Ludus, Array Foreguard: Difference between revisions

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|Type= [[Colossus]]
|Type= [[Colossus]]
|Mission(s)= [[Terminal Overload]] Phase 1
|Mission(s)= [[Terminal Overload]] Phase 1
|Weapon(s)= [[Cabal Slug Launcher]] <br> Cabal Cluster Missiles
|Weapon(s)= {{icon|Arc}} [[Cabal Slug Launcher]] <br> {{icon|Arc}} Cabal Cluster Missiles
|Abilities= Blinding Effect <br> Slowness Debuff <br> High Durability <br> Limited Flight <br> Quake <br>Immunity Shield <br> Summon [[Portable Cabal Shield]]s <br> Summon Cabal
|Abilities= Blinding Effect <br> Slowness Debuff <br> High Durability <br> Limited Flight <br> {{icon|Kinetic}} Quake <br> Immunity Shield <br> Summon [[Portable Cabal Shield]]s <br> Summon Cabal
}}
}}



Revision as of 10:08, July 24, 2023

Ludus, Array Foreguard
Ludus.png
 

Ludus, Array Foreguard is an Ultra Cabal Shadow Legion Colossus. They attempt to stop the Guardians and Vex from interfering with the Legion's subversion of the CloudArk.[1]

Gameplay

Ludus is the boss of the first stage of Terminal Overload. They will take back the array from the Minotaur Accompli, and summon large amounts of troops to defend it. Once their health reaches half, they will summon an Immunity Shield and three Portable Cabal Shields around the area. Destroying the shields' generators will lower Ludus' defenses, making them vulnerable until their defeat.

Trivia

  • Ludus' immunity shield does not use the Cabal design, but rather the Fallen and Scorn design.

Appearance

References