Thunderlord

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Revision as of 22:54, September 11, 2015 by Shazamikaze (talk | contribs)

"Even in the chaos of the Gap, one could make out its thunderous fire leaving a sea of Fallen in its wake."
— Weapon Description
Thunderlord
Destiny-ThunderlordMG-LeftSide.png
Production overview

Rarity class:

Exotic

Weapon type:

Machine gun

Required level:

20 (Year One version)
40 (Year Two version)

Min-max magazine:

49 (was 38)

Specifications

Fire mode:

Fully automatic

Rate of fire:

330 RPM

Damage:

Arc

 

The Thunderlord is an exotic machine gun introduced in Destiny Year One.[1] The weapon was designed as a desperate measure on the part of a society that grew weary of being outgunned and makes use of electro-static rounds over an amplitude that was once prohibited due to their volatility. Because of this, it is described as being dangerous even to its wielder.[2] A Year Two version of Thunderlord will be available in The Taken King.

Gameplay

Year One

Thunderlord's signature upgrade is "Lightning Rounds", which increases the weapon's rate of fire and accuracy the longer the trigger is held. Combined with the Feeding Frenzy upgrade, kills make the weapon reload faster. The weapon also has a chance of causing enemies to explode.

Year Two

Trivia

  • This pre-alpha image of the Thunderlord's upgrade screen shows 2 additional icons. These icons are not connected to the Thunderlord's main skill tree, and their functions (and purpose) are currently unknown. Note the upper icon, which is the Titan symbol; signifying an, as yet, unknown link to that class.
  • The weapon's description has since been changed to "They rest quiet on the fields afar, for this is no ending, but the eye."
  • Update 2.0 upgraded the Thunderlord's magazine to 49 from 38. Field Scout no longer allows 60 rounds in the magazine, but allows for additional reserve ammunition.

Gallery

List of appearances

References

Template:Heavies Template:Heavies Y2