Berserker, Kell's Scourge

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Berserker, Kell's Scourge
Berserker (Gameplay).jpg
Biographical information

Species:

Fallen

Type:

Captain

House:

Kell's Scourge

Gender:

Various

Rank:

Major

Mission:

Scourge of the Past

Combat information

Weapon(s):

Arc Sting of Misfortune
Arc Shieldbreaker

Abilities:

Invisibility Tech
Immunity Shield
Suppression Pulse
Teleportation
High Durability
Rapid Movement
Kinetic Fallen Melee
Guard Battery

 

Berserkers were an elite Kell's Scourge strike unit equipped with Black Armory technology from its vault. Only seen in the Scourge of the Past Raid, they were crucial to many of the encounters.

Gameplay[edit]

Berserkers will appear invisible from far away but will appear once close enough. Berserkers are armed with a Sting of Misfortune pulse rifle that fires an accurate volley of Arc bolts, which are capable of dealing high burst damage to their targets. They are normally immune to damage due to shield generators on their armor. When approached, Berserkers will release a pulse of Phase Radiance that suppresses all Light-based abilities as well as fire a powerful charged shot from their Sting of Misfortune as it alternates into the Shieldbreaker; the suppression effect will remain until the shield generators are shot down with concentrated fire. Berserkers will attempt to teleport away when their shield breaks and will find cover until they recharge. Due to their high health, it is recommended to kill them with close-range weaponry capable of high burst damage.

They also drop Radiant Batteries, which are required to insert into specific engines to complete the encounter and progress the raid.

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Appearance[edit]

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