Alak-Hul, the Darkblade: Difference between revisions

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|species= [[Hive]]
|species= [[Hive]]
|faction= [[Blood of Oryx]] (inferred, formerly)  
|faction= [[Blood of Oryx]] (inferred, formerly)  
|rank= [[Ultra]]
|rank= [[Prince]] <br> [[Ultra]]
|class= [[Darkblade]] [[Knight]]
|class= [[Darkblade]] [[Knight]]
|mission= [[The Sunless Cell]]
|mission= [[The Sunless Cell]]
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===Rebirth as the Lightblade===
===Rebirth as the Lightblade===
{{quote|Careful. The Knight guarding this place? He's an old rival of Oryx and he's no joke. Pretty funny that Savathûn has him guarding Oryx's temple, though.|[[Fynch]]}}
{{quote|Careful. The Knight guarding this place? He's an old rival of Oryx and he's no joke. Pretty funny that Savathûn has him guarding Oryx's temple, though.|[[Fynch]]}}
At some unknown point, several years after the Darkblade's death, a Hive Ghost would come across and resurrect Alak-Hul, re-titled as the '''Lightblade'''. Alak-Hul would then join forces with the [[Lucent Brood]] and become a formidable ally. He was tasked by [[Savathûn, the Witch Queen]] to guard a temple commemorating Oryx, which housed a piece of the Tablets of Ruin.
At some unknown point, several years after the Darkblade's death, a Hive Ghost would come across and resurrect Alak-Hul, re-titled as the '''Lightblade'''. Alak-Hul would then join forces with the [[Lucent Brood]] and become a formidable ally. He was tasked by [[Savathûn, the Witch Queen]] to guard a temple commemorating Oryx, which housed a piece of the [[Tablets of Ruin]].


Assisted by Lightbearing [[Lightblade's Warrior|Warriors]] and normal Knights [[Lightblade's Disciple|Disciples]] as his personal guards, the Temple was well defended. This was until a [[Fireteam]] of Guardians, following a lead from [[Fynch]] about a potential clue from the temple, ran into Alak-Hul, who was away from his post, who then fled back to the temple. Facing off against his Warriors and Disciples, along with hitching a ride on a ferry and evading Scorn to reach the temple, the Fireteam would enter the monument. Gifted with [[Arc]] light powers and guards at his disposal, the Lightblade tried to defend the temple from the Guardians but was slain as a result. However, Alak-Hul's Ghost would escape from the temple, leaving his body behind.
Assisted by Lightbearing [[Lightblade's Warrior|Warriors]] and normal Knights [[Lightblade's Disciple|Disciples]] as his personal guards, the Temple was well defended. This was until a [[Fireteam]] of Guardians, following a lead from [[Fynch]] about a potential clue from the temple, ran into Alak-Hul, who was away from his post, who then fled back to the temple. Facing off against his Warriors and Disciples, along with hitching a ride on a ferry and evading Scorn to reach the temple, the Fireteam would enter the monument. Gifted with [[Arc]] light powers and guards at his disposal, the Lightblade tried to defend the temple from the Guardians but was slain as a result. However, Alak-Hul's Ghost would escape from the temple, leaving his body behind.
==Family==
{{Hive Pantheon}}


==Gameplay==
==Gameplay==
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===The Lightblade===
===The Lightblade===
{{quote|Hey, hey, hey, hey, that's our guy! The one guarding the temple! What's he doing away from his post?|Fynch}}
{{quote|Hey, hey, hey, hey, that's our guy! The one guarding the temple! What's he doing away from his post?|Fynch}}
Alak-Hul will appear multiple times throught the Lightblade strike before fighting him as the boss. He will first appear near the beginning, at the door of the [[Queen's Bailey]], and then again battling [[Scorn]] in front of the [[Temple of the Navigator]]. Both these times, he will stay back and blast the Guardians and Scorn with Vicious Light, retreating after taking a small amount of damage, or after his minions are killed.
Alak-Hul will appear multiple times throughout the Lightblade strike before fighting him as the boss. He will first appear near the beginning, at the door of the [[Queen's Bailey]], and then again battling [[Scorn]] in front of the [[Temple of the Navigator]]. Both these times, he will stay back and blast the Guardians and Scorn with Vicious Light, retreating after taking a small amount of damage, or after his minions are killed.


The actual fight against Alak-Hul takes place in a large and spacious room, dedicated to Oryx, his former rival. Soon after the player enters the arena, [[Orbs of Light|Orbs of Power]] will rain down around the arena. Alak-Hul will then slam the ground with his axe as he spawns in the middle, hitting anyone close enough. Alak-Hul will be highly mobile during the fight, chasing the player between the lower and upper floors, as well as the central dais. At range, the Lightblade will blast Arc projectiles towards the player in large and damaging bursts. These have a slight homing capability and can be extremely deadly if the player is caught on a lower level, or in midair. His deadliest attack is his axe though, being really fast, hitting a large area, and capable of killing a Guardian in a single strike, even at full health. At 80% health, a wave of Thralls will spawn to support Alak-Hul. At 65% and 33% health, the boss will teleport to the central dais and will cease attacking, become invulnerable, and summon ten Cursed Thrall, two Disciples and a Warrior, as well as rain down more Orbs. When the Disciples and Warrior are slain, Alak-Hul will resume the chase. After each invulnerability phase, as well as at 50% health, [[Revenant Knight]]s, Acolytes and Thralls will spawn to attack. When he reaches 50% health, Alak-Hul will lose his helm, causing him to become enraged and chase the players at higher speed and with faster attacks.
The actual fight against Alak-Hul takes place in a large and spacious room, dedicated to Oryx, his former rival. Soon after the player enters the arena, [[Orbs of Light|Orbs of Power]] will rain down around the arena. Alak-Hul will then slam the ground with his axe as he spawns in the middle, hitting anyone close enough. Alak-Hul will be highly mobile during the fight, chasing the player between the lower and upper floors, as well as the central dais. At range, the Lightblade will blast Arc projectiles towards the player in large and damaging bursts. These have a slight homing capability and can be extremely deadly if the player is caught on a lower level, or in midair. His deadliest attack uses his axe, which he can swing quickly and cause damage over a large area. Such an attack is capable of killing a Guardian with a single strike, even at full health. When Alak-Hul is at 80% health a wave of Thralls will spawn. At 65% and 33% health, the boss will teleport to the central dais and will cease attacking, become invulnerable, and summon ten Cursed Thrall, two Disciples and a Warrior, as well as spawn more Orbs. When the Disciples and Warrior are slain, Alak-Hul will resume the chase. After each invulnerability phase, as well as at 50% health, [[Revenant Knight]]s, Acolytes and Thralls will spawn to attack. When he reaches 50% health, Alak-Hul will lose his helm, causing him to become enraged and chase the players at higher speed and with faster attacks.


In Master and above difficulties of The Lightblade strike, [[Barrier Knight]] Champions will spawn in place of the Revenant Knights.
In Master and above difficulties of The Lightblade strike, [[Barrier Knight]] Champions will spawn in place of the Revenant Knights.
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==List of appearances==
==List of appearances==
*''[[Destiny]]''
*''[[Destiny]]'': ''[[The Taken King]]'' {{1st}}
**''[[The Taken King]]'' {{1st}}
*''[[Destiny 2]]'': ''[[The Witch Queen]]''
*''[[Destiny 2]]''
**''[[The Witch Queen]]''


==References==
==References==

Latest revision as of 19:27, August 4, 2024

Darkblade
Alak-Hul, the Darkblade
Grimoire card Alak-Hul.jpg
Biographical information

Species:

Hive

Faction:

Blood of Oryx (inferred, formerly)

Rank:

Prince
Ultra

Class:

Darkblade Knight

Gender:

Male

Combat information

Mission:

The Sunless Cell

Weapon(s):

Kinetic Hive Axe

Abilities:

Temporary Vanish
Teleportation
Rapid Movement
High Durability
Summon Hive

 
Lightblade
Alak-Hul, the Lightblade
Lightblade Infobox.jpg
Biographical information

Species:

Hive

Faction:

Lucent Brood

Rank:

Ultra

Class:

Darkblade Knight

Gender:

Male

Combat information

Mission:

The Lightblade

Weapon(s):

Kinetic Hive Axe

Abilities:

Teleportation
Rapid Movement
High Durability
Summon Hive
Summon Warriors
Summon Disciples
Temporary Immunity
Arc Vicious Light

 

"Oryx gave me no task. Therefore I must task myself, with Oryx's ending."
— Alak-Hul[1]

Alak-Hul, the Darkblade is a Hive Darkblade Knight, foster son of Oryx, the Taken King, and the boss of The Sunless Cell Strike. After being killed by the Guardians, he was resurrected years later as Alak-Hul, the Lightblade by a Hive Ghost of the Lucent Brood, and became the boss of The Lightblade Strike.

Biography[edit]

"Eris, why did the Darkblade rise against Oryx?"
"The Wizard Verok was his mate. He slew a legion of Thralls in her name. Marched on the King's throne at the head of an army built on hate and pain."
"How... romantic.
"
The Ghost and Eris Morn[2]

Alak-Hul and his consort, Verok, were present at the Hellmouth when Eris Morn and Eriana-3 led their fireteam to assassinate Crota, Son of Oryx.[3] It was Alak-Hul and Verok's spawn that killed the Titan Vell Tarlowe,[4] with the former delivering the killing blow upon his axe.

Following the failed raid, Alak-Hul and Verok instigated a rebellion against Oryx, but the rebellion was put down. Alak-Hul's motivation was twofold: first, because he felt neglected by Oryx (which was deliberate, as Oryx wanted Alak-Hul to become a "hungering blade"),[5] and second, to appraise himself in the eyes of Verok.[6] Alak-Hul was captured by Oryx's warriors, and the Taken King decreed that Alak-Hul be imprisoned aboard the Dreadnaught, never to see the light again. But after Oryx retreated from the material realm, Eris wanted to make sure Alak-Hul couldn't take over as the "King of the Hive" and to avenge Tarlowe, ordered for his elimination, and so a fireteam went down into his dark cell and killed him.[7]

Rebirth as the Lightblade[edit]

"Careful. The Knight guarding this place? He's an old rival of Oryx and he's no joke. Pretty funny that Savathûn has him guarding Oryx's temple, though."
Fynch

At some unknown point, several years after the Darkblade's death, a Hive Ghost would come across and resurrect Alak-Hul, re-titled as the Lightblade. Alak-Hul would then join forces with the Lucent Brood and become a formidable ally. He was tasked by Savathûn, the Witch Queen to guard a temple commemorating Oryx, which housed a piece of the Tablets of Ruin.

Assisted by Lightbearing Warriors and normal Knights Disciples as his personal guards, the Temple was well defended. This was until a Fireteam of Guardians, following a lead from Fynch about a potential clue from the temple, ran into Alak-Hul, who was away from his post, who then fled back to the temple. Facing off against his Warriors and Disciples, along with hitching a ride on a ferry and evading Scorn to reach the temple, the Fireteam would enter the monument. Gifted with Arc light powers and guards at his disposal, the Lightblade tried to defend the temple from the Guardians but was slain as a result. However, Alak-Hul's Ghost would escape from the temple, leaving his body behind.

Family[edit]

Hive Pantheon
Gen 1 Gen 2 Gen 3 Gen 4 Gen 5
Osmium King (M) Oryx (M) Nokris (M)
Crota (M) (Consort: Omnigul (F)) Hashladûn (F)
Besurith (F)
Voshyr (F) Yishra (F)
Ayriax (F)
Kinox (F) Ulg'Urin (M)
Ir Halak (F)
Ir Anûk (F)
Alak-Hul (M) (fostered) (Consort: Verok (F))
Savathûn (F) Balwûr (F)
Malok (M)
Dûl Incaru (F)
Xivu Arath (F) Xavan (F)
Tir Balok (F)
An Ragaar (M)
Scoroboth (M)

Other potential members of the Pantheon include Mysik, Zyrak, Thyshik and Urrox. However their names may be honorary titles, as their is no further mention of a relationship to the Pantheon.

Xavan, Tir Balok, and An Ragaar are also potential members of the Pantheon; apart from their names, there is no other reference, so their inclusion is for the sake of completion.

Gameplay[edit]

The Sunless Cell[edit]

"The Darkblade is formidable. And left unchecked, a worthy successor to lead the Hive."
— Eris Morn

The fight with Alak-Hul will be deep in his cell, so it will be almost pitch black, limiting one's field of vision. He is armed with an axe. He will appear to vanish from existence only to teleport to another position of the arena after taking a certain amount of damage from ranged weapons; if attacked with a Super or a Sword he will not vanish or teleport. He will summon waves of Thralls at 25% health intervals, with Cursed Thralls mixed in at the lower amounts. When on low health, Alak-Hul will become enraged and charge his foes down to cut them to bits.

The Lightblade[edit]

"Hey, hey, hey, hey, that's our guy! The one guarding the temple! What's he doing away from his post?"
— Fynch

Alak-Hul will appear multiple times throughout the Lightblade strike before fighting him as the boss. He will first appear near the beginning, at the door of the Queen's Bailey, and then again battling Scorn in front of the Temple of the Navigator. Both these times, he will stay back and blast the Guardians and Scorn with Vicious Light, retreating after taking a small amount of damage, or after his minions are killed.

The actual fight against Alak-Hul takes place in a large and spacious room, dedicated to Oryx, his former rival. Soon after the player enters the arena, Orbs of Power will rain down around the arena. Alak-Hul will then slam the ground with his axe as he spawns in the middle, hitting anyone close enough. Alak-Hul will be highly mobile during the fight, chasing the player between the lower and upper floors, as well as the central dais. At range, the Lightblade will blast Arc projectiles towards the player in large and damaging bursts. These have a slight homing capability and can be extremely deadly if the player is caught on a lower level, or in midair. His deadliest attack uses his axe, which he can swing quickly and cause damage over a large area. Such an attack is capable of killing a Guardian with a single strike, even at full health. When Alak-Hul is at 80% health a wave of Thralls will spawn. At 65% and 33% health, the boss will teleport to the central dais and will cease attacking, become invulnerable, and summon ten Cursed Thrall, two Disciples and a Warrior, as well as spawn more Orbs. When the Disciples and Warrior are slain, Alak-Hul will resume the chase. After each invulnerability phase, as well as at 50% health, Revenant Knights, Acolytes and Thralls will spawn to attack. When he reaches 50% health, Alak-Hul will lose his helm, causing him to become enraged and chase the players at higher speed and with faster attacks.

In Master and above difficulties of The Lightblade strike, Barrier Knight Champions will spawn in place of the Revenant Knights.

Gallery[edit]

Darkblade

Lightblade

Trivia[edit]

  • Alak-Hul's name can be considered a portmanteau of two Sindarin words[8] from J.R.R. Tolkien's fictitious Elvish languages, specifically the root "alak-" (rushing)[9][10] and "hûl" (cry of encouragement in battle).[11] This is illustrated by the fact when he is on low health and the screen text says "Alak-Hul charges his foes".
  • After dealing enough damage, bringing him to low health, Alak-Hul's helmet will break, revealing a disfigured oval-shaped head.
  • In Destiny 2, a new class of Hive enemy called Darkblade was introduced, which feature characters that resemble Alak-Hul in both appearance and abilities.
    • It's possible that Alak-Hul was the first of the Darkblade subtype since they all bear similarities to him.
  • Unlike most Hive Knight bosses, Alak-Hul is shown to have the same sounds as a Taken boss would have.

List of appearances[edit]

References[edit]

  1. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Grimoire: Alak-Hul, the Darkblade
  2. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, The Sunless Cell
  3. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, The Sunless Cell
  4. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Enemy of My Enemy
  5. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Grimoire: Alak-Hul, the Darkblade
  6. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, The Sunless Cell
  7. ^ Bungie (2015/9/15), Destiny: The Taken King PlayStation 4, Activision Blizzard, The Sunless Cell
  8. ^ reddit, TIL Alak-Hul's name is elvish
  9. ^ The One Wiki To Rule Them All, Ancalagon
  10. ^ Tolkien Gateway, LAK
  11. ^ Parf Edhellen, hûl