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Battleground: Echoes
From Destinypedia, the Destiny wiki
Battleground: Echoes are three-player match-made battleground activities that were released with Episode: Echoes.
To access Battleground: Echoes, players have to complete Act I one of the seasonal story. After starting Act II, a playlist of Battleground: Echoes is available from the H.E.L.M..
Background[edit]
After the Conductor retrieved the Echo of Command, the Guardian worked alongside Failsafe to follow the flow of the draining Radiolaria on Nessus, to discover the Conductor's plans.
Gameplay[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Loot[edit]
- Legendary Weapons
- Aberrant Action -
Sidearm
- Breachlight -
Sidearm
- Chronophage -
Trace Rifle (Act III)
- Corrasion -
Pulse Rifle
- Faith-Keeper
Rocket Launcher
- Ill Omen -
Sword
- Line in the Sand -
Linear Fusion Rifle
- Lost Signal -
Grenade Launcher
- Martyr's Retribution -
Grenade Launcher (Act III)
- Patron of Lost Causes -
Scout Rifle
- Perfect Paradox -
Shotgun
- Sightline Survey -
Hand Cannon
- Speleologist -
Machine Gun (Act III)
- Timeworn Wayfarer -
Scout Rifle
- Veiled Threat -
Auto Rifle
- Legendary Armor
Appearance[edit]
- Destiny 2: Episode: Echoes (First appearance)
References[edit]
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