The Fourth Horseman: Difference between revisions
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==Tactics== | ==Tactics== | ||
===Campaign=== | ===Campaign=== | ||
In PVE, the weapon is great for dealing large amounts of close range damage in a short time, a useful trait against Major enemies. However, if you're not careful, you may wind up firing more shots than intended, leading to wasted ammo. The low stability can also cause shots to miss or only graze enemies | In PVE, the weapon is great for dealing large amounts of close range damage in a short time, a useful trait against Major enemies. However, if you're not careful, you may wind up firing more shots than intended, leading to wasted ammo. The low stability can also cause shots to miss or only graze enemies, if you aren't close enough. | ||
===Multiplayer=== | ===Multiplayer=== |
Revision as of 12:32, March 7, 2017
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- "It's not a holdout weapon, it's a pathfinder."
- — Weapon Description
The Fourth Horseman is an Exotic Shotgun in Destiny introduced in The Dark Below. The Fourth Horseman is available in The Taken King, and is also available in Rise of Iron.
Design Details
- "One look at The 4th Horseman, and the care taken in crafting it, points to the old trophy-driven traditions of the hunt, but this blunt force destroyer wasn’t built for just any game. Its precision tuning allows for full-auto firing, while measured impact timing provides an extra kick at the tail end of each magazine—a needed fail safe designed specifically for the weapon’s intended prey, the biggest game in the system, the Cabal."
- — Grimoire description
This weapon's signature ability is "Thunderer", which grants full auto-fire immediately. However, it has a limited ammo capacity of 5 rounds until it can later be upgraded with "Return to Sender", which allows kills to replenish ammo directly to its magazine.[1] The rate of fire is average, but Thunderer allows for high speed fire. However, this combo can empty the clip quickly. Combined with the low range, this shotgun takes work to master.
Stats
Intrinsic Properties
- Thunderer: This weapon can be fired in full auto mode.
Barrel Upgrades
- Accurized Ballistics: More range and impact. Increased recoil.
- CQB Ballistics: Greatly reduced recoil. Significant penalty to range.
- Field Choke: More range and impact. Increased recoil.
Special Perks
- Final Round: The last round in the magazine deals bonus damage.
Stat Modifiers
- Speed Reload: Reload this weapon quickly.
- Fitted Stock: Increase weapon stability.
- Hand Loaded: This weapon is effective at an extended range.
Exotic Perk
- Return to Sender: Kills with this weapon have the chance to grant bonus ammo to the magazine.
Tactics
Campaign
In PVE, the weapon is great for dealing large amounts of close range damage in a short time, a useful trait against Major enemies. However, if you're not careful, you may wind up firing more shots than intended, leading to wasted ammo. The low stability can also cause shots to miss or only graze enemies, if you aren't close enough.
Multiplayer
In PVP, these traits can be a burden if you don't know what you're doing. Because you only have a limited amount of special ammo to begin, and the fact that getting more isn't always easy, conserving it is important. The aforementioned traits make for easy kills at close range, but can cause you to use up ammo too quickly, depriving you of a weapon until more special ammo can be gathered.
Trivia
- This weapon was called "The 4th Horseman" prior to patch 1.2.0.
- It is possibly a reference to the Four Horsemen of the Apocalypse.
Gallery
List of appearances
- Destiny
- The Dark Below (First appearance)
- The Taken King
References
Template:Specials Template:Specials Y2