Kell's Fall
From Destinypedia, the Destiny wiki
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Encore (Exotic Mission) |
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TBA (Exotic Mission) |
Kell's Fall | |
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Campaign: |
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Player(s): |
1-3 |
Recommended Power Level: |
1955 |
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Enemy faction(s): |
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Hostile race(s): |
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Objective(s): |
Enter Fikrul's Revenant Fortress in the Tangled Shore, where dark reflections make it difficult to discern illusion from reality. |
Next: |
Kell's Fall: Distortion |
Kell's Fall | |
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Game: |
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Campaign: |
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Player(s): |
1-3 |
Recommended Power Level: |
1955 |
Location: |
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Enemy faction(s): |
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Hostile race(s): |
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Prev: |
Kell's Fall: Reflection |
Next: |
Kell's Fall: Diffraction |
Kell's Fall | |
---|---|
Game: |
|
Campaign: |
|
Player(s): |
1-3 |
Recommended Power Level: |
1955 |
Location: |
|
Enemy faction(s): |
|
Hostile race(s): |
|
Prev: |
Kell's Fall: Distortion |
Kell's Fall | |
---|---|
Game: |
|
Campaign: |
|
Player(s): |
1-3 |
Recommended Power Level: |
1955 |
Location: |
|
Enemy faction(s): |
|
Hostile race(s): |
|
Kell's Fall is a series of Exotic Missions introduced in Episode: Revenant and can be accessed in the Last City. Completing the activity initially rewards the Guardian with the Slayer's Fang Exotic Shotgun.
Walkthrough[edit]
Initial Traversal[edit]
Upon loading into the mission itself, Revenant Scorn will greet you; however, you are unable to fire your weapons or use your abilities until you have reached the area marked the Gatehouse on the radar. The Gatehouse area can be reached by going right from where you begin the mission and following the path until you begin to see Awoken architecture. Entering the Gatehouse area will spawn in adds that begin to fire on you and trigger a fight with Araskes, the Trickster. Watch out for the counterfeit Heavy ammo bricks as you fight her as it will unleash a Scorn mine that will damage you. After getting her to 3/5 of her health, she will flee and the door leading to the Bailey area will open. Enter the chamber leading to an organ at the far end of it. Ignore the organ as that will play into solving the intrinsic puzzles and triggering a fight with the Scorned Organist and also some of the organ keys will be missing unless you are playing the Diffraction variant of the Exotic mission. Instead, head to the left hand side of the stairs and go down the hallway until you see a door adjacent to a brazier nearby. You must interact with the brazier in order to open the door to the Mirror Gallery area, where players will be introduced to the central mechanic of the mission: traversing between the material plane and the Revenant Plane. The archways with cracks in the center are the object used to traverse between these 2 planes, and the first one can be found after shooting a pile of rubble blocking the way forward. You must shoot the cracks within the archway to allow you to enter from one plane to another. You must interact with 2 different braziers in both planes to open the door leading to the first encounter, but the location of the braziers are random on each playthrough from this point onwards.
Fighting Pit Encounter[edit]
After both braziers have been interacted during the first traversal through the Revenant Plane, players will reach the Fighting Pit area and the rally flag awaits at the entrance to the area. After getting past the threshold, the encounter begins and 2 Abominations called Pit Enforcers will spawn. These Pit Enforcers can be only be damaged when the players acquire a buff called Revenant Empowerment. To acquire this buff, you will need to enter the Revenant Plane, then kill a Lurker called a Pit Boss. On killing the Pit Boss, a pair of Weavers called Revenant Essentia will spawn. Kill them and pick up the Revenant Essence buff they drop that lasts for 45 seconds. Collecting 10 stacks of Revenant Essence will convert it into the Revenant Empowerment buff you need to damage the Pit Enforcers in the material plane. Once players have acquired that buff, exit the Revenant Plane and defeat the Pit Enforcers. Once they are defeated, Kaniks, the Mad Bomber will spawn in the area to fight the players. Araskes will also spawn, but ignore her as she is simply there as a distraction. Focus fire on Kaniks until he is defeated and the encounter is completed. The door out of the Fighting Pit area will only open once the animation where Fikrul uses the Echo to revive Kaniks has been finished. You will return to the Bailey area, but you will be underneath the staircase you took after entering the chamber with the organ. Continue down the hallway until you see another pile of rubble blocking the way to the Undercroft area.
The Undercroft[edit]
Upon entering the Undercroft area, you must jump through a series of platforms within the cave. At this point, you will be begin to see Scorn architecture throughout the cave. After jumping up the catwalk, jump onto the rotating platform where you will then to jump through some scaffolding. Raiders will attempt to kill you during your ascent up to the platform where you then need to enter a tunnel. Follow the tunnel to another scaffolding where a Raider awaits. You can either ignore the Raiders or kill them during your ascent throughout the cave. Jump from the scaffolding towards the platform nearby. Head towards the catwalk, then jump onto the platform with a red building at the end. A shrine to Uldren is also present, but the door leading to it will open only if these specific keys have been fed to the organ with the organ keys being in numerical order from left to right: 1-8-4-11-1-6-4-10. After getting near the red building, jump into a tunnel below and follow it until you have reached a pit leading up to the Vestibule area. A rally flag to the second encounter awaits.
Battle on 2 Planes[edit]
After shooting an archway inside the Vestibule area and entering the Revenant Plane once again, players will receive a Refracting buff that lasts for 2 minutes and 10 seconds. Once the buff's timer expires, players will then acquire a Shattering debuff that damages and eventually kills them if they continue to linger within the Revenant Plane, so be sure to exit the Revenant Plane before the buff's timer expires to refresh that buff when you re-enter the Revenant Plane. The encounter begins upon entering the Sanctum area, where players will fight Hiraks, the Mindbender. Once he has reached 2/3 of his health, he will teleport to the material plane, and you must interact with 3 different braziers to open the door where DPS can be continued. After he reaches 1/3 of his health, he will return to the Revenant Plane, but upon entering the Revenant Plane via another archway, you will not be able to return to the material plane. You must defeat him before the buff's timer expires to end the encounter. After defeating him, a door will open opposite of where you entered from once he had reached 1/3 of his health. Ascend the grav lift to enter the Staircase area. If you are playing either the Distortion or Diffraction variant of the mission, interact with the large door ahead of you. After waiting for dialogue to finish, Araskes will reappear, but this time you must defeat her within the Staircase area. The mechanics within the Staircase area are identical to the mechanics within the Gatehouse area at the beginning of the mission. After defeating her, the door to the Throne Room area will open, where a rally flag to the final encounter awaits.
Theone Room Encounter[edit]
Entering the Throne Room area past the rally flag will summon Fikrul, the Fanatic to fight you, and he will be immune within the material plane and the entirety of the encounter unless the Diffraction variant is being played. After Fikrul is summoned, you will need to survive long enough until a red text shows up on the screen saying, "Fikrul pepares an attack". You must enter the Revenant Plane before the attack is complete as it will cause a wipe if you attempt to stay in the material plane. The mechanics within the Revenant Plane plays the same as the first 2 encounters; however, once you acquire the Revenant Empowerment buff, it will also remove the Refreacting buff without becoming the Shattering debuff. Unless the Diffraction variant is being played, you will be able to leave the Revenant Plane and then Fikrul will summon another boss the player must face: Reksis Vahn, the Hangman for the Reflection variant or the Screeb Matriarch for the Distortion variant. If the Diffraction variant is being played, Fikrul will stop you from leaving the Revenant Plane and cast his wipe attack if he is not stunned before the attack is complete. After he is stunned, he will be available to DPS until he recovers from the stun. He will teleport back into the material once he recovers his stun, and you will lose the Revenant Empowerment buff, forcing you to repeat the mechanics above. In any case, once any of those bosses are defeated, the encounter ends and the mission is completed.
Scorned Organist Fight[edit]
You must be playing the Diffraction variant of the mission as the organ keys that needs to be fed to the organ will be missing otherwise. Once you have reached that point, the Scorned Organist must be fought as part of the Act III Key Fieldwork assignment from Eido once all tonic formulae have been discovered and the preceding fieldwork assignments have been completed. To trigger the fight, these specific keys must be fed into the organ with the keys again being in numerical order from left to right: 10-4-6-1-11-4-8-1. Once those specific keys have been fed into the organ, you will be teleported into the Conservatory area and the boss fight with the Scorned Organist will begin. As you fight the Organist, he will raise an immunity shield that can only be lowered once a Tormentor nearby has been defeated. Once he dies, you will be teleported back into the Bailey area and complete the Key Fieldwork assignment.
Objectives[edit]
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Transcript[edit]
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Enemies[edit]
Bosses[edit]
- Araskes, the Trickster
- Kaniks, the Mad Bomber
- Hiraks, the Mindbender
- Scorned Organist (Secret)
- Reksis Vahn, the Hangman (Reflection)
- Screeb Matriarch (Distortion)
- Fikrul, the Fanatic (Diffraction)
Rewards[edit]
- Weapons
- Slayer's Fang - Exotic Shotgun
- Insurmountable - Sidearm
- Red Tape - Scout Rifle
- Sovereignty - Sniper Rifle
- Heretic's Fervor — Rocket Launcher
- Ignition Code — Special Grenade Launcher
- Sojourner's Tale — Shotgun
- Gridskipper — Pulse Rifle
- Armor
Appearance[edit]
- Destiny 2: Episode: Revenant (First appearance)
References[edit]
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