Lost Sector: Difference between revisions

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**[[The Forgotten Deep]], a location manifesting the memory of the Peregrine District, guarded by [[Ei Räkosh, Banisher of Memory]]
**[[The Forgotten Deep]], a location manifesting the memory of the Peregrine District, guarded by [[Ei Räkosh, Banisher of Memory]]
*[[The Blooming]]
*[[The Blooming]]
**[[The Blooming Deep]], an area where a sapling of a [[Tree of Silver Wings]] can be found, guarded by [[/Azshrūnah it-Nokru, the Sacrificed]].
**[[The Blooming Deep]], an area where a sapling of a [[Tree of Silver Wings]] can be found, guarded by [[Azshrūnah ur-Nokru, the Sacrificed]].


==Trivia==
==Trivia==

Latest revision as of 06:41, June 25, 2024

Symbol of a Lost Sector

Lost Sectors are a type of PvE activity that were introduced in Destiny 2. They consist of a hidden dungeon or side area that contains a large number of enemies, a boss enemy, and an unlockable treasure chest.[1] Lost Sectors can be identified by a symbol that appears near its entrance, but the difficulty of actually locating the entrance will vary. Killing the boss inside the Lost Sector unlocks the chest, which will always contain some Glimmer, at least one piece of equipment and a Token for that planet.[2] With update 2.0.0 and the release of Forsaken, Lost Sectors no longer grant Tokens upon looting.[3] Lost Sectors can be completed an infinite number of times and automatically repopulate after being exited.

Legendary Lost SectorsEdit

Legendary Lost Sectors were an activity available during Season of the Worthy. They were accessed through a console situated next to Rasputin's screens within each Seraph Bunker once that bunker was cleared for the day. Offering significantly higher difficulty than regular Lost Sectors, they featured modifiers and Champions, similar to Nightfalls.

Legendary Lost Sectors, now renamed to Legend Lost Sectors, returned in the Beyond Light expansion. They are accessed through a flag, similar to the ones used to enter adventures and campaign missions, but also rotate on a daily basis. Similar to their previous iteration, they had higher difficulty and modifiers, as well as having a limited amount of revives, similar to Grandmaster Nightfalls. Defeating Champions gives the player an additional revive. On completion, it awards them some Enhancement Cores and sometimes an Exotic Armor of a specific slot if it was completed solo. Master Lost Sectors were also added, being even more difficult than their Legend variant in having additional modifiers and Champions. To gain access to the Legend and Master Lost Sectors, the player must loot the chest inside the base Lost Sector for the first time. Completing them solo was the only way to get the new exotic armor pieces from the Beyond Light expansion onwards until the Vex Strike Force event was introduced in Neomuna with the release of the Lightfall expansion.

List of Lost SectorsEdit

European Dead Zone, EarthEdit

The European Dead Zone holds 16 Lost Sectors.

New Pacific Arcology, TitanEdit

The New Pacific Arcology holds 3 Lost Sectors.

Arcadian Valley, NessusEdit

The Arcadian Valley holds 5 Lost Sectors.

Echo Mesa, IoEdit

Echo Mesa holds 3 Lost Sectors.

Fields of Glass, MercuryEdit

Fields of Glass holds 1 Lost Sector.

Hellas Basin, MarsEdit

Hellas Basin holds 2 Lost Sectors.

The Tangled Shore, The ReefEdit

The Tangled Shore holds five Lost Sectors.

The Dreaming City, The ReefEdit

The Dreaming City holds 3 Lost Sectors.

Ocean of Storms, MoonEdit

The Moon holds 4 Lost Sectors.

Cosmodrome, EarthEdit

The Cosmodrome holds 2 Lost Sectors.

Rathmore Chaos, EuropaEdit

Rathmore Chaos holds 3 Lost Sectors.

Court of Savathûn, Throne WorldEdit

The Court of Savathûn holds 3 Lost Sectors.

Neomuna, NeptuneEdit

Neomuna holds 3 Lost Sectors.

The Pale Heart, the TravelerEdit

The Pale Heart holds 3 Lost Sectors

TriviaEdit

  • There is a bug that can occur where when fast traveling or arriving at a location, that the alert that a Lost Sector was looted will appear. It is unknown as to why this occurs.
    • The most common location for this bug to occur is the Tower.

List of appearancesEdit

ReferencesEdit