Ablazed Glory, Kell's Scourge: Difference between revisions

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==Trivia==
==Trivia==
*Ablazed Glory was similar to [[The Mad Warden]] and [[J4W-S, Wrath Hunter Servitor]] as both were able to utilize Solar Flare attacks.
*Ablazed Glory was similar to [[The Mad Warden]] and [[J4W-S, Wrath-Hunter Servitor]] as both were able to utilize Solar Flare attacks.
*Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the second in the history in Destiny, the third [[Argos, Planetary Core]], the fourth being the [[Consecrated Mind, Sol Inherent]], and the fifth being [[Taniks, the Scarred|Taniks, Reborn]], while [[The Templar]] was first in Destiny, but fifth in Destiny 2.
*Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the second in the history in Destiny, the third [[Argos, Planetary Core]], the fourth being the [[Consecrated Mind, Sol Inherent]], and the fifth being [[Taniks, the Scarred|Taniks, Reborn]], while [[The Templar]] was first in Destiny, but fifth in Destiny 2.
*Ablazed Glory was the only Raid boss to be completely invulnerable to any and all attacks (No mechanics can be completed to make it damageable).
*Ablazed Glory was the only Raid boss to be completely invulnerable to any and all attacks (No mechanics can be completed to make it damageable).

Revision as of 00:34, July 9, 2023

Ablazed Glory, Kell's Scourge
Ablazedglory.jpg
Biographical information

Species:

Fallen

Faction:

Kell's Scourge

Rank:

Ultra

Class:

Servitor

Combat information

Mission:

Scourge of the Past

Abilities:

Solar Flare
Burning Effect
Total Immunity
Rapid Flight
Summon Fallen

 

Ablazed Glory, Kell's Scourge was a giant, flaming Servitor that served as the main enemy during the second encounter of the Scourge of the Past Raid.

Gameplay

To start the encounter, Guardians had to melee the pads at the sides of the door at the same time, then run down the sparrow track consisting of subterranean tunnels. Ablazed Glory would emerge from the door the team activated and pursue the fireteam down the track and would instantly kill anything it passes. To end the encounter, the team needed to get to the other end of the track and melee two other pads. The door would then promptly close and would mark the end of the encounter.

Trivia

  • Ablazed Glory was similar to The Mad Warden and J4W-S, Wrath-Hunter Servitor as both were able to utilize Solar Flare attacks.
  • Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the second in the history in Destiny, the third Argos, Planetary Core, the fourth being the Consecrated Mind, Sol Inherent, and the fifth being Taniks, Reborn, while The Templar was first in Destiny, but fifth in Destiny 2.
  • Ablazed Glory was the only Raid boss to be completely invulnerable to any and all attacks (No mechanics can be completed to make it damageable).

List of appearances

References