Strike

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Revision as of 01:36, November 19, 2020 by 209.58.131.35 (talk) (→‎Destiny 2)
Strike.jpg

"Strikes are the backbone of the Vanguard's response to the Darkness. Each mission is planned for maximum disruption and hindrance of enemy lines. Your Strike service directly impacts our ongoing war with the Darkness. So serve well."
Commander Zavala

Strike is a cooperative mode featured in Destiny. Strikes represent a middle ground in PvE content between Story missions and Raids in terms of length and difficulty, and are optimized for a fireteam of three players. Usually, Strikes are composed of a linear series of enemy encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies.[1] Some of the newer strikes feature simple puzzle mechanics that make boss fights more challenging.

As of The Taken King, Strikes have a chance to drop Strike-specific loot that can help gear players up in preparation for Raids. Playing in a Strike playlist continuously increases the chances of better loot on consecutive strikes.

Strike Playlists

Higher-level versions of each Strike are available in the Strike playlists. Entering a playlist will launch a random Strike alongside two matchmade players.

Year One

These playlists were available during Year One of Destiny, and incorporated all available base game and expansion Strikes. Playlists at higher levels offered greater rewards.

  • Vanguard Eagle - Level 18
  • Vanguard Viper - Level 20
  • Vanguard Wolf - Level 22
  • Vanguard Tiger - Level 24
  • Vanguard Roc - Level 26, added by The Dark Below
  • Vanguard Dragon - Level 28, added by House of Wolves

Year Two

The Taken King replaces all Year One playlists with the following:

  • Vanguard Legacy - Level 20 required, includes all Year One strikes only, no modifiers
  • Vanguard Strikes - Level 36 required, includes Year Two and select "remixed" Year One strikes, no modifiers
  • Vanguard Heroic Strikes - Light Level 260 required, includes Year Two and select "remixed" Year One strikes strikes, Heroic and one random modifier active
    • The Vanguard Heroic playlist replaces the Weekly Heroic Strike; players are rewarded for the first three strikes completed in this playlist each week across all of a player's characters.

Year Three

Rise of Iron's Strike playlists retain the Vanguard Legacy and Vanguard Strikes, but adds two new playlists:

  • SIVA Crisis - Light Level 320 required, includes Strikes from Year One to Year Three with no modifiers.
  • SIVA Crisis Heroic - Light Level 350 required; includes Strikes from Year One to Year Three; three random Heroic modifiers active per week; replaces Vanguard Heroic.

Year Four

Destiny 2 features two Strike playlists apart from the Nightfall. Vanguard Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala. Heroic Strikes are unlocked after completing the first Strike milestone.

  • Vanguard Strikes - Power Level 140 required, includes all Destiny 2 base game Strikes with no modifiers.
  • Heroic Strikes - Power Level 350 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind strikes with a weekly rotating elemental singe and daily rotating modifiers.

Year Five

Destiny 2 features four Strike playlists apart from the Nightfall. Legacy Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala, Only for Non Forsaken Players. Level 30, Level 40, and Level 50 are unlocked after buying Forsaken. Every Playlist has modifiers.

  • Legacy Strikes - Power Level 200 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers
  • Level 30 Strikes - Power Level 300 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers, Disappears after Power Level 440
  • Level 40 Strikes - Power Level 400 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers, Disappears after Power Level 540
  • Level 50 Strikes - Power Level 500 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers

Year Six

As of Shadowkeep, there is now only one Strike playlist apart from Nightfalls. This playlist incorporates all Strikes available to the player.

  • Vanguard Strikes - Power Level 750 required, with a weekly rotating elemental singe and daily rotating modifiers.

Nightfall Strikes

A random Strike is selected each week for the Nightfall Strike, a high-difficulty challenge with the Nightfall and Epic modifiers active in addition to three other randomly-chosen modifiers; after The Taken King is released, the latter three modifiers will be manually selected by Bungie each week instead of randomized. Nightfall Strikes do not include matchmaking, requiring players to fight alone or assemble a fireteam of three before starting. Rewards include Legendary and Exotic gear.[2]

List of Strikes

Destiny

Strike Level Location Expansion/Update PlayStation Exclusive Final Boss Strike-Specific Loot
The Devils' Lair 8 Cosmodrome, Earth Base Game No Sepiks Prime None
The Summoning Pits 10 Ocean of Storms, Moon Base Game No Phogoth, the Untamed Devil's Dawn (Sniper rifle)
Mongrel Ogre's Grasps (Hunter gauntlets)
The Nexus 14 Ishtar Sink, Venus Base Game No Sekrion, Nexus Mind or Sekrion, Subverted Mind Mark of the Nexus Undone (Titan mark)
Winter's Run 14 Ishtar Sink, Venus Base Game No Aksor, Archon Priest or Nixis, Hunger of Oryx Stolen Will (Shotgun)
Cerberus Vae III 20 Meridian Bay, Mars Base Game No Valus Ta'aurc Treads Upon Stars (Scout rifle)
Dust Palace 20 Meridian Bay, Mars Base Game Until September 2015 The Psion Flayers Arc Flayer Mantle (Hunter cloak)
Solar Flayer Mantle (Hunter cloak)
Void Flayer Mantle (Hunter cloak)
Treads Upon Stars (Scout rifle)
Will of Crota 16 Cosmodrome, Earth The Dark Below No Omnigul, Will of Crota Grasp of Malok (Pulse rifle)
The Undying Mind 20 Meridian Bay, Mars The Dark Below Until September 2015 The Undying Mind Imago Loop (Hand cannon)
Mark of the Undying Mind (Titan mark)
The Shadow Thief 20 Ocean of Storms, Moon House of Wolves No Taniks, The Scarred or Taniks Perfected Cloak of Taniks (Hunter cloak)
Baron's Ambition (Machine gun)
Does Not Bow (Auto rifle)
Fallen S.A.B.E.R. 36 Cosmodrome, Earth The Taken King No S.A.B.E.R.-2 Baron's Ambition (Machine gun)
Devouring Maw (Warlock helmet)
Shield Brothers 36 Dreadnaught, Saturn The Taken King No Valus Mau'ual; Valus Tlu'urn Mau'ual's Maulers (Titan gauntlets)
Treads Upon Stars (Scout rifle)
The Sunless Cell 36 Dreadnaught, Saturn The Taken King No Alak-Hul, the Darkblade Darkblade's Helm (Titan helmet)
Darkblade's Spite (Fusion rifle)
Echo Chamber 36 Ishtar Sink, Venus The Taken King Until October 2017 Theosyion, the Restorative Mind Imago Loop (Hand cannon)
Theosyion Vibrissae (Warlock gauntlets)
Blighted Chalice 36 Ocean of Storms, Moon April Update No Malok, Pride of Oryx Hood of Malok (Hunter helmet)
Sepiks Perfected 38 Cosmodrome, Earth Rise of Iron No Sepiks Perfected Devil's Dawn (Sniper rifle)
Sepiks Deposed Bond (Warlock bond)
The Abomination Heist 38 Ocean of Storms, Moon Rise of Iron No Phogoth, the Untamed
The Wretched Eye 38 Plaguelands, Earth Rise of Iron No Kovik, Splicer Priest; Kovik's Monster Devil's Dawn (Sniper rifle)
Anathema Cannon Mark (Titan mark)
Hood of Malok (Hunter helmet)

Destiny 2

Strike Power Level Location Expansion/Update PlayStation Exclusive Final Boss Nightfall-Specific Loot
The Arms Dealer 200 European Dead Zone, Earth Base Game No Bracus Zahn Tilt Fuse (Exotic Sparrow)
Savathûn's Song‎ 200 New Pacific Arcology, Titan Base Game No Savathûn's Song Duty Bound (Legendary kinetic auto rifle)
Exodus Crash 200 Arcadian Valley, Nessus Base Game No Thaviks, the Depraved Impact Velocity (Exotic Sparrow)
The Inverted Spire 200 Arcadian Valley, Nessus Base Game No Protheon, Modular Mind Trichromatica (Exotic Ghost shell)
The Pyramidion 200 Echo Mesa, Io Base Game No Brakion, Genesis Mind Silicon Neuroma (Legendary kinetic sniper rifle)
Lake of Shadows 200 European Dead Zone, Earth Base Game Until Fall 2018 Grask, the Consumed The Militia's Birthright (Legendary kinetic grenade launcher)
Tree of Probabilities 230 Fields of Glass, Mercury Curse of Osiris No Valus Thuun D.F.A. (Legendary kinetic hand cannon)
A Garden World 230 Fields of Glass, Mercury Curse of Osiris No Dendron, Root Mind Universal Wavefunction (Exotic Jumpship)
Strange Terrain 340 Hellas Basin, Mars Warmind No Nokris, Herald of Xol BrayTech Osprey (Legendary rocket launcher)
Will of the Thousands 340 Hellas Basin, Mars Warmind No Xol, Will of the Thousands Worm God Incarnation (Legendary Transmat effect)
The Insight Terminus 350 Arcadian Valley, Nessus Warmind Until Fall 2018 Kargen, the Technocrat The Long Goodbye (Legendary energy sniper rifle)
Broodhold 400 Tangled Shore, Reef Forsaken Until Fall 2019 In Anânh, Brood Queen None
Warden of Nothing 400 Prison of Elders, Reef Forsaken No The Mad Warden Warden's Law (Legendary kinetic hand cannon)
The Hollowed Lair 400 Tangled Shore, Reef Forsaken No The Fanatic Mindbender's Ambition (Legendary energy shotgun)
The Corrupted 500 Dreaming City, Reef Forsaken No Sedia, The Corrupted Horror's Least (Legendary energy pulse rifle)
The Festering Core 750 Echo Mesa, Io Shadowkeep No Baurisk, Envoy of Savathûn None
The Scarlet Keep 790 Ocean of Storms, Moon Shadowkeep No Hashladûn, Daughter of Crota None
The Glassway 1060 Europa Beyond Light No Belmon, Transcendent Mind TBD
The Disgraced 1060 Cosmodrome, Earth Season of the Hunt No Navôta, Eir Spawn TBD

Trivia

  • In-universe, Strike fireteams are named by a random generator. This generator must be periodically reset, or else it will produce bizarre designations such as "Babydog."[3]

List of appearances

References