Thunderlord: Difference between revisions
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{{Machine guns}} | {{Machine guns}} | ||
{{Exotic weapons}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Machine guns]] | [[Category:Machine guns]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] |
Revision as of 15:47, March 1, 2014
Thunderlord | |
---|---|
Production overview | |
Rarity class: |
Exotic |
Weapon type: |
Machinegun |
Required level: |
200 |
Min-max accuracy: |
2 |
Min-max stability: |
2 |
Min-max handling: |
3 |
Min-max magazine: |
2 |
Specifications | |
Feed system: |
36-round, Drum-fed |
Ammunition type: |
electro-static rounds[1] |
Fire mode: |
Fully automatic |
330 RPM | |
Damage: |
High |
Effective range: |
Close to medium |
- "Even in the chaos of the Gap, one could make out its thunderous fire leaving a sea of Fallen in its wake."
- — Weapon Description
The Thunderlord is an exotic machinegun.[2] The weapon was designed as a desperate measure on the part of a society that grew weary of being outgunned and makes use of electro-static rounds over an amplitude that was once prohibited due to their volatility. Because of this, it is described as being dangerous even to its wielder.[1]
Upgrades
First: Ammunition +1. Costs 50 Glimmer and three weapon kits.
Second: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Third: Gathering Storm. Getting a kill boosts the damage of the weapon temporarily, multiple boosts will stack. Costs 50 Glimmer and three weapon kits.
Fourth: Full Force. Tear through targets with a high rate of overpenetration, also grants +1 Accuracy. Costs 50 Glimmer and three weapon kits, requires a talent point.[3]
Fifth: Ammunition +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Sixth: Shake It Loose. Increase the chance to get ammo drops for all your weapons. Costs 50 Glimmer and three weapon kits, requires a talent point..[3]
Seventh: Stability +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Eighth: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Ninth: Rolling Thunder. Rounds will penetrate enemies and then explode into a burst of electricity. Costs 50 glimmer and three weapon kits, requires a talent point.[2]
Trivia
This image of the Thunderlord's upgrade screen shows 2 additional icons. These icons are not connected to the Thunderlord's main skill tree, and their functions (and purpose) are currently unknown. Note the upper icon, which is the Titan symbol; signifying an, as yet, unknown link to that class.
Gallery
List of appearances
- Destiny (First appearance)