Anarchy: Difference between revisions

From Destinypedia, the Destiny wiki

(Added recent buff as well as changed trivia. With the introduction of scorch and incandescent, there's a pretty non-trivial amount of weapons with damage over time.)
Line 77: Line 77:
==List of appearances==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Black Armory (expansion)|Black Armory]]'' {{1st}}
**''[[Season of the Forge]]'' {{1st}}


==References==
==References==

Revision as of 16:01, August 4, 2023

Anarchy
Anarchy.jpg
Production overview

Style:

Fallen

Rarity class:

Exotic

Weapon type:

Grenade Launcher

Blast radius:

70

Min-max stability:

60

Min-max handling:

59

Min-max magazine:

6

Specifications

Feed system:

Revolving drum

Ammunition type:

Heavy ammo

Rate of fire:

150 RPM

Damage:

Arc

Projectile velocity:

100

Hidden stats

Aim assistance:

69

Inventory size:

0

Zoom:

13

Recoil:

50

Bounce intensity:

50

Service history

In service:

Yes

Affiliation:

Fallen, Guardians

 

"Stick to wall, ground, human… then FFFFFRRRRRYYYYY! Hehehehehehehe."
Siviks, Lost to None

Anarchy is an Exotic Arc Grenade Launcher. It was originally acquired as a rare drop from the Scourge of the Past raid. As of the Beyond Light expansion, it can be obtained from the Monument To Lost Lights in the Tower.[1]

Gameplay

Anarchy was a 'staple weapon' for most forms of challenging content for much of its lifetime due to its ammo economy and capability of dealing high damage over time. It's unquestionable power came from the ability to use its damage over time effect whilst switching to another powerful weapon that could deal additional damage. This made it one of the strongest contenders for boss damage phases, whilst additionally having the versatility for quick add clear.

It's ability to deal passive damage lead to an extremely popular variation of the 'hot-swap technique'. With Anarchy, players could fire two bolts at a target to achieve the weapon's maximum damage output before switching to two slug shotguns that could be fired extremely quickly using a 'hot-swapping' technique. Whilst the effect was limited in range, for the majority of bosses in the game this was an incredibly powerful technique that trivialized many of the hardest encounters.

With the release of Season of the Lost, Anarchy was notably reduced in effectiveness. Not only was this change made in light of its dominance in end-game content but additionally due to its increased scarcity. Received a 30% damage reduction to bosses, as well as a large reduction in total ammo capacity, (from 26 to 16) this nerf was significant enough to end Anarchy's long reign. Since the beginning of Season of Defiance Anarchy, alongside almost every other heavy grenade launcher, received a 20% damage increase reversing much of the damage reduction it received previously.

Perks

  • Arc Traps: Grenades stick to surfaces and chain Arc bolts to other mines.
  • Quick Launch: This weapon's barrel provides faster projectiles and much faster aiming. Greatly increases handling speed. Increases projectile speed.
  • High-Velocity Rounds: This weapon's projectiles are particularly light and quick. Increases projectile speed. Increases reload speed.
  • Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
  • Composite Stock: This weapon has a versatile dual-purpose stock. Slightly increases stability. Slightly increases handling speed.

Lore

"STICK TO WALL, GROUND, HUMAN… THEN FFFFFRRRRRYYYYY! HEHEHEHEHEHEHE."—SIVIKS, LOST TO NONE

"You little rat. You took my warm hospitality and stomped all over it like an ungrateful child. Is that any way to treat one of your dear 'brethren'?"

Siviks laughed. A cold, twisted laugh. Then offered up a large wad of spit at the Spider's feet.

The Spider just rolled his eyes. "Let me know when you're ready to make nice," he said.

Siviks' laugh now grew into something maniacal. He topped it off with another wad of spit, this time directly in the Spider's face.

Once he'd wiped his brow, the Spider leaned forward, looking Siviks in the eyes, and said, "I think our little rat here needs a time out. Perhaps someplace with the rest of the vermin."

The many hands of Spider's men gripped and restrained Siviks. As they dragged him off, he shouted, "You… as bad as all Fallen! Worse, even! A friend even to humans… All must die!"

The Spider simply waved goodbye, taunting, "Bon voyage, my friend!"

Once Siviks had gone, the Spider looked longingly toward where he had stood. He sighed a deep, regretful sigh before continuing with business as usual.

Trivia

  • Anarchy is the only weapon to deal Arc damage over time.
  • The painted white symbol across the weapon is that of the Kell's Scourge.

Gallery

List of appearances

References