Hard Light: Difference between revisions

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(Explained difference between D1 and D2 Hard Light)
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In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.
In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.


''Destiny 2'''
'''Destiny 2'''


Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage.
Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage.

Revision as of 09:39, September 18, 2017

"Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces."
— Weapon descripton
Hard Light
Destiny-HardLight-ExoticAutoRifle.jpg
Production overview

Manufacturer:

Omolon

Rarity class:

Exotic

Weapon type:

Auto rifle

Min-max accuracy:

100

Min-max impact:

8

Min-max stability:

82

Min-max handling:

90

Min-max magazine:

40

Specifications

Fire mode:

Automatic

Rate of fire:

88

Damage:

Kinetic (Destiny 1)
Energy (Destiny 2)

Effective range:

28

 

Hard Light is a high-tech exotic auto rifle in Destiny.[1] It is an experimental prototype weapon based on recovered Golden Age technology, developed by specialist Exo engineers from Omolon, and at least one Thanatonaut.[2]

Gameplay

Year One

The weapon upgrades to having rounds fired that over-penetrate targets and ricochet on hard surfaces and the bottom half of each mag causes more damage.

Year Two

In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.

Destiny 2

Hard Light returns as an Energy Weapon with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage.

Lore Tab

IONIZED POLYMER SYNBALLISTIC ATTACK PLATFORM. THE SYSTEM'S LETHALITY IS DYNAMICALLY ROBUST ACROSS TACTICAL SPACES.
Today, we're introducing three revolutionary products.

The first is a quick-config interface for outgoing damage.
The second is a ricochet projectile that bounces off of any surface.
And the third an infinite range zero drop-off projection weapon platform.

We will be releasing them all at once.
In a single device.
In extremely limited quantities.

We call it Hard Light.

But there is one more thing.

Gallery

List of appearances

References

  1. ^ Bungie Podcast - September 2013
  2. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Hard Light

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