Overthrow: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
{{expand-section}} | {{expand-section}} | ||
When a player loads into or enters [[The Landing]], [[The Blooming]], or [[The Impasse]], they will be given dialogue from [[Micah-10]] indicating that enemy presence is surging in the area. Here, players must complete smaller Public Event activities, complete Pathfinder objectives and loot stockpile chests, along collect Destination materials in order to progress the activity forward. Overthrow is divided into 4 stages in game, with the first 3 stages being the "preparation" phase in which players must complete the objectives listed before. Once these 3 stages have been completed, a Boss phase will occur, with an [[Ultra]] enemy spawning in a designated location within the area. Here the Boss's health is divided into 3 phases, with boss mechanics staying the same across each of the area's 3 bosses that rotate between each Overthrow. Once a boss has been defeated, | When a player loads into or enters [[The Landing]], [[The Blooming]], or [[The Impasse]], they will be given dialogue from [[Micah-10]] indicating that enemy presence is surging in the area. Here, players must complete smaller Public Event activities, complete Pathfinder objectives and loot stockpile chests, along collect Destination materials in order to progress the activity forward. Overthrow is divided into 4 stages in game, with the first 3 stages being the "preparation" phase in which players must complete the objectives listed before. Once these 3 stages have been completed, a Boss phase will occur, with an [[Ultra]] enemy spawning in a designated location within the area. Here the Boss's health is divided into 3 phases, with boss mechanics staying the same across each of the area's 3 bosses that rotate between each Overthrow. Once a boss has been defeated, an intermission period around 4-5 minutes will start before the next Overthrow in the area starts. | ||
*Defeating Minor combatants - 1 point | |||
*Defeating Major combatants - 5 points | |||
*Defeating Miniboss combatants - 10 points | |||
*Extracting Stigmas of the Witness - 15 points | |||
*Opening chests - 25 points | |||
*Defeating High-Value Targets - 100 points | |||
*Completing Triage events - 250 points | |||
*Defeating Pathfinder targets - 250 points | |||
*Completing Overthrow encounters - 450 points | |||
==Unique Enemies== | ==Unique Enemies== |
Revision as of 23:05, July 1, 2024
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Overthrow | |
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Location: |
The Landing, The Pale Heart |
Enemies: |
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Objective(s): |
Stop the forces of The Witness and Lucent Hive from taking control of the Pale Heart. |
Destinypedia doesn't currently have a walkthrough for this public event; could you write one? | |
Overthrow is a Patrol activity that can be found in The Pale Heart. Unlike previous similar activities like Escalation Protocol, Court of Oryx, Blind Well, and Terminal Overload, which were all Guardian-initiated, Overthrow is a constantly active event within the Pale Heart. Here, players are tasked preventing Lucent Hive forces and the forces of The Witness from gaining control of areas around the Pale Heart
Gameplay
- This section needs expansion. You can help Destinypedia by expanding it.
When a player loads into or enters The Landing, The Blooming, or The Impasse, they will be given dialogue from Micah-10 indicating that enemy presence is surging in the area. Here, players must complete smaller Public Event activities, complete Pathfinder objectives and loot stockpile chests, along collect Destination materials in order to progress the activity forward. Overthrow is divided into 4 stages in game, with the first 3 stages being the "preparation" phase in which players must complete the objectives listed before. Once these 3 stages have been completed, a Boss phase will occur, with an Ultra enemy spawning in a designated location within the area. Here the Boss's health is divided into 3 phases, with boss mechanics staying the same across each of the area's 3 bosses that rotate between each Overthrow. Once a boss has been defeated, an intermission period around 4-5 minutes will start before the next Overthrow in the area starts.
- Defeating Minor combatants - 1 point
- Defeating Major combatants - 5 points
- Defeating Miniboss combatants - 10 points
- Extracting Stigmas of the Witness - 15 points
- Opening chests - 25 points
- Defeating High-Value Targets - 100 points
- Completing Triage events - 250 points
- Defeating Pathfinder targets - 250 points
- Completing Overthrow encounters - 450 points
Unique Enemies
- This section needs expansion. You can help Destinypedia by expanding it.
Overthrow the Landing
- Crystalbounded Thrall
- Wrathbringer Knight
- Crystalbounded Wizard
- Urgoth, the Blistering Glare
- Rune-Cursed Lightbearer
- Bosses
Overthrow the Blooming
- Bosses
Overthrow the Impasse
- Undying Thrall
- Iconoclastic Ogre
- Rune-Cursed Ogre
- Gate Warden Retainer
- Kelgorath, Vestige of Failure
- Enlightened Harbinger
- Enlightened Omen
- Qeilumn, Subjugator of Wilderness
- Hrisk, Subjugator of Freedom
- Rhoj, Subjugator of Greed
- Bosses
Rewards
- This section needs expansion. You can help Destinypedia by expanding it.
Appearance
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