Destiny 2: Difference between revisions

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{{Main|The Red War}}
{{Main|The Red War}}


''Humanity’s last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city’s Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home.''<ref>[https://www.destinythegame.com/ '''DestinytheGame.com''' - ''The World of Destiny 2'']</ref><ref name="Last Call"/><ref name="Rally the Troops"/>
''Humanity's last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city's Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity's scattered heroes, stand together, and fight back to reclaim our home.''<ref>[https://www.destinythegame.com/ '''DestinytheGame.com''' - ''The World of Destiny 2'']</ref><ref name="Last Call"/><ref name="Rally the Troops"/>


The game's story focuses on the [[Light]], what happens when it gets taken from the [[Guardian]]s, the lengths they'll go to to get it back, and Ghaul's coveting of it. The [[Darkness]] is not explained until [[Shadowkeep]].<ref>[http://www.gameinformer.com/games/destiny_2/b/playstation4/archive/2017/06/11/destiny-2s-lead-creators-discuss-story-direction.aspx '''Game Informer''' - ''Lead Creators Discuss Story Direction''</ref>
The game's story focuses on the [[Light]], what happens when it gets taken from the [[Guardian]]s, the lengths they'll go to to get it back, and Ghaul's coveting of it. The [[Darkness]] is not explained until [[Shadowkeep]].<ref>[http://www.gameinformer.com/games/destiny_2/b/playstation4/archive/2017/06/11/destiny-2s-lead-creators-discuss-story-direction.aspx '''Game Informer''' - ''Lead Creators Discuss Story Direction''</ref>

Revision as of 09:35, September 23, 2022

Destiny 2
Destiny2BoxArt.png

Developer(s):

Bungie
High Moon Studios[1]
Vicarious Visions[2]

Publisher(s):

Bungie
Activision (Formerly)

Platform(s):

Xbox One
PlayStation 4
Battle.net (formerly)
Steam
Google Stadia
Xbox Series X
Xbox Series S
PlayStation 5
Xbox App
Epic Games Store

Release date(s):

September 6, 2017[3] (console version)
October 24, 2017 (PC version)[4]

Genre(s):

First-person shooter
MMO
Roleplaying Game

Mode(s):

MMO, FPS, RPG

Rating(s):

ESRB: Teen (T)[5] for Blood, Language, and Violence
PEGI: 16+

 

"New Legends Will Rise."
— Tagline

Destiny 2 is an open-world multiplayer first-person shooter title video game developed by Bungie. It is the sequel to the shared-worlds FPS Destiny, and was released on September 6, 2017 on the Xbox One, and PlayStation 4 platforms. It was released on October 24, 2017 for PC, initially through Blizzard.[6][2] Due to Bungie splitting from Activision and now self-publishing the game, Destiny 2 has been available on Steam since 1 October 2019 and has since been removed from the Blizzard App.

Plot

Main article: The Red War

Humanity's last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city's Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity's scattered heroes, stand together, and fight back to reclaim our home.[7][8][9]

The game's story focuses on the Light, what happens when it gets taken from the Guardians, the lengths they'll go to to get it back, and Ghaul's coveting of it. The Darkness is not explained until Shadowkeep.[10]

Appearances

Destiny-GhostConstruct.png This article is a stub. You can help Destinypedia by expanding it.

Characters

Guardians, Residents of the Last City, and their Allies
The Cabal Empire
The Fallen
The Hive
The Vex
The Taken
The Reef
Other Characters

Species

Organizations

Locations

Events

Vehicles, equipment, and technology

Weapons and armor

Miscellanea

Features

Destiny 2 includes 4 new Patrol zones, Nessus, Io, Titan, and the European Dead Zone, the largest open world ever made by Bungie, filled to the brim with new enemies, weapons, armor, and activities such as public events, dungeons known as "Lost Sectors", mini-quests called adventures, and much more to do and explore.

The game features downloadable content, but the DLC will be released after the base game.[11] The first two expansion packs will be centered around the cult of the exiled Warlock Osiris, as well as the ancient Warmind Rasputin for expansions 1 and 2, respectively. The third and largest expansion will focus on the death of Cayde-6 and hunting down the barons of the Tangled Shore. Players that have preordered Destiny 2 with the year 1 expansion pass will automatically receive access to the first two expansions upon release for the general public to purchase.

Character aesthetics such as face, sex, markings, etc. can be preserved and carried over for old players from Destiny 1, as long as those characters have both reached Level 20 and have completed The Black Garden Story mission. Everything aside from aethstetics do not transfer over to Destiny 2, in order to make the game feel like a fresh start and not a direct continuation of the original game. "Veteran accounts" are given "honors that reflect their Destiny 1 accomplishments". The Grimoire does not feature. The lore is implemented directly throughout Destiny 2. This includes a scanning feature that largely replaces the old system.[12] In Forsaken, the Triumphs tab was added, allowing players to accrue lore throughout the game, functioning like an in-game version of Grimoire from the original game.

Destiny 2 features an all-new cinematic campaign with a host of new Story missions and cutscenes that form a story unlike that seen in its predecessor. The first mission, Homecoming, sends Guardians on a journey to take back The Last City and the Traveler from the Red Legion, led by Dominus Ghaul, who has a brief cameo in the first mission, explaining his intentions.

New cooperative missions

Strikes return in Destiny 2 as 1-3 player cooperative activities, each featuring a more difficult Nightfall setting.

New competitive multiplayer

The Crucible functions differently in Destiny 2. All game modes feature two teams of four for every game mode. In-game, there is a new HUD that gives the player information on the enemy team, like when their Super is ready, or when and where they picked up ammo for their power weapons. There are also brand new maps and game modes. One of the new game modes, for example, is called Countdown, which is the first attack-defend game mode in the Crucible, similar to Call of Duty's Search and Destroy. The radar is also modified, with the detection radius being fixed, as opposed to it scanning until it finds an enemy. Modes/Playlists:

  1. Supremacy (Quickplay Playlist)
  2. Clash (Quickplay Playlist)
  3. Control (Quickplay Playlist)
  4. Countdown (Competitive Playlist)
  5. Survival (Competitive Playlist)

New challenging Raids

Destiny 2 features a new Raid known as Leviathan, taking place within the enormous ship. Two raid lairs, Eater of Worlds (300 or higher power level) and Spire Of Stars (370 or higher power level) were added with Curse of Osiris and Warmind, respectively. With Forsaken, a new raid known as Last Wish was added. Season of the Forge added a new raid known as Scourge of the Past ,and the Season of Opulence featured Crown of Sorrow. In the Shadowkeep expansion, the raid, Garden of Salvation was added. With the expansion, Beyond Light, Deep Stone Crypt was added, and Season of the Splicer added the popular raid from Destiny, Vault of Glass. With The Witch Queen expansion, the Vow of the Disciple raid was added.

New Patrol modes

Patrol activities in Destiny 2 feature all activities from the Patrol Mode of its predecessor: patrol missions, Public Events, materials, and loot chests. However, there are also be new heroic objectives, Adventures, treasure maps and Lost Sectors to explore. To assist in exploring these areas, players are able to use a map that marks all activities.

New travel destinations

Destiny 2 features four new destinations: European Dead Zone, Titan, Io, and Nessus, with Mercury and Hellas Basin on Mars being added with Curse of Osiris and Warmind respectively. Year 2 added the Tangled Shore and The Dreaming City locations. The Season of Opulence added The Tribute Hall. Each feature their own detailed environments.

Weapon system

Before patch 2.0.0, the weapon slots in Destiny 2 were occupied by Kinetic, Energy, and Power weapons respectively. Kinetic guns had no elemental attribute, otherwise functioning exactly as energy weapons, which were charged with Void, Solar or Arc light. Some special weapons in Destiny, like fusion rifles and sniper rifles were moved into the power category. Weapons in this category were elementally charged and included weapons like rocket launchers and grenade launchers.

Subclasses

All classes in Destiny 2 each get another exclusive subclass to replace the Sunsinger, Defender, and Bladedancer. Warlocks get access to the Dawnblade, which allows them to wield a sword of fire which enables them to send of waves of flames at enemies. Titans get access to the Sentinel, which allows them to wield a shield that they can use to block damage and as either a blunt melee weapon or ranged throwing weapon. Hunters get access to the Arcstrider, which allows them to wield a spear of electricity that they can use to quickly slash everything on their path. There are a total of 9 subclasses in the game. In Forsaken a new tree has been added for each subclass. Hunters got for the Gunslinger the Blade Barrage, for the Nightstalker the Spectral Blades and for the Arcstrider the Whirling Guard. Titans got for the Striker the Thundercrash, for the Sentinel the Banner Shield and for the Sunbreaker the Burning Maul. Warlocks got for the Dawnblade the Well of Radiance, for the Stormcaller the Chaos Reach and for the Voidwalker the Nova Warp. There are also some new subclasses from Beyond Light which are known as Stasis, this includes the Revenant for the Hunter, the Behemoth for the Titans and the Shadebinder for the Warlocks.

Exclusive content

Pre-order bonuses

  • Weapons
    • Coldheart
  • Emotes
    • Salute
  • Ghosts
    • Kill-Tracker Ghost

Limited editions

Available in the Limited Edition, the Digital Deluxe Edition, or the Collector's Edition

  • Emblems
  • Emotes
    • Shadow Dance Legendary Emote
  • Weapons

Playstation timed exclusives

Destiny 2 PlayStation® Exclusive Content until at least Fall 2018.

Kellogs Pop-Tarts promotion

Pop-Tarts Destiny 2 Page

Pop-Tarts Destiny 2 FAQs

  • Consumables
    • XP Boost (4 hours of +25% XP)
      • 1 quantity per purchase at national partners
      • 2 quantity per purchase at Walmart
  • Sparrows
    • Athena Victorious Sparrow - Target US Exclusive

Rockstar Energy Drink promotion

Rockstar Energy Destiny 2 Contest Page Redeem up to 3 in-game engram rewards per week with 24 total available.

  • Exclusive Engrams

Virgin Media promotion

UK residential internet provider

  • Sparrows
    • Athena Victorious Sparrow - UK Timed Exclusive until 2018-01-01

Development

Work began on the game in November 2014, just after the release of the original game.[13] It was reportedly rebooted in May of 2016.[14]

Destiny 2 was revealed worldwide on March 30, 2017.[8][9] The Destiny 2 Beta for Xbox One and PlayStation 4 lasted from July 18 through July 23, 2017. A PC version of the beta was open from August 28 to August 31.[4]

Gallery

References

External links

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