Pykis, House Salvation: Difference between revisions

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|name= Pykis, House Salvation
|name= Pykis, House Salvation
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|species= [[Fallen]]
|species= [[Fallen]]
|faction= [[House of Salvation]]
|faction= [[House of Salvation]]

Revision as of 09:55, July 1, 2024

Pykis, House Salvation
Pykis.jpg
Biographical information

Species:

Fallen

Faction:

House of Salvation

Rank:

Ultra

Class:

Marauder

Combat information

Mission:

Exodus Crash

Weapon(s):

Solar Shrapnel Launcher
Arc Shock Blades

Abilities:

Arc Restriction Zone
Arc Overcharge
Invisibility Tech
Smoke Vanish
Summon Fallen
High Durability
Rapid Movement
Teleportation
Switch Weapons
Kinetic Fallen Melee

 

Pykis, House Salvation is a Fallen Marauder of the House of Salvation that serves as the final boss of the revamped Exodus Crash Strike.

Gameplay

Pykis, House Salvation mechanics function almost identically to its predecessor, Thaviks, the Depraved. It will be summoned forth once the Shanks within the Aft are destroyed where it will wield a Shrapnel Launcher, employ melee attacks when up close, and be aided by Fallen reinforcements. Upon losing half of its health, Pykis will teleport away as Vex will begin to spawn. To summon Pykis back, the Guardians must destroy an Elite Compelled Hydra to receive an Arc charge. They must then deposit the charge into one of the three generators around the room to summon Pykis back to the battle, where it will now wield Shock Blades and become more aggressive when pursuing Guardians. Once Pykis is slain the Strike is complete, allowing the fireteam to retrieve their rewards.

Trivia

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Appearance

References