Raid Lair

Revision as of 23:53, August 1, 2020 by Joskaa (talk | contribs) (Adding this, since if I’m correct, someone said that Raid Lairs would cease to exist. You guys can perfect my sentence, if it didn’t sound right or something.)
This article is about Raid Lairs. For the longer main Raid activity, see Raids.
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Raid Lairs were a Raid activity that debuted in Curse of Osiris.[1]

Overview

Like Raids, Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options. Where Raid Lairs differ is their length: they are designed to be shorter encounters than full Raids: Eater of Worlds is approximately the same length as Crota's End, while Spire of Stars is slightly longer.[1]

Raid Lairs still feature a Prestige difficulty, but instead of additional objectives, players are restricted to a specific loadout of weapon types which changes each week.

However, later on Raid Lair would stop popping up, only the Eater of Worlds and Spire of Stars would still be going. [citation needed]

List of Raid Lairs

Raid Lair Power Level Location Expansion Enemy Races Final Boss
Eater of Worlds 750 The Leviathan, Nessus Orbit Curse of Osiris Cabal, Vex Argos, Planetary Core
Spire of Stars 750 The Leviathan, Nessus Orbit Warmind Cabal Val Ca'uor

List of appearances

References