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Riven's Lair (activity)
From Destinypedia, the Destiny wiki
Riven's Lair is an activity that was introduced in Season of the Wish.
Overview[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Objectives[edit]
- Traverse the Lair and Slay What Lurks Within
- Portal opened
- Reach the next pathway
- Reach the Catacombs Through the Portal
- Enter the Portal
- Form a Portal to Escape the Trapped Room
- Plates Activated: X of 3
- Find and activate all three plates to open the portal.
- Escape Through the Portal
- A portal has materialized, providing an escape route.
- Dispense With the Vex Guarding the Imprisoned Ogre
- Clear out all of the Vex defending the Raging Ogre.
- Use an Arc Cranium to Destroy the Vex Nodes and Release the Ogre
- Nodes destroyed: X of 4
- Defeat Arc Minotaurs and destroy the Lenses to release the Ogre.
- Defeat the Ogre and Its Wardens
- The frenzied Ogre is loose! Defeat it before it goes on a rampage.
OR
- Clear the Lair's Intruders
Then
- Defeat the Aspirational Construct
- Use the Vex craniums to destroy the Aspirational Construct’s shield.
Transcript[edit]

Introduction[edit]
Spirit’s Anchor, Riven’s Lair, The Dreaming City
- Riven: Welcome, O wardens mine.
Or
- Riven: How long it has been...
Or
- Riven: What have you come to claim, dear Guardians?
Or
- Riven: My lair crawls with vermin. Present company excluded, of course.
The fireteam triggers the plate and activates one of the three Awoken portals.
The Guardian enters Riven’s Lair, nestled in a hidden portion of the Confluence.
The Crossing[edit]
The Crossing, Riven’s Lair, The Dreaming City
- Riven: We made exquisite partners, you and I. Even if our partnership had its violent disagreements. You had so many dreams, and I knew how to weave them into the weapons you craved. Let's rekindle that little arrangement, shall we? I'm already here, after all. Slay my enemies. Protect my children. Give me peace, and I will forge a small measure of your brutality and greed into tools of death. I ask for nothing in return... but your dedication to our cause, and the pleasure of each broken enemy. Go, now. Your prey await.
Or
- Osiris: This is an interesting facsimile of the wider city. Not unlike a simulation — equally impervious to the demands of physical space.
- Riven: You would see it that way.
- Osiris: Is it the work of a nostalgic heart, or that of a favored listless pet, tunneling into the walls?
- Riven: Simply, indulging the creative spark, O mortal mine.
Or
- Osiris: Once again into the Confluence. Our enemies await you. Bring them fire.
- The Crow: We'll keep your exit into the overworld clear for when you're ready.
- Osiris: I wonder, if Mara did not cast Riven's eggs into... wherever this is, and Riven did not either... who did?
- The Crow: Maybe it was how Savathûn exploited Riven originally. Although... I don't remember her needing much motivation.
- Osiris: Doubtful. Riven would be aware of such an arrangement.
- The Crow: Yeah, and she'd NEVER lie to us about that.
Or
- Petra Venj: How is it that every time we work with the Vanguard, you find a way to get involved, Crow?
- The Crow: You could say I'm a little invested.
- Mara Sov: Any assistance the Vanguard is willing to provide is a boon to us, Petra.
- The Crow: It's all right, Mara. She's still warming up to me.
- Petra Venj: You're a bit dim, so it's taking a while.
- The Crow: [chuckles] Relax, Venj. You already shot me once.
Or
- The Crow: How does it work, anyway? Raising a ghost — I mean — a spirit?
- Mara Sov: Ahamkara are an anomaly unto themselves. A warp in the fabric of reality. In death their stamp lingers upon the world. It is a matter of drawing the essence of what remains into a... coalescence of her original form. Powerful, but still diminished.
- Riven: And perfectly harmless.
The fireteam reaches the next pathway through Riven’s Lair.
Fetid Conduit[edit]
The type of encounter, location, and enemy is determined by the mission subtype.
Fetid Conduit, Riven’s Lair, The Dreaming City
The fireteam traverses through narrow corridors and spiked traps; fending off Sol Divisive Vex. They trigger a trio of plates to activate the Awoken portal.
Garden of Plenty, Riven’s Lair, The Dreaming City
First possible type of encounter:
Sol Divisive Vex have a Raging Ogre trapped in a detainment matrix.
- Osiris: You’ll need Sol Divisive signatures to pick those locks.
Arc-charged Minotaurs arrive.
The fireteam defeats the Arc-charged Minotaurs, taking their Arc Cranium to destroy the nodes. With the prison destroyed, the Raging Ogre attacks all in its sight.
The fireteam defeats the Raging Ogre and all other combatants.
Second possible type of encounter:
Sol Divisive Vex arrive to confront the fireteam.
A Champion has entered the arena!
Warden of the Witness and other Vex arrive. The fireteam defeats all combatants.The fireteam reaches the next pathway through Riven’s Lair.
Splintered Geode[edit]
Splintered Geode, Riven’s Lair, The Dreaming City
The fireteam traverses similar obstacles they faced in the Fetid Conduit.
- Petra Venj: The Scorn moving through the Confluence have a rare level of organization. They're normally more of a brute force. Not prone to executing ambushes or tactical maneuvers.
- The Crow: Unless they're following orders from someone. Keep an eye on their leaders.
Or
- Mara Sov: If the Techeuns were not occupied, we might arrange alternate passage.
- Riven: What timid adventurers we find these days. You want reward without danger.
- Mara Sov: Unnecessary risk is folly.
- Riven: It is... entertainment.
Or
- Osiris: Every time we encounter the Sol Divisive in these pathways, their code burrows into everything they touch.
- The Crow: Maybe something they picked up from the Black Garden? Everything in there has a tendency to get under your skin.
- Osiris: That would be a nefarious development, and given the engrained Darkness we've been detecting in their radiolaria...
- The Crow: I'll let the Techeuns know after we clear this wing. We can help them sweep for any assimilating stowaways.
Final Encounter[edit]
Post-Apophasis
- Riven: Will you let them claim what is rightfully yours? Think what good it could do in your hands.
Or
- Riven: There is a part of you that always hungers for the fight.
Or
- Riven: You have rivals here, but no equals.
Or
- Riven: Shall I grant you strength to mortify this foe, Guardian? Or do you wish to revel in a fair fight?
The Pavilion, Riven’s Lair, The Dreaming City
Sol Divisive Vex kneel before a Hydra, the Aspirational Construct.
Arc-charged Minotaurs arrive.
The fireteam defeats the Arc-charged Minotaurs, taking their Arc Cranium to destroy the Aspirational Construct’s shield.
The Aspirational Construct sends its minions into a frenzy!
The Vex become erratic and charge at the fireteam.
Detain imminent!
The Aspiration Construct detains a Guardian in a prison.
The Guardian destroys the prison and breaks free.
Complete[edit]
The fireteam claims their rewards.
- Mara Sov (Riven): The Queen's Wrath. Always coming up short. To think all your righteous vengeance amounted to this.
- Petra Venj: Is that all you have for me, Riven? I've told myself worse for years.
- Riven: Your loyalty will doom you, Petra. Free yourself.
Or
- Riven: Do you still watch over your Corsairs, Petra? They all make the same wish, week after week: to escape.
- Petra Venj: I don't know why I thought you'd be above twisting the knife.
- Riven: Perhaps, like your queen, I enjoy seeing dangerous creatures trapped in a cage.
Or
- Petra Venj: The chamber is clear. The Techeuns will alert us when they've found the next egg.
- Riven: You know, I respect you quite a bit. I honestly thought you'd have given up by now.
- Petra Venj: You first.
- Riven: You're a victim as much as I am. She's ruined us both, you know. Why not you in her place?
- Petra Venj: Each offer is less tempting than the last. You must be hungry.
Or
- Riven: Isn't it unfortunate your City hunted down all of my kind, Osiris? You might have wished for Saint-14's return from the Forest.
- Osiris: And have him trade the Vex's torment for yours?
- Riven: Perhaps you simply didn't want him back badly enough to pay the price.
- Osiris: Save the bait for someone naïve enough to take it.
Or
- Riven: Alliances are fragile things. What happens when the threat of extinction is past? Take care you do not end up a pawn of greater powers. Remember, O Guardian mine: none of us are to be trusted.
Or
- The Crow: Every time we go up against the Scorn, I think about how they're cursed too. Reanimated and doomed to an existence of pain, all because... I wished it.
- Petra Venj: That's not on you. Riven, as usual, twisted your desire to help someone in need.
- The Crow: Yeah. A lot of help I was, huh.
Or
- Riven: You still wear your desires on your sleeve. Friends. Forgiveness. It could all have been so easy.
- The Crow: It's not supposed to be easy.
- Riven: For you, it never will be.
Or
- The Crow: No Taken incursions, no Dark Ether pollutants... time looks normal. I think that's a wrap, Guardian.
- Riven: Is it? I think, there's more you want out of this. It's on the tip of my tongues.
- The Crow: I'm not interested in anything you're selling.
- Riven: I don't sell, I grant. I give, graciously and fully. I'm your chaperone to happiness. But what wouldn't you give to have her back?
- The Crow: You know me... which means you know I'm prone to emotional outbursts. You wanna keep pushing this?
- Riven: [chortles] I'm sorry. That was rude of me.
Or
- Riven: I remember each wing's construction. I rendered architecture from reality, and shaped something beautiful. I seeded the arboretum, laid crystal and dust where your witches designed your tightly bound demands.
- Mara Sov: We conjured the first steps. Watched together as the realm formed out beyond our sight. You chose to be my enemy.
- Riven: Captive. Enemy. Captive. These things come in rhythms.
- The Crow: Riven, we're not trying to trick you. I'm sure you can understand the hesitance coming from this side too.
- Riven: Yes, I'm brimming with empathy.
Or
- Mara Sov: You never saw the Dreaming City at its height, Guardian. Perhaps you've grown accustomed to the blights and Scorn. But it was peaceful once.
- Riven: [scoffs] What do Guardians care for peace? They want to slay dragons.
Or
- The Crow: I heard you're concerned about the new clutch of wish-dragons.
- Petra Venj: Just planning for the future.
- The Crow: As the Regent should... You're not alone. The Vanguard could help.
- Petra Venj: The Hunt was instigated by the Warlocks of the City, yes.
- The Crow: It's a different age. The Ahamkara aren't the only ones who deserve a second chance.
Or
- Petra Venj: The last time Ahamkara roamed free, they reshaped Venus. Unraveled reality itself.
- Riven: Reality didn't suit the Guardians of the past. They wished to shape it accordingly. We merely... obliged.
Or
- Riven: It was your City that called for the extinction of the Ahamkara. They believed the risks too great, the cost too high. But you understand the true value of power, O murderer mine.
Gameplay[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Riven's Lair is a three player matchmade activity launched from the H.E.L.M. A subtype is randomly selected that determines the locations, enemies, and boss that will be encountered.
- Polysemy: The fireteam will face Vex combatants and the Aspirational Construct as the final boss. They start at the Sensorium wing through the leftmost portal, and pass through the Garden of Plenty.
- Tautology: The fireteam will face Taken combatants and Ungoloth, Wayward Beast as the final boss. They start at the First Steps wing through the center portal, and pass through the Temple of the Queen's Wrath.
- Enthymeme: The fireteam will face Scorn combatants and the Locus of Subjugation as the final boss. They start at the Divining Halls through the rightmost portal, and pass through the Gnashing Chamber.
- Apophasis: The fireteam will face Vex combatants and the Centroidal Mind as the final boss. They start at the Sensorium wing through the leftmost portal, and pass through Reaver's Orison.
- Synchysis: The fireteam will face Taken combatants and Roln'gur, Blade-bound to the Terrace as the final boss. They start at the First Steps wing through the center portal, and pass through the Cell of the Sycophant.
- Chiasmus: The fireteam will face Scorn combatants and Elikaa, the Pale Rot as the final boss. They start at the Observatory wing through the rightmost portal, and pass through the Astral Cloister.
Unique Enemies[edit]
- Deathless Aspirant
- Frenzied Specter
- Mephitic Host
- Plaguewielder
- Warden of the Witness
- Wardweaver
- Well Protector
Bosses[edit]
Mini Bosses[edit]
Final Bosses[edit]
- Aspirational Construct
- Centroidal Mind
- Elikaa, the Pale Rot
- Locus of Subjugation
- Roln'gur, Blade-bound to the Terrace
- Ungoloth, Wayward Beast
Rewards[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
List of appearances[edit]
- Destiny 2
- Season of the Wish (First appearance)
References[edit]