Strike: Difference between revisions

From Destinypedia, the Destiny wiki

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! Strike !! Power Level !! Location !! Expansion/Update !! PlayStation Exclusive !! Final Boss
! Strike !! Power Level !! Location !! Expansion/Update !! PlayStation Exclusive !! Final Boss !! Nightfall-Specific Loot
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| [[The Arms Dealer]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || No || [[Bracus Zahn]]
| [[The Arms Dealer]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || No || [[Bracus Zahn]] || Tilt Fuse (Exotic Sparrow)
|-
|-
| [[Savathûn's Song (strike)|Savathûn's Song‎]] || 200 || [[New Pacific Arcology]], [[Titan (moon)|Titan]] || Base Game || No || [[Savathûn's Song]]
| [[Savathûn's Song (strike)|Savathûn's Song‎]] || 200 || [[New Pacific Arcology]], [[Titan (moon)|Titan]] || Base Game || No || [[Savathûn's Song]] || [[Duty Bound]] (Legendary kinetic auto rifle)
|-
|-
| [[Exodus Crash]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Thaviks, the Depraved]]
| [[Exodus Crash]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Thaviks, the Depraved]] ||  Impact Velocity (Exotic Sparrow)
|-
|-
| [[The Inverted Spire]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Protheon, Modular Mind]]
| [[The Inverted Spire]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Protheon, Modular Mind]] || Trichromatica (Exotic Ghost shell)
|-
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| [[The Pyramidion]] || 200 || [[Echo Mesa]], [[Io]] || Base Game || No || [[Brakion, Genesis Mind]]
| [[The Pyramidion]] || 200 || [[Echo Mesa]], [[Io]] || Base Game || No || [[Brakion, Genesis Mind]] || [[Silicon Neuroma]] (Legendary kinetic sniper rifle)
|-
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| [[Lake of Shadows]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || Until Fall 2018 || [[Grask, the Consumed]]
| [[Lake of Shadows]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || Until Fall 2018 || [[Grask, the Consumed]] || [[The Militia's Birthright]] (Legendary kinetic grenade launcher)
|-
|-
| [[Tree of Probabilities]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Valus Thuun]]
| [[Tree of Probabilities]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Valus Thuun]] || [[D.F.A.]] (Legendary kinetic hand cannon)
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| [[A Garden World]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Dendron, Root Mind]]
| [[A Garden World]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Dendron, Root Mind]] || Universal Wavefunction (Exotic Jumpship)
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| [[Strange Terrain]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Nokris, Herald of Xol]]
| [[Strange Terrain]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Nokris, Herald of Xol]] || [[BrayTech Osprey]] (Legendary rocket launcher)
|-
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| [[Will of the Thousands]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Xol, Will of the Thousands]]
| [[Will of the Thousands]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Xol, Will of the Thousands]] || Worm God Incarnation (Legendary Transmat effect)
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| [[The Insight Terminus]] || 350 || [[Arcadian Valley]], [[Nessus]] || [[Warmind (expansion)|Warmind]] || Until Fall 2018 || [[Kargen, the Technocrat]]
| [[The Insight Terminus]] || 350 || [[Arcadian Valley]], [[Nessus]] || [[Warmind (expansion)|Warmind]] || Until Fall 2018 || [[Kargen, the Technocrat]] || [[The Long Goodbye]] (Legendary energy sniper rifle)
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| [[Broodhold]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || Until Fall 2019 || [[In Anânh, Brood Queen]]
| [[Broodhold]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || Until Fall 2019 || [[In Anânh, Brood Queen]] || None
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| [[Warden of Nothing]] || 400 || [[Prison of Elders]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || No || [[Warden|The Mad Warden]]
| [[Warden of Nothing]] || 400 || [[Prison of Elders]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || No || [[Warden|The Mad Warden]] || [[Warden's Law]] (Legendary kinetic hand cannon)
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| [[The Hollowed Lair]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] ||No || [[Fikrul, the Fanatic|The Fanatic]]
| [[The Hollowed Lair]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] ||No || [[Fikrul, the Fanatic|The Fanatic]] || [[Mindbender's Ambition]] (Legendary energy shotgun)
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| [[The Corrupted]] || 500 || [[Dreaming City]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || No || [[Sedia|Sedia, The Corrupted]]
| [[The Corrupted]] || 500 || [[Dreaming City]], [[Reef]] || [[Forsaken (expansion)|Forsaken]] || No || [[Sedia|Sedia, The Corrupted]] || [[Horror's Least]] (Legendary energy pulse rifle)
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Revision as of 03:37, October 27, 2018

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Warmind and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Strike.jpg

"Strikes are the backbone of the Vanguard's response to the Darkness. Each mission is planned for maximum disruption and hindrance of enemy lines. Your Strike service directly impacts our ongoing war with the Darkness. So serve well."
Commander Zavala

Strike is a cooperative mode featured in Destiny. Strikes represent a middle ground in PvE content between Story missions and Raids in terms of length and difficulty, and are optimized for a fireteam of three players. Usually, Strikes are composed of a linear series of enemy encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies.[1] Some of the newer strikes feature simple puzzle mechanics that make boss fights more challenging.

As of The Taken King, Strikes have a chance to drop Strike-specific loot that can help gear players up in preparation for Raids. Playing in a Strike playlist continuously increases the chances of better loot on consecutive strikes.

Strike Playlists

Higher-level versions of each Strike are available in the Strike playlists. Entering a playlist will launch a random Strike alongside two matchmade players.

Year One

These playlists were available during Year One of Destiny, and incorporated all available base game and expansion Strikes. Playlists at higher levels offered greater rewards.

  • Vanguard Eagle - Level 18
  • Vanguard Viper - Level 20
  • Vanguard Wolf - Level 22
  • Vanguard Tiger - Level 24
  • Vanguard Roc - Level 26, added by The Dark Below
  • Vanguard Dragon - Level 28, added by House of Wolves

Year Two

The Taken King replaces all Year One playlists with the following:

  • Vanguard Legacy - Level 20 required, includes all Year One strikes only, no modifiers
  • Vanguard Strikes - Level 36 required, includes Year Two and select "remixed" Year One strikes, no modifiers
  • Vanguard Heroic Strikes - Light Level 260 required, includes Year Two and select "remixed" Year One strikes strikes, Heroic and one random modifier active
    • The Vanguard Heroic playlist replaces the Weekly Heroic Strike; players are rewarded for the first three strikes completed in this playlist each week across all of a player's characters.

Year Three

Rise of Iron's Strike playlists retain the Vanguard Legacy and Vanguard Strikes, but adds two new playlists:

  • SIVA Crisis - Light Level 320 required, includes Strikes from Year One to Year Three with no modifiers.
  • SIVA Crisis Heroic - Light Level 350 required; includes Strikes from Year One to Year Three; three random Heroic modifiers active per week; replaces Vanguard Heroic.

Year Four

Destiny 2 features two Strike playlists apart from the Nightfall. Vanguard Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala. Heroic Strikes are unlocked after completing the first Strike milestone.

  • Vanguard Strikes - Power Level 140 required, includes all Destiny 2 base game Strikes with no modifiers.
  • Heroic Strikes - Power Level 350 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind strikes with with a weekly rotating elemental singe and daily rotating modifiers.

Year Five

Destiny 2 features four Strike playlists apart from the Nightfall. Legacy Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala, Only for Non Forsaken Players. Level 30, Level 40, and Level 50 are unlocked after buying Forsaken. Every Playlist has modifiers.

  • Legacy Strikes - Power Level 200 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers
  • Level 30 Strikes - Power Level 300 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers, Disappears after Power Level 440
  • Level 40 Strikes - Power Level 400 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers, Disappears after Power Level 540
  • Level 50 Strikes - Power Level 500 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers

Nightfall Strikes

A random Strike is selected each week for the Nightfall Strike, a high-difficulty challenge with the Nightfall and Epic modifiers active in addition to three other randomly-chosen modifiers; after The Taken King is released, the latter three modifiers will be manually selected by Bungie each week instead of randomized. Nightfall Strikes do not include matchmaking, requiring players to fight alone or assemble a fireteam of three before starting. Rewards include Legendary and Exotic gear.[2]

List of Strikes

Destiny

Strike Level Location Expansion/Update PlayStation Exclusive Final Boss
The Devils' Lair 8 Cosmodrome, Earth Base Game No Sepiks Prime
The Summoning Pits 12 Ocean of Storms, Moon Base Game No Phogoth, the Untamed
The Nexus 14 Ishtar Sink, Venus Base Game No Sekrion, Nexus Mind or Sekrion, Subverted Mind
Winter's Run 14 Ishtar Sink, Venus Base Game No Aksor, Archon Priest or Nixis, Hunger of Oryx
Cerberus Vae III 20 Meridian Bay, Mars Base Game No Valus Ta'aurc
Dust Palace 20 Meridian Bay, Mars Base Game Until September 2015 The Psion Flayers
Will of Crota 16 Cosmodrome, Earth The Dark Below No Omnigul, Will of Crota
The Undying Mind 20 Meridian Bay, Mars The Dark Below Until September 2015 The Undying Mind
The Shadow Thief 20 Ocean of Storms, Moon House of Wolves No Taniks, The Scarred or Taniks Perfected
The Fallen Saber 36 Cosmodrome, Earth The Taken King No S.A.B.E.R.-2
Shield Brothers 36 Dreadnaught, Saturn The Taken King No Valus Mau'ual; Valus Tlu'urn
The Sunless Cell 36 Dreadnaught, Saturn The Taken King No Alak-Hul, the Darkblade
Echo Chamber 36 Ishtar Sink, Venus The Taken King Until October 2017 Theosyion, the Restorative Mind
Blighted Chalice 36 Ocean of Storms, Moon April Update No Malok, Pride of Oryx
Sepiks Perfected 38 Cosmodrome, Earth Rise of Iron No Sepiks Perfected
The Wretched Eye 38 Plaguelands, Earth Rise of Iron No Kovik, Splicer Priest; Kovik's Monster

Destiny 2

Strike Power Level Location Expansion/Update PlayStation Exclusive Final Boss Nightfall-Specific Loot
The Arms Dealer 200 European Dead Zone, Earth Base Game No Bracus Zahn Tilt Fuse (Exotic Sparrow)
Savathûn's Song‎ 200 New Pacific Arcology, Titan Base Game No Savathûn's Song Duty Bound (Legendary kinetic auto rifle)
Exodus Crash 200 Arcadian Valley, Nessus Base Game No Thaviks, the Depraved Impact Velocity (Exotic Sparrow)
The Inverted Spire 200 Arcadian Valley, Nessus Base Game No Protheon, Modular Mind Trichromatica (Exotic Ghost shell)
The Pyramidion 200 Echo Mesa, Io Base Game No Brakion, Genesis Mind Silicon Neuroma (Legendary kinetic sniper rifle)
Lake of Shadows 200 European Dead Zone, Earth Base Game Until Fall 2018 Grask, the Consumed The Militia's Birthright (Legendary kinetic grenade launcher)
Tree of Probabilities 230 Fields of Glass, Mercury Curse of Osiris No Valus Thuun D.F.A. (Legendary kinetic hand cannon)
A Garden World 230 Fields of Glass, Mercury Curse of Osiris No Dendron, Root Mind Universal Wavefunction (Exotic Jumpship)
Strange Terrain 340 Hellas Basin, Mars Warmind No Nokris, Herald of Xol BrayTech Osprey (Legendary rocket launcher)
Will of the Thousands 340 Hellas Basin, Mars Warmind No Xol, Will of the Thousands Worm God Incarnation (Legendary Transmat effect)
The Insight Terminus 350 Arcadian Valley, Nessus Warmind Until Fall 2018 Kargen, the Technocrat The Long Goodbye (Legendary energy sniper rifle)
Broodhold 400 Tangled Shore, Reef Forsaken Until Fall 2019 In Anânh, Brood Queen None
Warden of Nothing 400 Prison of Elders, Reef Forsaken No The Mad Warden Warden's Law (Legendary kinetic hand cannon)
The Hollowed Lair 400 Tangled Shore, Reef Forsaken No The Fanatic Mindbender's Ambition (Legendary energy shotgun)
The Corrupted 500 Dreaming City, Reef Forsaken No Sedia, The Corrupted Horror's Least (Legendary energy pulse rifle)

Trivia

  • Similarities have been drawn between Strikes and the Firefight mode from the Halo series.[3]

List of appearances

References