Weapons Exchange: Difference between revisions
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|enemies=[[Fallen]] <br> [[Devil Splicers]] | |enemies=[[Fallen]] <br> [[Devil Splicers]] | ||
|objective=Defeat the Walker and destroy the Drill | |objective=Defeat the Walker and destroy the Drill | ||
|nowalk= | |nowalk=yes | ||
}} | }} | ||
|title2=Destiny 2 | |title2=Destiny 2 | ||
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|enemies=[[Fallen]] | |enemies=[[Fallen]] | ||
|objective=Disrupt a [[Fallen]] weapon exchange | |objective=Disrupt a [[Fallen]] weapon exchange | ||
|nowalk= | |nowalk=yes | ||
}} | }} | ||
}} | }} | ||
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'''Weapons Exchange''', or '''Destroy the Fallen Walker''' is a [[Public Event]] that takes place in many locations in the both games. The [[Fallen]] deploy a [[Walker]] in the area and [[Guardian]] are tasked with stopping it. | '''Weapons Exchange''', or '''Destroy the Fallen Walker''' is a [[Public Event]] that takes place in many locations in the both games. The [[Fallen]] deploy a [[Walker]] in the area and [[Guardian]] are tasked with stopping it. | ||
=Destiny= | ==Destiny== | ||
==Objectives== | ===Objectives=== | ||
*Defeat the Fallen Walker to destroy the Drill | *Defeat the Fallen Walker to destroy the Drill | ||
==Transcript== | ===Transcript=== | ||
{{Expand-section}} | {{Expand-section}} | ||
==Gameplay== | ===Gameplay=== | ||
A Fallen Walker is deployed in the area via a [[Skiff]] to protect a [[Glimmer Drill]]. During the event, many reinforcements will arrive to support the war machine, which will also frequently summon [[Pit Shank]]s from its sides. Destroying the Walker | A Fallen Walker is deployed in the area via a [[Skiff]] to protect a [[Glimmer Drill]]. During the event, many reinforcements will arrive to support the war machine, which will also frequently summon [[Pit Shank]]s from its sides. Destroying the Walker | ||
==Enemies== | ===Enemies=== | ||
{{Col-begin}} | {{Col-begin}} | ||
{{Col-3}} | {{Col-3}} | ||
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*[[Splicer Walker]] | *[[Splicer Walker]] | ||
{{Col-end}} | {{Col-end}} | ||
=Destiny 2= | |||
==Objectives== | ==Destiny 2== | ||
===Objectives=== | |||
*Drive the Fallen away from their weapon caches. | *Drive the Fallen away from their weapon caches. | ||
*Defeat the Arsenal Walker protecting the caches. | *Defeat the Arsenal Walker protecting the caches. | ||
===Heroic=== | ====Heroic==== | ||
*Destroy both Arsenal Walkers | *Destroy both Arsenal Walkers | ||
==Transcript== | ===Transcript=== | ||
{{Expand-section}} | {{Expand-section}} | ||
==Gameplay== | ===Gameplay=== | ||
A small squad of fallen will appear amidst three locked caches of weapons. Defeating these troops will prompt a [[Skiff]] to arrive and drop an [[Arsenal Walker]], which will immediately engage any interlopers. As the fight progresses, more reinforcements will be dropped off. Destroying the Walker will complete the event. | A small squad of fallen will appear amidst three locked caches of weapons. Defeating these troops will prompt a [[Skiff]] to arrive and drop an [[Arsenal Walker]], which will immediately engage any interlopers. As the fight progresses, more reinforcements will be dropped off. Destroying the Walker will complete the event. | ||
===Heroic Event=== | ====Heroic Event==== | ||
Shooting out the legs of the Walker will cause it to drop Arc Charges, which can be deposited in the generators near the weapon caches to unlock them. Unlocking all three weapon caches will trigger the Heroic version of the event. A second Arsenal Walker will arrive in support of the first, alongside more frequent reinforcements. Destroying both Walkers will complete the event. | Shooting out the legs of the Walker will cause it to drop Arc Charges, which can be deposited in the generators near the weapon caches to unlock them. Unlocking all three weapon caches will trigger the Heroic version of the event. A second Arsenal Walker will arrive in support of the first, alongside more frequent reinforcements. Destroying both Walkers will complete the event. | ||
==Enemies== | ===Enemies=== | ||
{{Col-begin}} | {{Col-begin}} | ||
{{Col-3}} | {{Col-3}} | ||
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*[[Arsenal Walker]] - Boss | *[[Arsenal Walker]] - Boss | ||
=List of appearances= | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} {{1stID|Destroy the Fallen Walker}} | *''[[Destiny]]'' {{1st}} {{1stID|Destroy the Fallen Walker}} | ||
*''[[Destiny 2]]'' {{1stID|Weapons Exchange}} | *''[[Destiny 2]]'' {{1stID|Weapons Exchange}} | ||
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**''[[Beyond Light]]'' | **''[[Beyond Light]]'' | ||
=References= | ==References== | ||
<references/> | <references/> | ||
{{Activities}} | {{Activities}} | ||
[[Category:Activities]] | [[Category:Activities]] |
Revision as of 09:13, April 24, 2024
Destroy the Fallen Walker | |
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Location: |
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Enemies: |
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Objective(s): |
Defeat the Walker and destroy the Drill |
Weapon Exchange | |
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Location: |
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Enemies: |
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Objective(s): |
Disrupt a Fallen weapon exchange |
Weapons Exchange, or Destroy the Fallen Walker is a Public Event that takes place in many locations in the both games. The Fallen deploy a Walker in the area and Guardian are tasked with stopping it.
Destiny
Objectives
- Defeat the Fallen Walker to destroy the Drill
Transcript
- This section needs expansion. You can help Destinypedia by expanding it.
Gameplay
A Fallen Walker is deployed in the area via a Skiff to protect a Glimmer Drill. During the event, many reinforcements will arrive to support the war machine, which will also frequently summon Pit Shanks from its sides. Destroying the Walker
Enemies
Destiny 2
Objectives
- Drive the Fallen away from their weapon caches.
- Defeat the Arsenal Walker protecting the caches.
Heroic
- Destroy both Arsenal Walkers
Transcript
- This section needs expansion. You can help Destinypedia by expanding it.
Gameplay
A small squad of fallen will appear amidst three locked caches of weapons. Defeating these troops will prompt a Skiff to arrive and drop an Arsenal Walker, which will immediately engage any interlopers. As the fight progresses, more reinforcements will be dropped off. Destroying the Walker will complete the event.
Heroic Event
Shooting out the legs of the Walker will cause it to drop Arc Charges, which can be deposited in the generators near the weapon caches to unlock them. Unlocking all three weapon caches will trigger the Heroic version of the event. A second Arsenal Walker will arrive in support of the first, alongside more frequent reinforcements. Destroying both Walkers will complete the event.