Better Devils
From Destinypedia, the Destiny wiki
- "Angels can't help you here."
- — In-game description
Better Devils is a Legendary Hand Cannon that can be dropped when completing a match in the Crucible. It could also be obtained from Lord Shaxx when turning in Crucible Tokens.
Gameplay[edit]
This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns.
Year 1 weapon perks[edit]
Intrinsic
- Adaptive Frame: A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Extended Mag: This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 2 weapon perks[edit]
Intrinsic
- Adaptive Frame A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Trueshot HCS: Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed.
- Hitmark HCS: Accurate Hand Cannon sight. Slightly increases range.
- Crossfire HCS: Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Accurized Rounds: This weapon can fire longer distances. Increases range.
- Drop Mag: Magazine drops on reload, wasting ammunition but greatly increasing reload speed.
- Appended Mag: This weapon's magazine is built for higher capacity. Increases magazine size.
- Tactical Mag: This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size.
- Extended Mag: This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Steady Rounds: This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range.
- Alloy Mag: Faster reload when the magazine is empty.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
- Outlaw: Precision kills greatly decrease reload time.
- Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
- Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
- Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.
- Triple Tap: Rapidly landing precision hits will return one round to the magazine.
- Snapshot: Faster time to aim down sights.
Column Four:
- Timed Payload: Projectiles attached to enemies explode after a short delay.
- Kill Clip: Reloading after a kill grants increased damage.
- Field Prep: Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
- Hip-Fire Grip: Ergonomic grips that increase accuracy and stability when firing from the hip.
- Zen Moment: Causing damage with this weapon increases stability.
- Opening shot: Improved accuracy and range on the opening shot of an attack.
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 7 weapon perks[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smallbore | Flared Magwell | Pugilist | Deconstruct | One Quiet Moment | |||||||||||
Polygonal Rifling | Alloy Magazine | Demolitionist | Adrenaline Junkie | Nadir Focus | |||||||||||
Hammer-Forged Rifling | Steady Rounds | Air Trigger | Swashbuckler | ||||||||||||
Full Bore | Extended Mag | Reconstruction | One for All | ||||||||||||
Fluted Barrel | Tactical Mag | Rapid Hit | Opening Shot | ||||||||||||
Extended Barrel | Appended Mag | Rangefinder | Kill Clip | ||||||||||||
Corkscrew Rifling | Accurized Rounds | Moving Target | Explosive Payload | ||||||||||||
Chambered Compensator | Perpetual Motion | Zen Moment | |||||||||||||
Arrowhead Brake | Slice | Hatchling | |||||||||||||
Perfect Float | Frenzy | ||||||||||||||
Slickdraw | Gutshot Straight | ||||||||||||||
Enlightened Action | Elemental Capacitor |
List of appearances[edit]
- Destiny 2 (First appearance)