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The Nether

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The Nether

Game:

Destiny 2

Campaign:

Episode: Heresy

Player(s):

1-3

Recommended Power Level:

Activity Power Disabled

Location:

The Dreadnaught, Saturn

Enemy faction(s):

The Dread
Dire Taken

Hostile race(s):

Hive
Taken

Objective(s):

Journey aboard the Dreadnaught to discover secrets in the gloam.

 

The Nether is an episodic activity introduced in Episode: Heresy. It follows a Fireteam of Guardians as they scour through the halls of the Dreadnaught all while defeating The Dread and Dire Taken that have infiltrated it. Much like the Deep Dive and The Coil activities, The Nether follows a rogue-like formula, with each instance of the activity being different than the last, with players being able to discover and acquire boons that offer an array of effects, along with acquiring Sigil Stones and other currencies to upgrade their runes at the Shaping Slab. However, unlike most rogue-likes, The Nether is not infinite, and ends after the third round.

Overview[edit]

This activity uses revive tokens, so your revives are limited. In addition, health regeneration is disabled by default. When the activity starts, players will see a Hive console in front of them that will allow them to spend Sigil Shards to unlock runes that can be slotted in up to maximum amount of rune slots, depending on the rank of the Shaping Slab in Eris's apartment. Throughout the activity, you can find destructible pots, chests, and a material called Fleeting Metastasized Essentia, which will be lost if players leave the activity, but can be converted into Metastasized Essentia after defeating a final boss in the area. Some chests will require players to spend 2 Essences of Desire. Sometimes, interacting with chests, breaking pots, uncovering a secret, or defeating a high-value target will allow players to acquire a Minor Boon, a type of boon that can stack up to 10 at a time and eventually give them a scroll from the Mysterium that can permanently increase the number of stacks they can carry once they have collected enough duplicates of that Minor Boon. Players can also find secrets throughout the activity and running through the floating sigils of the Hive pantheon will play dialogue reciting a passage from the Books of Sorrow. After completing an objective within the area, players can acquire Major Boons, a type of boon that can change how players play through the activity, as well as Corrupted Boons, a type of boon that gives a penalty and a boost simultaneously. Players are only allowed to carry up to a total of 6 non-Minor Boons. After completing 3 objectives within the area, a boss fight begins and the boss is dependent on the specific area where the objectives were completed. The rewards that are earned in the activity are influenced by the active ritual within the Tome of Want. After an Act of the Episode: Heresy is completed, players can also interact with a Hive bio-computer to uncover a portal where a Scroll of Strength upgrade and entries of the Songs of Descent lore book can be unlocked while playing the Exploration mode.

The Trenchway[edit]

In this area, players are tasked with disrupting an Eversion Ritual culminating in the fight against Lezrel, Eversion Channeler. Some objectives in this area include carrying a Solar crystal to a specific location, defeating Shieldbearer Sentries, defeating Taken, and capturing a ritual circle.

The Mausoleum[edit]

In this area, players are tasked with destroying Taken clusters, culminating in the fight against Kelrosh, Spawn Keeper. Some objectives in this area include carrying a Solar crystal to a specific location, capturing Hive plates, destroying Hive eggs, and capturing a ritual circle.

The Founts[edit]

In this area, players are tasked with releasing Taken energy, culminating in the fight against Hashon of Endless Horrors. Some objectives in this area include taking the Hive relics to the statues, destroying Pyramid spikes, destroying Hive eggs, and capturing a zone.

The Hall of Souls[edit]

In this area, players are tasked with destroying the Dreadnaught's weapons, culminating in the fight against the Herald of the Weapon. Some objectives in this area include defeating Taken Wizards, interacting with Pyramid locks, collecting Pyramid shards, and capturing Hive plates.

Objectives[edit]

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Transcript[edit]

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Gameplay[edit]

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Unique Enemies[edit]

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Bosses[edit]

Mini Bosses[edit]

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Final Bosses[edit]

Rewards[edit]

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List of appearances[edit]

References[edit]