Dungeon: Difference between revisions
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| [[Ghosts of the Deep]] || 1790 || [[New Pacific Arcology]], [[Titan]] || [[Season of the Deep]] ([[Lightfall]]) || [[Ecthar, Sword of Oryx|Ecthar, Shield of Savathun]] <br> [[Šimmumah ur-Nokru|Šimmumah ur-Nokru, Lucent Necromancer]] <br> | | [[Ghosts of the Deep]] || 1790 || [[New Pacific Arcology]], [[Titan]] || [[Season of the Deep]] ([[Lightfall]]) || [[Ecthar, Sword of Oryx|Ecthar, Shield of Savathun]] <br> [[Šimmumah ur-Nokru|Šimmumah ur-Nokru, Lucent Necromancer]] <br> | ||
|- | |- | ||
| [[Warlord's Ruin]] || 1790 || [[Windswept Crag]], [[European Dead Zone]] || [[Season of the Wish]] ([[Lightfall]]) || [[Rathil, First Broken Knight of Fikrul]] <br> | | [[Warlord's Ruin]] || 1790 || [[Windswept Crag]], [[European Dead Zone]] || [[Season of the Wish]] ([[Lightfall]]) || [[Rathil, First Broken Knight of Fikrul]] <br> [[Locus of Wailing Grief]] <br> [[Hefnd's Vengeance, Blighted Chimera]] | ||
[[Locus of Wailing Grief]] <br> [[Hefnd's Vengeance, Blighted Chimera]] | |||
|} | |} | ||
Revision as of 00:40, December 2, 2023
This article is about 3-player activity. For Crucible Map, see The Dungeons.
Dungeons are an endgame activity playable by up to three players.
Overview
Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper Raids, and can take less than an hour with a sufficiently coordinated fireteam. The first Dungeon, The Shattered Throne, debuted in Forsaken and was made available as an always accessible activity in Shadowkeep.
List of Dungeons
List of appearances
References