This article is about Raid Lairs. For the longer main Raid activity, see Raids.
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Raid Lairs were a Raid activity that debuted in Curse of Osiris.[1]
Overview
Like Raids, Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options. Where Raid Lairs differ is their length: they are designed to be shorter encounters than full Raids: Eater of Worlds is approximately the same length as Crota's End, while Spire of Stars is slightly longer.[1]
Raid Lairs still feature a Prestige difficulty, but instead of additional objectives, players are restricted to a specific loadout of weapon types which changes each week.
However, later on Raid Lair would stop popping up, only the Eater of Worlds and Spire of Stars would still be going. [citation needed]
List of Raid Lairs
Raid Lair | Power Level | Location | Expansion | Enemy Races | Final Boss |
---|---|---|---|---|---|
Eater of Worlds | 750 | The Leviathan, Nessus Orbit | Curse of Osiris | Cabal, Vex | Argos, Planetary Core |
Spire of Stars | 750 | The Leviathan, Nessus Orbit | Warmind | Cabal | Val Ca'uor |
List of appearances
References