Husk
From Destinypedia, the Destiny wiki
Husk | |
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Biographical information | |
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Melee specialist |
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Rapid Movement |
Husks are one of the units that make up the troops of the Dread.
Overview[edit]
Like other Dread, the Husks were created by the Witness using the Light of the Traveler in combination with its own resonant Darkness. While unclear, Husks seem to be created from Fallen, specifically from the House of Salvation, where their bodies are reshaped into the Husk itself while their minds are seemingly manifested as the Geist within.[1]
Gameplay[edit]
Husks are fast-moving, melee-focused enemies that prioritize overwhelming the player with their speed, area-denying grenades and their special ability to unleash a seeking projectile, called a Geist, upon non-critical hit deaths that explode upon impact, dealing moderate amounts of damage. They often spawn in groups of three or more, rarely as a single Husk with no other enemies around, or with other enemies but as its only kind there. Husks have a large weak spot on their chest, if killed by a final blow to this area, it will die without spawning its Geist.
Known Husks[edit]
Variants[edit]
- Common Variants
- Bound Husk - Husks protected by the power of the Witness
- Carnage Husk - Elite
- Tormented Husk - Major
- Specific Variants
Trivia[edit]
- Husks bear a resemblance both to the Hive (e.g. both have three eyes) and to the Caretaker, an entity created by Rhulk by implanting a Worm larva within a Scorn. While it is never explicitly stated in-game, Husks may be derived from either Hive or Scorn.
- However, in Heresy, there was some evidence to suggest that they derived from Fallen.[1]
Gallery[edit]
List of appearances[edit]
- Destiny 2: The Final Shape (First appearance)
References[edit]
- ^ a b c Bungie (2025/2/4), Destiny 2: Episode: Heresy - Item Description: Husk's Cloak
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