Battleground: Echoes
From Destinypedia, the Destiny wiki
Battleground: Echoes are three-player match-made battleground activities that were released with Episode: Echoes.
To access Battleground: Echoes, players have to complete Act I one of the seasonal story. After starting Act II, a playlist of Battleground: Echoes is available from the H.E.L.M..
Background[edit]
After the Conductor retrieved the Echo of Command, the Guardian worked alongside Failsafe to follow the flow of the draining Radiolaria on Nessus, to discover the Conductor's plans.
Gameplay[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Loot[edit]
- Legendary Weapons
- Aberrant Action - Sidearm
- Breachlight - Sidearm
- Chronophage - Trace Rifle (Act III)
- Corrasion - Pulse Rifle
- Faith-Keeper Rocket Launcher
- Ill Omen - Sword
- Line in the Sand - Linear Fusion Rifle
- Lost Signal - Grenade Launcher
- Martyr's Retribution - Grenade Launcher (Act III)
- Patron of Lost Causes - Scout Rifle
- Perfect Paradox - Shotgun
- Sightline Survey - Hand Cannon
- Speleologist - Machine Gun (Act III)
- Timeworn Wayfarer - Scout Rifle
- Veiled Threat - Auto Rifle
- Legendary Armor
Appearance[edit]
- Destiny 2: Episode: Echoes (First appearance)
References[edit]