Strike: Difference between revisions
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As of ''[[The Taken King]]'', Strikes have a chance to drop Strike-specific loot that can help gear players up in preparation for Raids. Playing in a Strike playlist continuously increases the chances of better loot on consecutive strikes. | As of ''[[The Taken King]]'', Strikes have a chance to drop Strike-specific loot that can help gear players up in preparation for Raids. Playing in a Strike playlist continuously increases the chances of better loot on consecutive strikes. | ||
==Strike | ==Strike playlists== | ||
Higher-level versions of each Strike are available in the Strike playlists. Entering a playlist will launch a random Strike alongside two matchmade players. | Higher-level versions of each Strike are available in the Strike playlists. Entering a playlist will launch a random Strike alongside two matchmade players. | ||
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===Year Three=== | ===Year Three=== | ||
''[[Rise of Iron]]'''s Strike playlists retain the Vanguard Legacy and Vanguard Strikes, but adds two new playlists: | '''[[Rise of Iron]]''''s Strike playlists retain the Vanguard Legacy and Vanguard Strikes, but adds two new playlists and renames Vanguard Strikes to Taken War: | ||
*'''Taken War''' - Completion of [[The Taken King Campaign]] required, includes Strikes from Year 2 and 3 Remastered Strikes from Year 1 | |||
*'''SIVA Crisis''' - Light Level 320 required, includes Strikes from Year One to Year Three with no modifiers. | *'''SIVA Crisis''' - Light Level 320 required, includes Strikes from Year One to Year Three with no modifiers. | ||
*'''SIVA Crisis Heroic''' - Light Level 350 required; includes Strikes from Year One to Year Three; three random Heroic modifiers active per week; replaces Vanguard Heroic. | *'''SIVA Crisis Heroic''' - Light Level 350 required; includes Strikes from Year One to Year Three; three random Heroic modifiers active per week; replaces Vanguard Heroic. | ||
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*'''Heroic Strikes''' - Power Level 350 required, includes all ''Destiny 2'', ''Destiny 2: Curse of Osiris'' and ''Destiny 2: Warmind'' strikes with a weekly rotating elemental singe and daily rotating modifiers. | *'''Heroic Strikes''' - Power Level 350 required, includes all ''Destiny 2'', ''Destiny 2: Curse of Osiris'' and ''Destiny 2: Warmind'' strikes with a weekly rotating elemental singe and daily rotating modifiers. | ||
===Year Five=== | ===Year Five=== | ||
''[[Destiny 2]]'' features four Strike playlists apart from the Nightfall. Legacy Strikes are unlocked after completing the [[Story]] mission [[Fury]] and returning to [[The Farm]] to speak to Commander [[Zavala]], Only for Non Forsaken Players. Level 30, Level 40, and Level 50 are unlocked after buying Forsaken. Every Playlist has modifiers. | ''[[Destiny 2]]'' features four Strike playlists apart from the Nightfall. Legacy Strikes are unlocked after completing the [[Story]] mission [[Fury]] and returning to [[The Farm]] to speak to Commander [[Zavala]], Only for Non-Forsaken Players. Level 30, Level 40, and Level 50 are unlocked after buying Forsaken. Every Playlist has modifiers. | ||
*'''Legacy Strikes''' - Power Level 200 required, includes all ''Destiny 2'', ''Destiny 2: Curse of Osiris'' and ''Destiny 2: Warmind'' and have daily rotation modifiers | *'''Legacy Strikes''' - Power Level 200 required, includes all ''Destiny 2'', ''Destiny 2: Curse of Osiris'' and ''Destiny 2: Warmind'' and have daily rotation modifiers | ||
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===Year Seven=== | ===Year Seven=== | ||
No changes were made to Strike playlists in ''[[Beyond Light]]'', except for | No changes were made to Strike playlists in ''[[Beyond Light]]'', except for removing the normal Nightfall Strikes in favor of Nightfall: The Ordeal. It incorporates all Strikes, including from expansions not owned by the player. | ||
*'''Vanguard Strikes''' - Power Level 1050 required, with a weekly rotating elemental singe and daily rotating modifiers.<ref group="Note">During the initial weeks of ''Beyond Light''<nowiki>'</nowiki>s launch, the minimum Power Level was unintentionally set to 1100.</ref> | *'''Vanguard Strikes''' - Power Level 1050 required, with a weekly rotating elemental singe and daily rotating modifiers.<ref group="Note">During the initial weeks of ''Beyond Light''<nowiki>'</nowiki>s launch, the minimum Power Level was unintentionally set to 1100.</ref> | ||
===Year Eight=== | |||
With the release of ''[[The Witch Queen]]'', the Strike playlist now incorporates [[Battlegrounds]] and has become the Vanguard Ops playlist. | |||
*'''Vanguard Ops''' - Power Level 1350 required, with a weekly rotating elemental singe and daily rotating modifiers. | |||
===Year Nine=== | |||
With the release of ''[[Lightfall]]'', the Vanguard Ops playlist now incorporates [[PsiOps Battlegrounds]] and [[Heist Battlegrounds]]. | |||
*'''Vanguard Ops''' - Power Level 1600 required, but it is now disabled across the playlist, resulting in fixed difficulty. Weekly rotating elemental surges, threats and daily rotating modifiers. | |||
==Nightfall Strikes== | ==Nightfall Strikes== | ||
{{Main|Nightfall}} | {{Main|Nightfall}} | ||
A random Strike is selected each week for the [[Nightfall|Nightfall Strike]], a high-difficulty challenge with the Nightfall and Epic [[modifiers]] active in addition to three other randomly-chosen modifiers; after ''The Taken King'' is released, the latter three modifiers will be manually selected by Bungie each week instead of randomized. Nightfall Strikes do not include matchmaking, requiring players to fight alone or assemble a | A random Strike is selected each week for the [[Nightfall|Nightfall Strike]], a high-difficulty challenge with the Nightfall and Epic [[modifiers]] active in addition to three other randomly-chosen modifiers; after ''The Taken King'' is released, the latter three modifiers will be manually selected by Bungie each week instead of randomized. Nightfall Strikes do not include matchmaking, requiring players to fight alone or assemble a fire team of three before starting. Rewards include Legendary and Exotic gear.<ref>[https://www.bungie.net/en/News/News?aid=12607 '''Bungie''' - ''Destiny Update - 02/25/2015'']</ref> | ||
==List of Strikes== | ==List of Strikes== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Strike !! Power Level !! Location !! Expansion/Update !! PlayStation Exclusive !! Final Boss !! Nightfall-Specific Loot !! Currently Available | ! Strike !! Power Level !! Location !! Expansion/Update !! PlayStation Exclusive !! Expansion Locked !! Final Boss !! Nightfall-Specific Loot !! Currently Available | ||
|- | |- | ||
| [[The Arms Dealer]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || No || [[Bracus Zahn]] || [[Tilt Fuse]] (Exotic Sparrow) || | | [[The Arms Dealer]] (Original) || 200 || [[European Dead Zone]], [[Earth]] || Base Game || No || No || [[Bracus Zahn]] || [[Tilt Fuse]] (Exotic Sparrow) || Reworked | ||
|- | |- | ||
| [[Savathûn's Song (strike)|Savathûn's | | [[Savathûn's Song (strike)|Savathûn's Song]] || 200 || [[New Pacific Arcology]], [[Titan (moon)|Titan]] || Base Game || No || No || [[Savathûn's Song]] || [[Duty Bound]] (Legendary kinetic auto rifle) || Vaulted | ||
|- | |- | ||
| [[Exodus Crash]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Thaviks, the Depraved]] || [[Impact Velocity]] (Exotic Sparrow) || Available | | [[Exodus Crash]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || No || [[Thaviks, the Depraved]] || [[Impact Velocity]] (Exotic Sparrow) || Available | ||
|- | |- | ||
| [[The Inverted Spire]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || [[Protheon, Modular Mind]] || [[Trichromatica]] (Exotic Ghost shell) || Available | | [[The Inverted Spire]] || 200 || [[Arcadian Valley]], [[Nessus]] || Base Game || No || No || [[Protheon, Modular Mind]] || [[Trichromatica]] (Exotic Ghost shell) || Available | ||
|- | |- | ||
| [[The Pyramidion]] || 200 || [[Echo Mesa]], [[Io]] || Base Game || No || [[Brakion, Genesis Mind]] || [[Silicon Neuroma]] (Legendary kinetic sniper rifle) || Vaulted | | [[The Pyramidion]] || 200 || [[Echo Mesa]], [[Io]] || Base Game || No || No || [[Brakion, Genesis Mind]] || [[Silicon Neuroma]] (Legendary kinetic sniper rifle) || Vaulted | ||
|- | |- | ||
| [[Lake of Shadows]] || 200 || [[European Dead Zone]], [[Earth]] || Base Game || Until Fall 2018 || [[Grask, the Consumed]] || [[The Militia's Birthright]] (Legendary kinetic grenade launcher) || | | [[Lake of Shadows]] (Original) || 200 || [[European Dead Zone]], [[Earth]] || Base Game || Until Fall 2018 || No || [[Grask, the Consumed]] || [[The Militia's Birthright]] (Legendary kinetic grenade launcher) || Reworked | ||
|- | |- | ||
| [[Tree of Probabilities]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Valus Thuun]] || [[D.F.A.]] (Legendary kinetic hand cannon) || Vaulted | | [[Tree of Probabilities]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || Yes || [[Valus Thuun]] || [[D.F.A.]] (Legendary kinetic hand cannon) || Vaulted | ||
|- | |- | ||
| [[A Garden World]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || [[Dendron, Root Mind]] || [[Universal Wavefunction]] (Exotic Jumpship) || Vaulted | | [[A Garden World]] || 230 || [[Fields of Glass]], [[Mercury]] || [[Curse of Osiris]] || No || Yes || [[Dendron, Root Mind]] || [[Universal Wavefunction]] (Exotic Jumpship) || Vaulted | ||
|- | |- | ||
| [[Strange Terrain]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Nokris, Herald of Xol]] || [[BrayTech Osprey]] (Legendary rocket launcher) || Vaulted | | [[Strange Terrain]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || Yes || [[Nokris, Herald of Xol]] || [[BrayTech Osprey]] (Legendary rocket launcher) || Vaulted | ||
|- | |- | ||
| [[Will of the Thousands]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || [[Xol, Will of the Thousands]] || Worm God Incarnation (Legendary Transmat effect) || Vaulted | | [[Will of the Thousands]] || 340 || [[Hellas Basin]], [[Mars]] || [[Warmind (expansion)|Warmind]] || No || Yes || [[Xol, Will of the Thousands]] || Worm God Incarnation (Legendary Transmat effect) || Vaulted | ||
|- | |- | ||
| [[The Insight Terminus]] || 350 || [[Arcadian Valley]], [[Nessus]] || [[Warmind (expansion)|Warmind]] || Until Fall 2018 || [[Kargen, the Technocrat]] || [[The Long Goodbye]] (Legendary energy sniper rifle) || Available | | [[The Insight Terminus]] || 350 || [[Arcadian Valley]], [[Nessus]] || [[Warmind (expansion)|Warmind]] || Until Fall 2018 || No || [[Kargen, the Technocrat]] || [[The Long Goodbye]] (Legendary energy sniper rifle) || Available | ||
|- | |- | ||
| [[Broodhold]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken]] || Until Fall 2019 || [[In Anânh, Brood Queen]] || None || | | [[Broodhold]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken]] || Until Fall 2019 || Yes || [[In Anânh, Brood Queen]] || None || Vaulted | ||
|- | |- | ||
| [[Warden of Nothing]] || 400 || [[Prison of Elders]], [[Reef]] || [[Forsaken]] || No || [[Warden|The Mad Warden]] || [[Warden's Law]] (Legendary kinetic hand cannon) || Available | | [[Warden of Nothing]] || 400 || [[Prison of Elders]], [[Reef]] || [[Forsaken]] || No || Yes || [[Warden|The Mad Warden]] || [[Warden's Law]] (Legendary kinetic hand cannon) || Available | ||
|- | |- | ||
| [[The Hollowed Lair]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken]] ||No || [[Fikrul, the Fanatic|The Fanatic]] || [[Mindbender's Ambition]] (Legendary energy shotgun) || | | [[The Hollowed Lair]] || 400 || [[Tangled Shore]], [[Reef]] || [[Forsaken]] || No || Yes || [[Fikrul, the Fanatic|The Fanatic]] || [[Mindbender's Ambition]] (Legendary energy shotgun) || Vaulted | ||
|- | |- | ||
| [[The Corrupted]] || 500 || [[Dreaming City]], [[Reef]] || [[Forsaken]] || No || [[Sedia|Sedia, The Corrupted]] || [[Horror's Least]] (Legendary energy pulse rifle) || Available | | [[The Corrupted]] || 500 || [[Dreaming City]], [[Reef]] || [[Forsaken]] || No || Yes || [[Sedia|Sedia, The Corrupted]] || [[Horror's Least]] (Legendary energy pulse rifle) || Available | ||
|- | |- | ||
| [[The Festering Core]] || 750 || [[Echo Mesa]], [[Io]] || [[Shadowkeep]] || No || [[Baurisk, Envoy of Savathûn]] || None || Vaulted | | [[The Festering Core]] || 750 || [[Echo Mesa]], [[Io]] || [[Shadowkeep]] || No || No || [[Baurisk, Envoy of Savathûn]] || None || Vaulted | ||
|- | |- | ||
| [[The Scarlet Keep]] || 790 || [[Ocean of Storms]], [[Moon]] || [[Shadowkeep]] || No || [[Hashladûn, Daughter of Crota]] || None || Available | | [[The Scarlet Keep]] || 790 || [[Ocean of Storms]], [[Moon]] || [[Shadowkeep]] || No || Yes || [[Hashladûn, Daughter of Crota]] || None || Available | ||
|- | |- | ||
| [[The Disgraced]] || 1060 || [[Cosmodrome]], [[Earth]] || [[Beyond Light]] || No || [[Navôta|Navôta, Eir Spawn]] || None || Available | | [[The Disgraced]] || 1060 || [[Cosmodrome]], [[Earth]] || [[Beyond Light]] || No || No || [[Navôta|Navôta, Eir Spawn]] || None || Available | ||
|- | |- | ||
| [[The Glassway]] || 1140 || [[Europa]] || [[Beyond Light]] || No || [[Belmon, Transcendent Mind]] || None || Available | | [[The Glassway]] || 1140 || [[Rathmore Chaos]], [[Europa]] || [[Beyond Light]] || No || Yes || [[Belmon, Transcendent Mind]] || None || Available | ||
|- | |- | ||
| [[The Devils' Lair]] || 1100 || [[Cosmodrome]], [[Earth]] || [[Season of the Chosen]] || No || [[Sepiks Prime]] || None || Available | | [[The Devils' Lair (Destiny 2)|The Devils' Lair]] || 1100 || [[Cosmodrome]], [[Earth]] || [[Season of the Chosen]] || No || No || [[Sepiks Prime]] || None || Available | ||
|- | |- | ||
| [[Fallen S.A.B.E.R.]] || 1100 || [[Cosmodrome]], [[Earth]] || [[Season of the Chosen]] || No || [[S.A.B.E.R.-2]] || None || Available | | [[Fallen S.A.B.E.R. (Destiny 2)|Fallen S.A.B.E.R.]] || 1100 || [[Cosmodrome]], [[Earth]] || [[Season of the Chosen]] || No || No || [[S.A.B.E.R.-2]] || None || Available | ||
|- | |- | ||
| [[Proving Grounds]] || 1230 || [[Arcadian Valley]], [[Nessus]] || [[Season of the Chosen]] || No || [[Ignovun, Chosen of Caiatl]] || | | [[Proving Grounds]] || 1230 || [[Arcadian Valley]], [[Nessus]] || [[Season of the Chosen]] || No || Yes || [[Ignovun, Chosen of Caiatl]] || None || Available | ||
|- | |- | ||
| [[The Lightblade]] || 1430 || [[Court of Savathûn]], [[Throne World]] || [[The Witch Queen]] || No || Yes || [[Alak-Hul, the Darkblade|Alak-Hul, The Lightblade]] || None || Available | |||
|- | |||
| [[Birthplace of the Vile]] || 1510 || [[Court of Savathûn]], [[Throne World]] || [[The Witch Queen]] || No || Yes || [[Heimiks, Warden of the Harvest]] || None || Available | |||
|- | |||
| [[The Arms Dealer]] (Revamped) || 1600 || [[European Dead Zone]], [[Earth]] || [[Lightfall]] || No || No || [[Bracus Zahn]] || None || Available | |||
|- | |||
| [[Lake of Shadows]] (Revamped) || 1600 || [[European Dead Zone]], [[Earth]] || [[Lightfall]] || No || No || [[Gor'ath Gath]] || None || Available | |||
|- | |||
| [[HyperNet Current]] || 1730 || [[Neomuna]], [[Neptune]] || [[Lightfall]] || No || Yes || [[Parthenios, Drifting Mind]] || None || Available | |||
|} | |} | ||
==Rewards== | |||
These weapons and armor can be obtained randomly by completing matches of Nightfalls and Opening Vanguard Engrams in Destiny 2. They also can be focused at [[Zavala]] at the [[Tower]] for the price of a Vanguard Engram, [[File:Legendary Shards.jpg|10px|None]] Legendary Shards, and [[File:Glimmer icon.png|10px|None]] Glimmer. | |||
*Weapons | |||
**[[Royal Entry]] - legendary {{Icon|Void}} [[Rocket Launcher]] | |||
**[[Empty Vessel]] - legendary {{Icon|Solar}} [[Grenade]] | |||
**[[Punching Out]] - legendary {{Icon|Solar}} [[Sidearm]] | |||
**[[Fortissimo-11]] - legendary {{Icon|Kinetic}} [[Shotgun]] | |||
**[[Strident Whistle]] - legendary {{Icon|Solar}} [[Combat Bow]] | |||
**[[Pure Poetry]] - legendary {{Icon|Kinetic}} [[Hand Cannon]] | |||
**[[Prolonged Engagement]] - legendary {{Icon|Stasis}} [[Submachine Gun]] | |||
**[[Nameless Midnight]] - legendary {{Icon|Kinetic}} [[Scout Rifle]] | |||
**[[Positive Outlook]] - legendary {{Icon|Void}} [[Auto Rifle]] | |||
**[[Luna Regolith III]] - legendary {{Icon|Solar}} [[Sniper Rifle]] | |||
*Armor | |||
**[[Photosuede Suit]] | |||
*Legacy Weapons | |||
**[[Xenoclast IV]] - legendary {{Icon|Arc}} [[Shotgun]] | |||
**[[The Third Axiom]] - legendary {{Icon|Arc}} [[Pulse Rifle]] | |||
*Legacy Armor | |||
**[[Xenos Vale IV]] | |||
**[[Vigil Of Heros]] | |||
**[[Phobos Warden Armor]] | |||
==Trivia== | ==Trivia== | ||
*In-universe, Strike | *In-universe, Strike fire teams are named by a random generator. This generator must be periodically reset, or else it will produce bizarre designations such as "Babydog."<ref>'''Bungie (2017/8/9)''', ''[[Destiny 2]]: PlayStation 4, Activision Blizzard, [[Lake of Shadows#Transcript|Lake of Shadows]]''</ref> | ||
==List of appearances== | ==List of appearances== | ||
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**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Beyond Light]]'' | **''[[Beyond Light]]'' | ||
***''[[Season of the Chosen]]'' | |||
**''[[The Witch Queen]]'' | |||
**''[[Lightfall]]'' | |||
==Notes== | ==Notes== |
Latest revision as of 13:05, December 14, 2023
- "Strikes are the backbone of the Vanguard's response to the Darkness. Each mission is planned for maximum disruption and hindrance of enemy lines. Your Strike service directly impacts our ongoing war with the Darkness. So serve well."
- — Commander Zavala
Strike is a cooperative mode featured in Destiny. Strikes represent a middle ground in PvE content between Story missions and Raids in terms of length and difficulty, and are optimized for a fireteam of three players. Usually, Strikes are composed of a linear series of enemy encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies.[1] Some of the newer strikes feature simple puzzle mechanics that make boss fights more challenging.
As of The Taken King, Strikes have a chance to drop Strike-specific loot that can help gear players up in preparation for Raids. Playing in a Strike playlist continuously increases the chances of better loot on consecutive strikes.
Strike playlists[edit]
Higher-level versions of each Strike are available in the Strike playlists. Entering a playlist will launch a random Strike alongside two matchmade players.
Year One[edit]
These playlists were available during Year One of Destiny, and incorporated all available base game and expansion Strikes. Playlists at higher levels offered greater rewards.
- Vanguard Eagle - Level 18
- Vanguard Viper - Level 20
- Vanguard Wolf - Level 22
- Vanguard Tiger - Level 24
- Vanguard Roc - Level 26, added by The Dark Below
- Vanguard Dragon - Level 28, added by House of Wolves
Year Two[edit]
The Taken King replaces all Year One playlists with the following:
- Vanguard Legacy - Level 20 required, includes all Year One strikes only, no modifiers
- Vanguard Strikes - Level 36 required, includes Year Two and select "remixed" Year One strikes, no modifiers
- Vanguard Heroic Strikes - Light Level 260 required, includes Year Two and select "remixed" Year One strikes strikes, Heroic and one random modifier active
- The Vanguard Heroic playlist replaces the Weekly Heroic Strike; players are rewarded for the first three strikes completed in this playlist each week across all of a player's characters.
Year Three[edit]
Rise of Iron's Strike playlists retain the Vanguard Legacy and Vanguard Strikes, but adds two new playlists and renames Vanguard Strikes to Taken War:
- Taken War - Completion of The Taken King Campaign required, includes Strikes from Year 2 and 3 Remastered Strikes from Year 1
- SIVA Crisis - Light Level 320 required, includes Strikes from Year One to Year Three with no modifiers.
- SIVA Crisis Heroic - Light Level 350 required; includes Strikes from Year One to Year Three; three random Heroic modifiers active per week; replaces Vanguard Heroic.
Year Four[edit]
Destiny 2 features two Strike playlists apart from the Nightfall. Vanguard Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala. Heroic Strikes are unlocked after completing the first Strike milestone.
- Vanguard Strikes - Power Level 140 required, includes all Destiny 2 base game Strikes with no modifiers.
- Heroic Strikes - Power Level 350 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind strikes with a weekly rotating elemental singe and daily rotating modifiers.
Year Five[edit]
Destiny 2 features four Strike playlists apart from the Nightfall. Legacy Strikes are unlocked after completing the Story mission Fury and returning to The Farm to speak to Commander Zavala, Only for Non-Forsaken Players. Level 30, Level 40, and Level 50 are unlocked after buying Forsaken. Every Playlist has modifiers.
- Legacy Strikes - Power Level 200 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers
- Level 30 Strikes - Power Level 300 required, includes all Destiny 2, Destiny 2: Curse of Osiris and Destiny 2: Warmind and have daily rotation modifiers, Disappears after Power Level 440
- Level 40 Strikes - Power Level 400 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers, Disappears after Power Level 540
- Level 50 Strikes - Power Level 500 required, includes all Destiny 2, Destiny 2: Curse of Osiris,Destiny 2: Warmind and Destiny 2: Forsaken and have daily rotation modifiers
Year Six[edit]
As of Shadowkeep, there is now only one Strike playlist apart from Nightfalls. This playlist incorporates all Strikes available to the player.
- Vanguard Strikes - Power Level 750 required, with a weekly rotating elemental singe and daily rotating modifiers.
Year Seven[edit]
No changes were made to Strike playlists in Beyond Light, except for removing the normal Nightfall Strikes in favor of Nightfall: The Ordeal. It incorporates all Strikes, including from expansions not owned by the player.
- Vanguard Strikes - Power Level 1050 required, with a weekly rotating elemental singe and daily rotating modifiers.[Note 1]
Year Eight[edit]
With the release of The Witch Queen, the Strike playlist now incorporates Battlegrounds and has become the Vanguard Ops playlist.
- Vanguard Ops - Power Level 1350 required, with a weekly rotating elemental singe and daily rotating modifiers.
Year Nine[edit]
With the release of Lightfall, the Vanguard Ops playlist now incorporates PsiOps Battlegrounds and Heist Battlegrounds.
- Vanguard Ops - Power Level 1600 required, but it is now disabled across the playlist, resulting in fixed difficulty. Weekly rotating elemental surges, threats and daily rotating modifiers.
Nightfall Strikes[edit]
- Main article: Nightfall
A random Strike is selected each week for the Nightfall Strike, a high-difficulty challenge with the Nightfall and Epic modifiers active in addition to three other randomly-chosen modifiers; after The Taken King is released, the latter three modifiers will be manually selected by Bungie each week instead of randomized. Nightfall Strikes do not include matchmaking, requiring players to fight alone or assemble a fire team of three before starting. Rewards include Legendary and Exotic gear.[2]
List of Strikes[edit]
Destiny[edit]
Destiny 2[edit]
Rewards[edit]
These weapons and armor can be obtained randomly by completing matches of Nightfalls and Opening Vanguard Engrams in Destiny 2. They also can be focused at Zavala at the Tower for the price of a Vanguard Engram, Legendary Shards, and Glimmer.
- Weapons
- Royal Entry - legendary Rocket Launcher
- Empty Vessel - legendary Grenade
- Punching Out - legendary Sidearm
- Fortissimo-11 - legendary Shotgun
- Strident Whistle - legendary Combat Bow
- Pure Poetry - legendary Hand Cannon
- Prolonged Engagement - legendary Submachine Gun
- Nameless Midnight - legendary Scout Rifle
- Positive Outlook - legendary Auto Rifle
- Luna Regolith III - legendary Sniper Rifle
- Armor
- Legacy Weapons
- Xenoclast IV - legendary Shotgun
- The Third Axiom - legendary Pulse Rifle
- Legacy Armor
Trivia[edit]
- In-universe, Strike fire teams are named by a random generator. This generator must be periodically reset, or else it will produce bizarre designations such as "Babydog."[3]
List of appearances[edit]
Notes[edit]
- ^ During the initial weeks of Beyond Light's launch, the minimum Power Level was unintentionally set to 1100.
References[edit]
- ^ The Guardian: how the makers of Halo plan to change the future of shooters
- ^ Bungie - Destiny Update - 02/25/2015
- ^ Bungie (2017/8/9), Destiny 2: PlayStation 4, Activision Blizzard, Lake of Shadows
|