Monte Carlo

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"There will always be paths to tread and methods to try. Roll with it."
— In-game description
Monte Carlo
Destiny-MonteCarlo-AutoRifle.jpg
Production overview

Rarity class:

Exotic

Weapon type:

Auto rifle

Required level:

20 (Year One version)
40 (Year Two version)

Min-max magazine:

36

Specifications

Fire mode:

Automatic

Damage:

Kinetic

 

Monte Carlo is a Level 40 Exotic Auto Rifle. The rifle looks different from many other auto rifles in that the front of the weapon looks like a bayonet. Unfortunately, this is only a novelty. The rifle is in the middle-ground archetype for Rate of Fire and Impact, and has much higher Stability and reload speed than many other auto rifles in this archetype. A Year Two version of Monte Carlo was reintroduced in The Taken King.

Gameplay

Year One

The Year One version of Monte Carlo was only available in the PS3 & PS4 versions of Destiny until September 2015, after which is was made available across both platforms (Xbox and Playstation). Upgrades increase the weapon’s “hip fire” effectiveness and boost melee cool down, providing a firm grounding for close range domination.[1]

Year Two

Monte Carlo's Year Two version was made available across all platforms.

Trivia

  • The gun's name and descriptive text are a reference to the Monte Carlo method, which is a mathematical modeling method used to simulate complex phenomena and probabilities, such as the behavior of liquids and gases, the development of galaxies, and a number of other practical and theoretical applications.
  • The signature perk of this weapon, the Monte Carlo Method, gives this weapon a chance to refill the user's melee attack after doing damage, and the gun also has one of the highest base reload speeds and stability amounts of any auto rifle without using any perk slots.

Gallery

List of appearances

References

Template:Primaries Template:Primaries Y2