Neptune

Revision as of 04:48, March 27, 2023 by Scorn Enthusiast (talk | contribs) (added locations, added overview of the patrol zone's mechanics)
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Neptune
Neptune1.jpg
Astrographical

Star, position:

Sol, VIII

Satellites(s):

Nereid
Thalassa
Triton
11 others

Physical

Diameter:

49,244 km

Gravity:

1.14 g

Length of day:

16 hours, 6 minutes

Orbital period:

165 years

Atmosphere:

Hydrogen (H1)
Helium (2He)
Methane (CH4)

Societal

Demonym:

Neptunian

Population:

Human
Cabal
Vex

 

"Huh, Cabal Cruisers keep returning to Neptune's orbital path. I wonder if they are hiding something in its gravity well."
Crow

Neptune is the eighth planet of the Sol System, with strong winds, glassy dunes, and high pressure at its surface. The ice giant has fourteen moons, including the Hive occupied moon of Nereid [1], Triton, where the Neomuni established a small radio telescope array and turned it into a listening post, and Thalassa, an asteroidical moon filled with caves and amalgamated hills rich in phosphates and framework silicates.

History

During the Collapse, Humanity established a city on Neptune that was codenamed Nefele Stronghold by Rasputin. There, the Humans aboard the ECHO colony pods that were launched by Soteria survived the Collapse and managed to hide on the planet, eventually developing technology that surpassed that developed during the Golden Age before it, including nanotechnology enhancements that enabled the creation of Cloud Striders.

After Empress Caiatl and the Imperial Cabal arrived in the system, increased Cabal traffic around Neptune's gravity well was detected with an unknown purpose.[2]

Neptune would become a focus of Vanguard attention thanks to the conclusion of Season of Plunder, as Osiris had gained visions of a city hidden upon its surface, gleaned from his time as the puppet of Savathûn. Despite all the searching performed during Season of the Seraph, nothing was detected upon Neptune, until Rasputin divulged the existence of a city, the information kept hidden in a vault in the Cosmodrome.

This city would come to be known as Neomuna. The AI creation of the Ishtar Collective, Soteria, chose an extra-solar site known as M31 to as one of the only safe spaces to send colony ships to prevent the extinction of humanity.[3] As the AI was in the process of being digitally imprisoned by Clovis Bray for disobeying orders, Soteria split off a submind of itself, ensuring the colony ship could continue travelling through space without interference.[4] This ship would eventually be caught in the gravity well of Neptune, crashing onto its surface. The explanation for Neomuna staying hidden on Neptune's surface would be detailed by the Neomuni archivist Quinn Laghari, stating that the erratic magnetic field of Neptune was perfect for hiding a city.

With the advent of Lightfall, Neptune has become the subject of an invasion by the Shadow Legion, seeking to take a paracausal artifact from Neomuna, known as the Veil. This artifact was hidden on Neptune by Savathûn, with the people of Neomuna using its powers to create technology such as the CloudArk. The shimmering city of Neomuna has now become scarred with damage, with an unquantified section of the city demolished by the parking of Calus's flagship, the Typhon Imperator.

Overview

Neptune's Patrol area takes place in the city of Neomuna, with all its areas being part of it. There are three main public areas, each with a Lost Sector, five private areas explorable in Patrol, and a few more accessible in Missions, including parts of the Vex Network. The main landing zone is Strider's Gate, an enemy-free area where the location vendor, Nimbus, is located. After completing the Lightfall Campaign, players can also land at the Hall of Heroes and at Límíng Harbor.

Player power level is capped to 15 lower than the current maximum when in this location, resulting in stronger, more resilient enemies.

The main enemy factions are the Shadow Legion and the Vex Sol Collective, although the Taken appear in specific activities.

The Terminal Overload Public Event takes place in one of the three public area, overriding all other Public Events for the day. Players can also land on its node.

The Vex constantly attempt to invade the city, and one of the public areas is designated weekly as the Vex Incursion Zone. In here, enemies will be more powerful, with Hobgoblins constantly perched around the area on floating platforms. While it is harder to fight in the area, one can also find Strand sources that will empower a character with Strand abilities with a very short cooldown for 30 seconds. The highly rewarding Supernumerary Blitz Public Event can only happen there.

The planetary resource consists of Cloud Accretions.

Locations

Neomuna

List of appearances

References