Bounty
From Destinypedia, the Destiny wiki
- "We all have wants. Just not the means to see 'em all through. You can try a Guardian, but make sure you have something to offer 'em."
- — Amanda Holliday[1]
Bounties are a feature in Destiny. They are based on the completion of certain tasks. Bounties are very worthwhile to purchase, as they can be completed with normal gameplay and yield experience bonuses upon completion. Most Bounties are obtained from Xander 99-40 in the Tower, Berg 99-40 in the Reef, and Micha 99-40 in the Iron Temple, with specific Bounty types available from their respective Faction.
During the Alpha and Year 1, Vanguard and Crucible Reputation could be gained by completing certain Bounties unless the player is wearing a Class Item belonging to a Faction, in which case it goes to that Faction. Occasionally, Xander 99-40 will have a Bounty Lead for players. The Postmaster would alert the player, and then the player picks it up from Xander. This typically happened after the player has unlocked a new area or Strike.[2] During Year 2, and later Year 3, Reputation gains from Bounties are applied to whichever Story Faction.[3][4]
During Year 1, Bounties that had been completed are returned to Xander for a reward, and players could acquire up to five Bounties of any type.[5] In Year 2, and later Year 3, this cap was increased to sixteen.[6] Bounties could also be turned in anywhere, but players must return to reaquire new Bounties.
Vanguard Bounties, depending on the requirements, can be completed in Patrol, Story Missions, or Strikes. Reef Bounties can be completed anywhere, as can Crota's Bane and Tyra Karn's Bounties. Crucible Bounties can be completed in the Crucible, including in the Iron Banner tournament, whereas Iron Banner Bounties can only be completed in the Iron Banner tournament, as are Trials of Osiris. Sparrow Racing League and Crimson Days Bounties could only be completed in their respective events.[5]
A player must be Level 4 before embarking on Bounties.[7]
List of Bounties
Crimson Days Bounties
Image | Bounty | Task | Description | Experience | Reputation | Reward | Year |
---|---|---|---|---|---|---|---|
Crimson Glory | Earn points. Wins in the Crimson Doubles playlist are worth 3 points. Match completions are worth 1. | "Every year the Tower celebrates the Crimson Days. The Crucible does, too. We're a little louder about it." —Lord Shaxx | 5000 | 200 | Legendary Item, Fall 2015 Emote | Year 2 | |
Crimson Precision | In the Crimson Doubles playlist, defeat opposing Guardians with Precision headshots. Teammate Precision headshots also count. | "Crimson Doubles brings all manner of Guardians together, which can lead to... friction when deciding a course of action. The one thing every Titan, Hunter and Warlock can agree on: precision means efficiency."—Ikora Rey | 3750 | 75 | Legendary Item | Year 2 | |
Day of Victory | Earn points. Winning rounds in the Crimson Doubles playlist are worth 5. Round completions are worth 1. | "The Crimson Doubles is a celebration of the feats a Fireteam of two can accomplish. Go. Show me." —Lord Shaxx | 3750 | 75 | Legendary Item | Year 2 | |
Finish the Thought | In the Crimson Doubles playlist, assist or be assisted in defeating opposing Guardians. Teammate assists also count. | "There's two of you. Use that. The Fireteam that shoots together stays together!" —Cayde-6 | 3750 | 75 | Legendary Item | Year 2 | |
Master of Arms | In the Crimson Doubles playlist, defeat opposing Guardians with a variety of Primary weapon types. Teammate kills also count. | "Certain ammo types are more readily available than others. Crimson Doubles won't afford you many chances to go looking. You would do well to leverage what you have."—Lord Shaxx | 3750 | 75 | Legendary Item | Year 2 | |
Two Lights as One | In the Crimson Doubles playlist, defeat opposing Guardians with any ability. Teammate ability kills also count. | "The Cabal have a word for a pair of Guardians. It's the same as their word for 'overwhelming force.' " —Commander Zavala | 3750 | 75 | Legendary Item | Year 2 |
Crucible Bounties
Image | Bounty | Task | Level Requirement | Description | Experience | Reputation | Reward | Year |
---|---|---|---|---|---|---|---|---|
All For One | N/A | Complete 5 Skirmish Matches. | Compete for honor. For pride. For survival. Band together and face a rival Fireteam in heated combat to test your mettle. | 5000 | 100 | N/A | Year 1 | |
Ash and Dust | N/A | Defeat 15 Guardians with a Rocket Launcher. | Command the battlefield with heavy munitions. Familiarize yourself with Crux/Lomar’s array of rocket launchers and teach your fellow Guardians how to take punishment. | 2500 | 50 | N/A | Year 1 | |
Back Scratcher | 6 | Earn 50 Assists in the Crucible. | Fight as a unit and protect your Fireteam. Individual glory will only lead to defeat. | 2500 | 50 | N/A | Year 1 | |
Broken Scholar | 6 | Defeat 25 Warlocks in the Crucible. | Combat skills are hones through experience, and Guardians known there is not greater test than the trials of Crucible. Face your fellow Guardians in combat, and prove your might. | 3750 | 75 | N/A | Year 1 | |
Death or Glory | N/A | Complete 5 Clash Matches. | Compete for honor. For pride. For survival. Join with other Guardians to test your teamwork and combat skills. | 5000 | 100 | N/A | Year 1 | |
Dominion | N/A | Complete 5 Control Matches. | Compete for honor. For pride. For survival. And master the strategies of battlefield control to become an even greater Guardian. | 5000 | 100 | N/A | Year 1 | |
Electrocutioner | N/A | Earn 10 Fusion Rifle Sprees in the Crucible. | It takes patience and unwavering nerve to expertly wield a fusion rifle. Test your resolve. | 5000 | 100 | N/A | Year 1 | |
First Blood | 6 | Earn 3 First Blood medals | There is no room for fear. Advance without hesitation. | 5000 | 100 | N/A | Year 1 | |
'Forged in Fire | 6 | Win 3 Crucible Matches. | Claim victory in fires of the Crucible. | 5000 | 100 | N/A | Year 1 | |
Headhunter | N/A | Defeat 50 Guardians with headshots. | To eliminate a threat quickly, you must have unwavering focus and no mercy. Aim for the head, your enemy will surely do the same. | 5000 | 100 | N/A | Year 1 | |
In the Zone | N/A | Capture 10 Zones in Control. | Skill is important, but teamwork and the ability to control a combat zone are the keys to victory. Show your fellow Guardians that strategy is as powerful as any weapon. | 2500 | 50 | N/A | Year 1 | |
Light the Way | N/A | Defeat 15 Guardians using a Super. | Channel your Light to unleash devastation on your enemies. Show them what true power is, so they can truly understand what it means to be a Guardian of the City. | 2500 | 50 | N/A | Year 1 | |
Longshot | N/A | Defeat 15 Guardians with headshots using a Sniper Rifle. | Patience and a keen eye are hallmarks of an expert marksman. Teach your fellow Guardians that they cannot hide. | 5000 | 100 | N/A | Year 1 | |
Never See You Again | 6 | Defeat 10 Guardians from behind. | Learning to strike at the opportune time will go a long way toward ensuring your continued survival. | 5000 | 100 | N/A | Year 1 | |
No Riding Zone | N/A | Defeat 10 Guardians on Vehicles. | Track enemy vehicles, and learn to dismount the riders by force. | 5000 | 100 | N/A | Year 1 | |
Party's Over | N/A | Earn 5 Enforcer medals. | Removing hardened killers from the battlefield is key to victory. Track down your main threats and put an end to their sprees. | 5000 | 100 | N/A | Year 1 | |
Pull The Pin | N/A | Defeat 20 Guardians with Grenades. | Learn how to use your grenade abilities for maximum effect. | 2500 | 50 | N/A | Year 1 | |
Reclamation | N/A | Complete 5 Salvage Matches. | Compete for honor. For pride. For survival. Learn to salvage the secrets of our past by challenging your fellow Guardians in a hunt for relics. | 5000 | 100 | N/A | Year 1 | |
Relic Hunter (Bounty) | N/A | Participate in 10 Salvage Zone captures. | You cannot afford to be distracted by thoughts of glory. Prove that you can stay focused on the mission. | 2500 | 50 | N/A | Year 1 | |
Revengeance | N/A | Earn 5 Postmortem medals. | Violence breeds violence. Take your revenge on anyone who defeats you. | 5000 | 100 | N/A | Year 1 | |
Shake the Pillars | N/A | Defeat 25 Titans in the Crucible. | Combat skills are honed through experience, and Guardians know there is no greater test than the trials of Crucible. Face your fellow Guardians in combat and prove your might. | 3750 | 75 | N/A | Year 1 | |
Stay Golden | N/A | Complete 5 Rumble Matches. | Compete for honor. For pride. For survival. Test yourself in unrelenting combat to sharpen your resolve and find the limits of your courage. | 5000 | 100 | N/A | Year 1 | |
Stopping Power | N/A | Earn 10 Buckshot Bruiser medals. | Find a nice little room and start a massacre. | 5000 | 100 | N/A | Year 1 | |
Target Practice | N/A | Earn 10 Gunslinger medals. | A quick draw and true aim will serve you well. Show you’ve got the reflexes and steady hand needed to survive in the wild. | 5000 | 100 | N/A | Year 1 | |
That's How I Roll | 6 | Earn 5 Multikill medals | Eliminate threats en masse to break their spirits and gain momentum. | 5000 | 100 | N/A | Year 1 | |
The Undying | 6 | Earn a Mark of the Unbroken medal. | Few can walk amongst the chaos of battle unfazed, but those who do are revered... and feared... like no others. | 10000 | 200 | N/A | Year 1 | |
The Wild Hunt | 6 | Defeat 25 Hunters in the Crucible. | Combat skills are hones through experience, and Guardians known there is not greater test than the trials of Crucible. Face your fellow Guardians in combat, and prove your might. | 3750 | 75 | N/A | Year 1 | |
Throw Down | N/A | Defeat 20 Guardians with your melee attack. | Anyone can face adversity with an arsenal at their disposal. Close-quarters combat is a true reckoning of grit. | 5000 | 100 | N/A | Year 1 | |
Aerial Surgeon | N/A | Defeat an opposing Guardian with a Throwing Knife headshot. | "A knife, thrown just right, can accomplish wonderful things." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Alpha Strike | N/A | Get the first kill in a Crucible match. | "First kill's a metaphor for winning the whole thing." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Another Notch | N/A | Win a match in the Control playlist. | "The Crucible isn't just training and spectacle. We use live rounds. Winning a match is winning a battle in the truest sense." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
As a Team | N/A | Complete 5 Crucible matches in a Fireteam of 2 or more players. | "You either learn to work with other Guardians or you perish. Twilight Gap taught me that." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Attack and Defend | N/A | Defeat an opposing Guardian using Disintegrate. | "Defenders train to personify both sword and shield at once." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Backstabber | N/A | Defeat an opposing Guardian from behind using Blink Strike. | "If Bladedancers seem a little unfair it's because they are. No room for honor in a fight." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Ballistic Scalpel | N/A | Win 3 matches in any playlist with a minimum of 6 Scout Rifle kills. | "With a good scope, you could perform surgery." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Ballistic Scalpel Expert | N/A | Win a match in any playlist with a minimum of 9 Scout Rifle kills. | "You treat it right, maintain it, spend the Glimmer where it needs, and that rifle will get at all kinds of soft parts. Exposed Phalanx arms, Vex juiceboxes—and in the Crucible, Guardian helmets." —Cayde-6 | 3750 | 75 | N/A | Year 2 | |
Ballistic Trauma | N/A | Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills. | "Even a Striker's charge lacks this kind of stopping power." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Ballistic Trauma Expert | N/A | Win a match in any playlist with a minimum of 9 Hand Cannon kills. | "No law sayin' others can't use 'em, but a cannon is a Hunter's weapon. It speaks straight, speaks loud, with precision, with intent. Just like us." —Cayde-6 | 3750 | 75 | N/A | Year 2 | |
Best and Brightest | N/A | Complete a Control match while finishing in the top 3 on your team (minimum 4 players on the team). | "The shining Light of another can prove inspiring to a Guardian." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Bound By Shadow | N/A | Defeat or assist in the defeat of 2 opposing Guardians with Shadowshot. | "A Nightstalker's bow might not kill with the first shot, but considering what follows, it doesn't have to." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Brute Force | N/A | Defeat 1 opposing Guardian with a Heavy Weapon. | "There are times when the direct option is best." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Bullet Grouping | N/A | Win 3 matches in any playlist with a minimum of 6 Pulse Rifle kills. | "Control the burst to control the weapon." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Bullet Grouping Expert | N/A | Win a match in any playlist with a minimum of 9 Pulse Rifle kills. | "A Gunslinger likes to spend a lot of bullets, and she wants to herd them all into the same place…get the job done right quick. Pulse rifles make good partners for that kind of shootin'." —Cayde-6 | 3750 | 75 | N/A | Year 2 | |
Can't Stop | N/A | Defeat 2 opposing Guardians in a single life. | "The key to victory is momentum." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Can't Touch Us | N/A | As a Fireteam of 2 or more players, defeat 5 opposing Guardians without anyone in your Fireteam dying. | "The best defense is absolute offense." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Caught in the Crossfire | N/A | Catch 3 enemies in the crossfire in the Rumble playlist. | "Always know where everybody's at. When you don't know where everybody's at, bad things happen." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Certified Clasher | N/A | Complete a Clash match while finishing in the top 3 on your team (minimum 4 players on the team). | "Those who distinguish themselves in large-team combat are the ones who become leaders in the field. A valuable trait, indeed, and one the Crucible readily rewards." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Chain Lightning (Bounty) | N/A | Defeat 2 opposing Guardians with a single Arc Blade activation. | "They'll see the Arc before they see the Bladedancer. And by then it'll be too late." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Clasher | N/A | Win a match in the Clash playlist. | "In a competition of Fireteam against Fireteam, it's often coordination between individuals that's the deciding factor." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Control Freak | N/A | Capture 5 Control zones. | "Sometimes sheer tenacity is the path to victory in the Crucible. And so it can be on the battlefield, as well." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Cover Fire | N/A | Defend an allied Runner against enemy fire. | "In a Rift match, you need your Runner as much as they need you." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Crash Landing | N/A | Defeat 2 opposing Guardians with a single Fist of Havoc activation. | "When a Striker turns her entire body into a projectile, no one is truly safe." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Crucible Combat (Bounty) | N/A | Win one game in three different Crucible game modes. | "The Crucible offers a bevy of match types, all of which prominently feature live ammunition." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Crucible Journeyman | N/A | Win a Crucible match with an individual score of at least 1500 points. | "What's the point of winnin' if you don't do it with some panache?" —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Deployer | N/A | Deploy 3 Probes in the Salvage playlist. | "The only way to push the Darkness back is by establishing footholds. The Crucible is practice." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Diligent | N/A | Win 3 matches in one day. | "What you'll get out of the Crucible will come from what you put into it." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Distinguished Rumbler | N/A | Finish in the top 3 in a Rumble match (minimum 4 players). | "No one to trust in a free-for-all. Trust yourself." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Eagle-Eyed | N/A | Defeat 3 Guardians with headshots kills in one life. | "Forget what Shaxx says. Hunters absolutely have a monopoly on precision shootin'. Can't convince me otherwise. Unless you…I don't know, finish this bounty." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Erupting Light | N/A | Defeat 3 opposing Guardians with your grenade ability. | "I don't know who was the first Guardian to detonate their Light, but I would love to shake their hand." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Exemplary | N/A | In a 6v6 playlist, complete a match where you and at least one other member of your Fireteam finish in the top 3 on your team. | "I like to reward those who encourage their team by example." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Eye of the Storm (Bounty) | N/A | Defeat 2 opposing Guardians in the Crucible with a single Stormtrance use. | "A Stormcaller can change the course of a battle by turning his inner lightning outward." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Featured Matches | N/A | Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point. | "Sometimes I like to push Guardians out of their comfort zones, force them into unfamiliar matches for greater rewards. They hate and love me for it." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Flame Touched | N/A | Defeat an opposing Guardian in the Crucible using Scorch. | "A Sunsinger's Light has many uses, but its primary function is to burn away the Darkness." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Focus Fire | N/A | Defeat 3 opposing Guardians who have already been damaged by a teammate. | "The Walls hold because of a joint effort, not because of any one Guardian." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Full Auto (Bounty) | N/A | Win 3 matches in any playlist with a minimum of 6 Auto Rifle kills. | "Keep a steady hand and it'll do the rest." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Full Auto Expert | N/A | Win a match in any playlist with a minimum of 9 Auto Rifle kills. | "So you know how to use one. But can you use it with style?" —Cayde-6 | 3750 | 75 | N/A | Year 2 | |
Guns Blazing | N/A | Defeat 5 Guardians in a single life. | "Ain't nothing like a hot streak." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Halt! | N/A | Stop an opposing Runner. | "There's nothing more relieving than seeing an opposing Spark burn out." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Hard Fought | N/A | Win any Crucible match with an individual score of at least 2500 points. | "Don't just aim to win. Aim to kick their teeth in." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Hard to Kill | N/A | Defeat 2 opposing Guardians in a single life. | "Survive. Sometimes, when you just survive, everything works out fine." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Heavyweight (Crucible) | N/A | Collect a Heavy Ammo crate in the Rumble playlist. | "Hefty rounds really do hit harder. Even the ones that don't outright explode." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Hold the Line | N/A | Defeat 3 opposing Guardians while near both your teammates. | "If your enemy is out of formation, they give you license to crush them." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
It's Progress | N/A | As a Runner, score at least 1 distance bonus tier. | Progress is good! Igniting the Rift is better." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Just a Game? | N/A | Win a match in the Rift playlist. | "The purpose of the match is to refine Sparks and Rifts as weapons. To detonate a weaponized Rift in enemy territory would annihilate most fortifications—with the Runner unscathed." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Killing Wind | N/A | Rapidly defeat 3 Guardians. | "Sometimes, there's no place to run, no place to hide, couple folks trying to kill you all at once. Think fast. It's you or them." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Knuckle Branding | N/A | Defeat an opposing Guardian with Sunstrike. | "It's difficult to defend against a burning fist at close range. Sunbreakers revel in this fact." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Lifeline | N/A | Revive 3 teammates in the Skirmish playlist. | "A Fireteam that supports itself can fight indefinitely, to our enemies' chagrin." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Lightbringer | N/A | Defeat 7 Guardians using any ability (melee, grenade, super). | "Guns from the Vanguard arsenal are great. They never jam, they aim real steady. But a Guardian's Light leaves a mark like nothin' else." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Lightning Touched | N/A | Defeat an opposing Guardian with Thunderstrike in the Crucible. | "A Stormcaller's striking distance doesn't end at her fist." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Live Fire Exercise | N/A | Win a Crucible match in any playlist. | "There's a direct correlation between success in the Crucible and victories against the Darkness." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Lucky Number Seven | N/A | Defeat 7 Guardians in the Clash playlist. | "The Crucible rewards persistence." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Making an Impact | N/A | Win 7 matches. | "It can be easier out there than it is here with the Crucible veterans. And me." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Meticulous Defense | N/A | Defeat 3 opposing Guardians in or near an allied Control zone. | "They can't take the zone if they can't get near it. Keep it that way." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Mine! | N/A | Kill an opponent already damaged by another opponent. | "Folks used to get awful angry at me for helpin'. Everyone's got an ego in the Crucible, I guess. Or could be I was really good at helpin'." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Most Valuable | N/A | Complete a match in any team playlist where you or a member of your Fireteam finishes with the highest score. | "Sometimes, an individual can eclipse the Fireteam. It's good. Makes the others see how it's done." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Mow Through | N/A | Get 2 Heavy Weapon kills in one life. | "When it's Guardians shootin' each other, it can be tough to stay standin'. But heavy ammo helps." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Organized Play | N/A | Complete 3 matches in any playlist(s) while in a Fireteam of 2 or more players. | "Exposing your team to different scenarios is key to building flexibility and improvisation in combat." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Overachiever | N/A | Win a Clash match with an individual score of at least 1500 points. | "Sometimes, just winning won't get you what you need. Like this bounty, for instance." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Practical Shooting | N/A | Defeat 7 opposing Guardians with Primary Weapons. | "Mid-range rifles and hand cannons are the workhorses of the Guardian arsenal because of their ease of use and reliability. In the hands of a master, nothing more is necessary." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Precision in Tandem | N/A | As a Fireteam of 2 or more players, defeat 10 opposing Guardians with precision headshots. | "Precision shooting is an art, and no matter what the Hunters say, no one has a monopoly on the technique." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Press the Advantage | N/A | In a team game mode, defeat 3 opposing Guardians while your team has the lead. | "A Guardian strikes until the opposition is finished. Without hesitation. Without mercy." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Probe Defense | N/A | Defeat 3 opposing Guardians while an allied Probe is active. | "It's simple: don't let them touch the probe. Ever." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Rampage | N/A | Defeat 15 opposing Guardians in a single match. | "The secret to success? Never stop shootin'. Mostly." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Reliable Hardware | N/A | Win a match with at least 9 primary weapon kills. | "Hand Cannons and rifles. If you can't get it done with those, you're not ready for the dramatic stuff." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Returning Victor | N/A | Complete the Crucible Daily on 3 different days. | "Good. You won. Prove to me—and to yourself—it's not a fluke." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Rifles and Cannons | N/A | Defeat 10 opposing Guardians with each Primary Weapon type. | "Such weapons are short on spectacle, but they're reliable." —Lord Shaxx | 3750 | 75 | N/A | Year 2 | |
Salvager | N/A | Win a match in the Salvage playlist. | "There are Golden Age vaults hidden everywhere, surrounded by our enemies. We must master extraction under fire to access the treasures within." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Settle the Score | N/A | Take down the Guardian who last defeated you. | "Everyone dies, Guardian. What matters is what you do after that." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Sharpshooter | N/A | Defeat 3 opposing Guardians with precision shots. | "If you're not aimin' at the soft parts, you're makin' it a lot harder on yourself. And on them." —Cayde-6. | 2500 | 50 | N/A | Year 2 | |
Sheathed in Flame | N/A | Defeat 2 opposing Guardians in the Crucible during a single Radiance use. | "A young Zavala once espoused the beauty of Sunsinger Light—until he saw the full extent of its power." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Shields Up! | N/A | Defeat 2 opposing Guardians while buffed by Ward of Dawn. | "There is wisdom in forcing the enemy to come to you." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Singal Cancelled | N/A | Disable an enemy Probe in a Salvage match. | "Denying resources to your enemy is a victory unto itself." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Singularity Specialist | N/A | Defeat 2 opposing Guardians in the Crucible with a single Nova Bomb. | "Zavala calls it the ultimate grenade. Cayde says it's a whole lot of noise. Voidwalkers call it a matter of practice." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Skirmisher | N/A | Win a match in the Skirmish playlist. | "It's the small-scale battles that are fiercest." —Commander Zavala | 2500 | 50 | N/A | Year 2/Year 3 | |
Specialist (Bounty) | N/A | Defeat 3 opposing Guardians with Special Weapons. | "Knowing the best time and range to utilize specialized weaponry is the key to success in the Crucible. And the battlefield." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Speeding Locomotive | N/A | Defeat an opposing Guardian using Shoulder Charge. | "A charging Striker presents her opponent two options: move, or be moved." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Stand Alone | N/A | Finish in the top 3 players in 6v6 or Free-For-All mode for three matches. | "Winning together is an exercise in coordination. The Tower is built on it. Winning alone is demonstrably more difficult." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Started With a Spark | N/A | Score a capture for your team. | "The Warlocks were overjoyed the first time they figured out how to detonate the Rift they created. It was a brief joy, preceded by an explosion, followed by revives all around." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Stonewall | N/A | Defeat 5 opposing Guardians while your team holds 2 or more zones. | "There may come a time when I task Guardians to once again hold the Walls. Best to practice now." —Commander Zavala | 2500 | 50 | N/A | Year 2/Year 3 | |
Sun Slinger | N/A | Defeat 2 opposing Guardians with a single Golden Gun activation. | "Sometimes the solution is as simple as a Golden Gun and a handful of bullets." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Support Network | N/A | Assist your teammates in defeating 10 opposing Guardians. | "Guardians were never meant to fight the Darkness alone. Why should that change in the Crucible?" —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Take the Middle | N/A | Capture Zone B first in a match. | "I'm all for the path of least resistance. Take Zone B first and everything else falls into place." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Target Rich Environment | N/A | Defeat 7 Guardians in the Rumble playlist. | "Plenty of targets in a free-for-all. Think of it as your job getting easier. Sort of." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Team Extraction | N/A | Successfully recover a Salvage Relic as a team. | "Well-defended relics can require multiple Guardians to lock down. In those situations, the challenge can be worth more than the relic itself." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
Team Medic | N/A | As a Fireteam of 2 or more players, revive 3 Fireteam members who have been downed by opposing Guardians (requires revive-enabled playlist). | "There is no one—nothing, rather—who can stop Guardians who support their allies." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Team Player | N/A | As a Fireteam, defeat 5 opposing Guardians while assisting or being assisted by Fireteam members. | “A competent Fireteam attacks as one.” —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Team That Grenades Together | N/A | As a Fireteam of 2 or more players, defeat 7 opposing Guardians with grenade abilities. | "Timing is everything." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Team That Works Together | N/A | As a Fireteam of 2 or more players, collectively defeat 25 opposing Guardians. | "The allies you trust make the most effective Fireteams." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
The True Meaning of War | N/A | Complete all 5 of Shaxx's weekly bounties in one week. | "You showed them." —Lord Shaxx | 5000 | 200 | Light 335 Gear | Year 2 | |
Top Rifter | N/A | Complete a Rift match in the top 3 on your team (minimum 4 players on the team). | "I was surprised to find that, despite the origins of the exercise, Titans and Hunters achieved success in Rift matches." —Ikora Rey | 2500 | 50 | N/A | Year 2/Year 3 | |
Top Score | N/A | Complete a match in any playlist with the highest score. | "The Crucible rewards Guardians who excel. Everyone's got their specialty." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Trial Run | N/A | Complete 3 matches in the Trials of Osiris. | "Reap what rewards you can from their coffers, but know that I have my eye on Osiris's disciples." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
Unfaltering | N/A | Defeat 3 opposing Guardians while both your teammates are alive. | "Our enemies grant no mercy, kill without doubt. We must meet them in kind—without becoming them." —Commander Zavala | 2500 | 50 | N/A | Year 2/Year 3 | |
When the Smoke Clears | N/A | Defeat or assist in the defeat of an opposing Guardian with a smoke bomb. | "The novice Nightstalker faces the challenge of keeping grenades and smoke bombs straight during a pitched battle. Mistaking one for the other would be really bad." —Cayde-6 | 2500 | 50 | N/A | Year 2 | |
Winning Team | N/A | Win a match in any team playlist while in a Fireteam of 2 or more players. | "The team that succeeds together tends to continue doing just so." —Lord Shaxx | 2500 | 50 | N/A | Year 2 | |
Withering Strike | N/A | Defeat an opposing Guardian in the Crucible with Energy Drain. | "A Voidwalker's strike does more than harm you. It takes from you." —Ikora Rey | 2500 | 50 | N/A | Year 2 | |
World on Fire | N/A | Defeat 2 opposing Guardians with a single Hammer of Sol activation. | "Sunbreakers left unchecked are like fire itself. Fierce. All-consuming." —Commander Zavala | 2500 | 50 | N/A | Year 2 | |
A Game of Rift | N/A | Exercise your skills in the Rift match type. | "What started as a Warlock training drill has become an exercise in area assault. One day we'll weaponize these Rifts and Sparks. Count on it." —Lord Shaxx | 5000 | 500 | N/A | Year 3 | |
A Hunt for Glory | N/A | Exercise your skills in the Supremacy match type. | "Every Guardian has a Crest. That crest speaks to their skill. It speaks to the proud lineage of their class. It represents their glory. So take it, and protect your own." —Lord Shaxx | 5000 | 500 | N/A | Year 3 | |
Another Notch | N/A | Win a match in the Control playlist. | "The Crucible isn't just training and spectacle. We use live rounds. Winning a match is winning a battle in the truest sense." —Lord Shaxx | 2500 | 50 | N/A | year 2/Year 3 | |
Back To Basics | N/A | Exercise your skills in the Clash match type. | "Show me you can excel in pure combat. No points to capture. No Rifts to ignite. No tactics here but the ones that will get you out alive." —Lord Shaxx | 5000 | 500 | N/A | Year 3 | |
Best and Brightest | N/A | Complete a Control match while finishing in the top 3 on your team (minimum 4 players on the team). | "The shining Light of another can prove inspiring to a Guardian." —Ikora Rey | 2500 | 50 | N/A | year 2/Year 3 | |
Can't Stop | N/A | Defeat 2 opposing Guardians in a single life. | "The key to victory is momentum." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Caught in the Crossfire | N/A | Catch 3 enemies in the crossfire in the Rumble playlist. | "Always know where everybody's at. When you don't know where everybody's at, bad things happen." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Certified Clasher | N/A | Complete a Clash match while finishing in the top 3 on your team (minimum 4 players on the team). | "Those who distinguish themselves in large-team combat are the ones who become leaders in the field. A valuable trait, indeed, and one the Crucible readily rewards." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Clasher | N/A | Win a match in the Clash playlist. | "In a competition of Fireteam against Fireteam, it's often coordination between individuals that's the deciding factor." —Ikora Rey | 2500 | 50 | N/A | Year 2/Year 3 | |
Confirming the Kill | N/A | Defeat opposing Guardians and collect their Crests, or have an ally collect them. | "Glory comes easy when you have allies you can trust." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Control Freak | N/A | Capture 5 Control zones. | "Sometimes sheer tenacity is the path to victory in the Crucible. And so it can be on the battlefield, as well." —Ikora Rey | 2500 | 50 | N/A | Year 2/Year 3 | |
Cover Fire | N/A | Defend an allied Runner against enemy fire. | "In a Rift match, you need your Runner as much as they need you." —Ikora Rey | 2500 | 50 | N/A | Year 2/Year 3 | |
Distinguished Rumbler | N/A | Finish in the top 3 in a Rumble match (minimum 4 players). | "No one to trust in a free-for-all. Trust yourself." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Focus Fire | N/A | Defeat 3 opposing Guardians who have already been damaged by a teammate. | "The Walls hold because of a joint effort, not because of any one Guardian." —Commander Zavala | 2500 | 50 | N/A | Year 2/Year 3 | |
Halt! | N/A | Stop an opposing Runner. | "There's nothing more relieving than seeing an opposing Spark burn out." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Hard to Kill | N/A | Defeat 2 opposing Guardians in a single life. | "Survive. Sometimes, when you just survive, everything works out fine." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Heavyweight (Crucible) | N/A | Collect a Heavy Ammo crate in the Rumble playlist. | "Hefty rounds really do hit harder. Even the ones that don't outright explode." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Hold the Line | N/A | Defeat 3 opposing Guardians while near both your teammates. | "If your enemy is out of formation, they give you license to crush them." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
It's Progress | N/A | As a Runner, score at least 1 distance bonus tier. | "Progress is good! Igniting the Rift is better." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Just a Game? | N/A | Win a match in the Rift playlist. | "The purpose of the match is to refine Sparks and Rifts as weapons. To detonate a weaponized Rift in enemy territory would annihilate most fortifications—with the Runner unscathed." —Commander Zavala | 2500 | 50 | N/A | Year 2/Year 3 | |
Lifeline | N/A | Revive 3 teammates in the Skirmish playlist. | "A Fireteam that supports itself can fight indefinitely, to our enemies' chagrin." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Lucky Number Seven | N/A | Defeat 7 Guardians in the Clash playlist. | "The Crucible rewards persistence." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Meticulous Defense | N/A | Defeat 3 opposing Guardians in or near an allied Control zone. | "They can't take the zone if they can't get near it. Keep it that way." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Mine! | N/A | Kill an opponent already damaged by another opponent. | "Folks used to get awful angry at me for helpin'. Everyone's got an ego in the Crucible, I guess. Or could be I was really good at helpin'." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Not Today | N/A | Deny opposing Guardians by collecting friendly Guardian Crests. | "Never surrender, Guardian. Ever. There is always a way to glory." —Lord Shaxx | 2500 | 50 | N/A | Year 2/Year 3 | |
Overachiever | N/A | Win a Clash match with an individual score of at least 1500 points. | "Sometimes, just winning won't get you what you need. Like this bounty, for instance." —Cayde-6 | 2500 | 50 | N/A | Year 2/Year 3 | |
Taking Control | N/A | Exercise your skills in the Control match type. | "Take the zones and hold them. And please—for my sanity—don't overextend. Two zones is plenty." —Lord Shaxx | 5000 | 500 | N/A | Year 3 |
Eris Morn Bounties
Image | Bounty | Task | Description | Experience | Reputation | Reward | Year |
---|---|---|---|---|---|---|---|
Atonement | Rapidly kill 3 Hive with a special weapon, 5 times. Death will reset your progress. | "Return to them the misery they've borne." -Eris | 3750 | 75 | Special Ammo Synthesis | Year 1 | |
Blades of Crota | Hunt the Knights who serve as Blades of Crota on Earth and the Moon. | "Face the Blades. Let them know your Light will never fear the edge of their jagged bone." | 3750 | 75 | N/A | Year 1 | |
Bonebreaker | Kill 5 Hive Wizards with Shoulder Charge. | "Let the breeders know who ended them. Let them see you smile." -Eris | 3750 | 75 | N/A | Year 1 | |
Boneshaker | Kill 7 Hive at once with Fist of Havoc. | "Scatter their bones with the full force of your Light." -Eris | 3750 | 75 | N/A | Year 1 | |
Chase the Dark | Kill 25 Hive with Axion Bolt. | "Tear through them like they tear through our worlds." -Eris | 3750 | 75 | N/A | Year 1 | |
Cut Them Down | Kill 15 Hive using a Blade's sword on Earth. | "To wield an enemy's weapon as if it were your own will teach them to respect you." - Eris | 3750 | 75 | N/A | Year 1 | |
Cut to the Quick | Rapidly kill 10 Hive with Arc Blade. | "Against the Hive there is no reason to hold back. Unleash your Arc Blade and send their ashes to the wind." -Eris | 3750 | 75 | N/A | Year 1 | |
Deadshot Collector | Kill 50 Hive with precision damage while under the effect of a Black Wax Idol. | "Does the desire for currency unsettle your hands? Or does your aim remain, even when victory is not your only goal?" -Eris | 3750 | 75 | N/A | Year 1 | |
Hard Fall | Rapidly kill 4 Hive with a heavy weapon, 5 times. Death will reset your progress. | "To merely slay them would be charity. Leave them in anguish." -Eris | 3750 | 75 | Heavy Ammo Synthesis | Year 1 | |
Husk Reaper | Collect 200 Husk Shards by defeating Hive on any destination. | "The filth you collect holds no real value other than to remind the Hive that your Light is to be feared." -Eris | 3750 | 75 | N/A | Year 1 | |
Illuminator | Generate 50 orbs of Light. | "Spread your Light across these worlds as if it were a warning to the Darkness the Hive seek." -Eris | 3750 | 75 | N/A | Year 1 | |
Let's Dance | Rapidly Kill 7 enemies with a Melee attack. | "Let them in close. Then punish them for their ill-considered courage." - Eris | 3750 | 75 | N/A | Year 1 | |
Light the Dark | Rapidly Kill 10 Hive with Grenade abilities while under the effect of Radiance. | "To relent would be remorse. Show none. Give them only your complete and total fire" -Eris | 3750 | 75 | N/A | Year 1 | |
One of Us | Kill 10 Hive Majors and Ultras with any of Eris' class items equipped. | "Honor us, Guardian. Show the Hidden you have what it takes to join our ranks." -Eris | 3750 | 75 | N/A | Year 1 | |
Out of Sight | Kill 15 Hive from behind. | "Paradise is the sound of their last whispered breath." -Eros | 3750 | 75 | N/A | Year 1 | |
Purifier | Kill 7 Hive at once with Nova Bomb. | "Bathe the hordes in the fury of your focused Light." -Eris | 3750 | 75 | N/A | Year 1 | |
Shine a Light | Use a Solar or Arc ability to kill any 50 enemy. | "Scar them with your Light." -Eris | 3750 | 75 | N/A | Year 1 | |
Siege of the Warmind (Bounty) | Defend Rasputin in the "Siege of the Warmind" mission on Earth with the Heroic modifier active. | "Crota's forces will never surrender. Keep the Hive from seizing control of the Warmind." -Eris | 5000 | 100 | N/A | Year 1 | |
Sleight of Hand | Defeat Hive with precision damage using your throwing knife. | "Balance the weight of your knife and let it fly. Practice makes perfect." -Eris | 3750 | 75 | N/A | Year 1 | |
The Cleansing | Kill 10 Majors or Ultras in a Nightfall activity. | "The Darkness throws long shadows. Cut them down." -Eris | 3750 | 75 | 3 Motes of Light | Year 1 | |
The Unseen | While invisible, land the killing blow on a Hive Wizard with a Sniper Rifle, 5 times. | "You are no assassin... But eliminating your target in that quiet calm is the hallmark of a survivor." -Eris | 3750 | 75 | N/A | Year 1 | |
The Wakening (Bounty) | Stop the Hive from summoning Crota's soul in "The Wakening" on the Moon with the Heroic modifier active. | "A fragment of Crota's Soul is trapped within his Vessel. As long as a sliver of his evil remains, he is a threat to us." -Eris | 5000 | 100 | N/A | Year 1 | |
The Will of Crota (Bounty) | Exterminate Omingul and her spawn in The Will of Crota Strike on Earth. | "Omnigul will stop at nothing to ensure Crota's reign. Kill her ... or watch the Light fade from these worlds." -Eris | 5000 | 100 | 1 Mote of Light | Year 1 | |
Unwavering Light | Complete 5 bounties in a single day. | "A single day on the moon was an eternity of torment. Let them know my pain." -Eris | 3750 | 75 | N/A | Year 1 |
Iron Banner Weekly Bounties
Iron Lord Weekly Bounties
Image | Bounty | Task | Description | Experience | Reputation | Year |
---|---|---|---|---|---|---|
Anti-Splicer | Complete Patrols in the Plaguelands. | An active Guardian presence in the Plaguelands is key to holding back the Devil Splicers. | 5000 | 500 | Year 3 | |
Archon's Forge: Captains | Complete Captain encounters in the Archon's Forge. | The Archon's Forge has ties to ancient Fallen rituals where those seeking honor, or the criminal accused, could fight against their peers to prove their worth or innocence. Make an offering to incite Captains in the Forge. Prove they are unworthy. The purity of the SIVA Offering impacts progress. | 5000 | 500 | Year 3 | |
Archon's Forge: Dregs | Complete Dreg encounters in the Archon's Forge. | The Devils seek to prove themselves in the Archon's Forge. They offer SIVA to appease their Priests, then fight for their lives to prove their worth. Make an offering to incite Dregs in the Forge, then wipe them out. The purity of the SIVA Offering impacts progress. | 5000 | 500 | Year 3 | |
Archon's Forge: Servitors | Complete Servitor encounters in the Archon's Forge. | A Fallen who makes an offering of SIVA to the Archon's Forge, and survives their trial, will be granted augmentation or enhancement through SIVA. Make an offering to incite Servitors in the Forge. Destroy them all. The purity of the SIVA Offering impacts progress. | 5000 | 500 | Year 3 | |
Archon's Forge: Shanks | Complete Shank encounters in the Archon's Forge. | If a Fallen, Splicer or otherwise, makes an offering of SIVA to the Archon's Forge, they are granted the "honor" of a trial by combat. Make an offering to incite Shanks in the Forge and survive your own trial. The purity of the SIVA Offering impacts progress. | 5000 | 500 | Year 3 | |
Archon's Forge: Vandals | Complete Vandal encounters in the Archon's Forge. | The Devil Splicers have twisted the original purpose of the Archon's Forge. There is no honor here, only offering and violent judgment. Make an offering to incite Vandals in the Forge. Take them all out. The purity of the SIVA Offering impacts progress. | 5000 | 500 | Year 3 | |
Crushing Blows | Use the Iron Battle Axe or powerful Enemy weapons to decimate hostile threats. | Wield powerful weapons. Destroy your enemies. | 5000 | 500 | Year 3 | |
Pull the Plug | Kill Fallen Majors and Ultras. | Defeat high-ranking Fallen in the Plaguelands to disrupt the spread of SIVA. | 5000 | 500 | Year 3 | |
Shock it to Me | Use Arc damage to kill Fallen. | Use Arc energy to defeat any Fallen in the Plaguelands who stand in your way. | 5000 | 500 | Year 3 | |
Stay Down | Defeat Fallen. | Defeat any Fallen in the Plaguelands to keep them from rallying. | 5000 | 500 | Year 3 | |
Together We Rise | Complete Public Events in the Plaguelands. | Stay alert, and take control of hostile situations that arise in the Plaguelands. | 5000 | 500 | Year 3 |
Queen's Wrath Bounties
Reef Bounties
Taken Bounties
Trials of Osiris Bounties
Vanguard Bounties
Vanguard Elite Daily Bounties
Vanguard Elite Weekly Bounties
Image | Bounty | Task | Description | Experience | Reputation | Reward | Year |
---|---|---|---|---|---|---|---|
Clean Up | Get 150 enemy kills with your fireteam during a SIVA Crisis Strike to earn "Brutal Efficiency" Medals. | "It's not difficult to be efficient when you're working together." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 | |
Make a Rainbow | Rapidly earn "Primary", "Special", and "Heavy Streak" Medals to earn "Rainbow" Medals. | "Every weapon type in the Guardian arsenal has a use. Get familiar with them." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 | |
Merciless (Bounty) | Get 9 rapid enemy kills to earn "Rampage" Medals in SIVA Crisis Strikes. | "Lord Shaxx would envy you." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 | |
Simply Perfect | Complete SIVA Crisis Strikes without any member of your fireteam dying to earn Flawless Medals. | "A perfect Guardian is difficult to come by. A fireteam of perfect Guardians is almost an impossibility. Well done." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 | |
Strike Elite | Earn "Gold Tier Achieved", "Silver Tier Achieved", or "Bronze Tier Achieved" Medals. | "Show me what you can do." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 | |
Sunrise | Earn a Gold Tier Achieved Medal in the Nightfall before time expires. | "The enemy won't wait for you to be ready. To excel, you'll need sheer force of will." —Zavala | 10000 | 200 | 10 Legendary Marks | Year 3 |
Sparrow Racing League Bounties
Image | Bounty | Task | Description | Reputation | Reward | Year |
---|---|---|---|---|---|---|
Bugs on the Windshield | Kill 5 enemies on the track during any SRL race. | "There are few things more satisfying than smacking a wayward Goblin with your Sparrow." —Marcus Ren | 200 | N/A | Year 2 | |
Go Big or Go Home | Complete 10 other SRL bounties. | "You done all that? Better give ya something for effort." —Amanda Holliday | 100 | Racer's Toolkit | Year 2 | |
Mars Pacesetter | Complete an SRL lap on Mars in fewer than two minutes. | "Those fan blades have taken out more Guardians than the Fallen." —Marcus Ren | 100 | N/A | Year 2 | |
Martian Monopoly | Place in the Top 3 on Mars. | "There's only one strategy. Be faster than everyone else." —Marcus Ren | 100 | N/A | Year 2 | |
Pacesetter | Finish SRL races in the top 3 places 3 times. | "Either race to win, or don't race at all." —Marcus Ren | 100 | N/A | Year 2 | |
Speed Bumps | Kill 5 enemies on the track during any SRL race. | "Don't forget to hit some gates, too." —Marcus Ren | 100 | N/A | Year 2 | |
Speedster | Complete laps in less than two minutes. | "Keep your Sparrow on the track and your eyes on the finish line." —Amanda Holliday | 100 | N/A | Year 2 | |
Threading the Needle | Hit 15 consecutive gates. | "Not many Guardians are as good as I am at hitting gates, but there's more to racing than hitting your boost and hanging on." —Marcus Ren | 100 | N/A | Year 2 | |
Through the Gates | Hit 60 gates in a single race during any SRL race. | "That was a sight to see! Amazing!" —Amanda Holliday | 100 | N/A | Year 2 | |
Trick Rider | Complete 10 tricks in SRL races. Tricks are emotes, rolls and flips. | "You might be good, but try doing that when your Sparrow's on fire." —Marcus Ren | 100 | N/A | Year 2 | |
Venus Pacesetter | Complete an SRL lap on Venus in fewer than two minutes 3 times. | "Keep your Sparrow on the track and your eyes on the finish line." —Amanda Holliday | 100 | N/A | Year 2 | |
Venusian Victory Lane | Place in the Top 3 on Venus. | "The view from the winner's podium is right pretty." —Amanda Holliday | 100 | N/A | Year 2 | |
Wear the Shiny Off | Complete a race without your Sparrow being destroyed. | "Can't win if you're sittin' on a pile of scrap." —Amanda Holliday | 100 | N/A | Year 2 |
WANTED Bounties
Exotic Weapon Bounties
- This article is a stub. You can help Destinypedia by expanding it.
These bounties are acquired from the Bounty Tracker in the form of new Bounty Leads (except for The Elder Cipher). They appear to be randomly triggered when completing a bounty, and each bounty has multiple phases for completion. The information below is incomplete, as some of them are not in the Bradley Games guide and were put together from datamined information.
A Light in the Dark
Objective: Find one of the Weapons of Sorrow.
Description: The Weapons of Sorrow were born from forbidden use of the Hive's dark power. We thought them eradicated. But recent developments suggest one of these weapons may still exist in the Hive's Summoning Pits.
Reward: Thorn (Hand Cannon)
Steps:
- Complete "The Summoning Pits" Strike on the Moon to get Depleted Hand Cannon.
- Kill five hundred Hive on the Moon to gain a new Depleted Hand Cannon.
- Use Void-damage to defeat Guardians in the Crucible (death will slow progress) to get the Corrupted Hand Cannon.
- Bring the Corrupted Hand Cannon to the Speaker to get a new Corrupted Hand Cannon
- Buy an Infusion of Light from the Speaker for one Mote of Light, which will be immediately used to give you yet another Corrupted Hand Cannon.
- Bring the Corrupted Hand Cannon to Ikora Rey to get Corrupted Thorn.
- A Level 26 variant of The Summoning Pits will appear in the Director; start it and kill minions of Phogoth (without killing Phogoth himself) until Xyor, the Unwed appears.
- Kill Xyor, the Unwed to get Thorn.
Shattered Memory Fragment
Objective: Track down Fireteam Tuyet's last stand.
Description: One of our Venus patrols found a memory fragment on the remains of a destroyed Vex. This fragment concerns the final mission of Fireteam Tuyet, lost long ago on Venus' Shattered Coast. Perhaps on of their Ghosts can be recovered.
Reward: Pocket Infinity (Fusion Rifle)
Steps:
- Obtain a Damaged Ghost from Venus' Shattered Coast (located near the entrance to the Academy).
- Kill a Vex Gate Lord in a heroic story mission to obtain Restored Ghost.
- Bring the Ghost to the Speaker to obtain Fusion Rifle Schematics.
- Bring the schematics to the gunsmith to obtain Depleted Exotic Weapon Core.
- Dismantle ten Rare or higher quality Fusion Rifles to obtain Charged Exotic Weapon Core.
- Bring the core to the gunsmith to obtain Unstable Prototype Fusion Rifle Frame.
- Kill two hundred enemies in Mythic activities (e.g., Weekly Nightfall Strike) to obtain Stabilized Prototype.
- Bring the prototype to the gunsmith to finally obtain Pocket Infinity.
A Dubious Task
Objective: Talk to Ikora Rey.
Description: The Warlock Vanguard, Ikora Rey, left a posting here—signed, handwritten, and asking for you.
Reward: Invective (Shotgun)
Steps:
- Talk to Ikora Rey to obtain A request from Ikora Rey Part I.
- Complete a total of five Strikes without dying to obtain A request from Ikora Rey—Completed .
- Return to Ikora Rey to obtain A request from Ikora Rey Part II.
- Earn a Kills/Death spread of twenty-five (cumulative, not in a single match) in the Crucible to obtain A request from Ikora Rey II - Completed.
- Return to Ikora Rey to obtain A request from Ikora Rey Part III.
- Complete a weekly challenge mission to obtain A Clot of Darkness.
- Return to Ikora Rey to obtain Invective [Uncharged].
- Purchase an Invective component from the Gunsmith for fifty Special Weapon Ammo packs to obtain Invective [Charged].
- Return to Ikora Rey to finally obtain Invective.
Toland's Legacy
Reward: Bad Juju (Pulse Rifle)
Steps:
- Complete a Weekly Heroic or Nightfall Strike to obtain Toland's Journal [Fragmented].
- Bring the journal to Ikora Rey to obtain Toland's Journal [Fragmented].
- Complete twenty-five additional Strikes to obtain Toland's Journal [Encrypted].
- Bring the journal to Ikora Rey to obtain Toland's Journal [Decrypted].
- Bring the journal to the gunsmith to obtain Black Market Coupon.
- Bring the coupon to Xûr, Agent of the Nine to obtain Darkness-Infused Weapon Frame.
- Bring the weapon frame to the gunsmith to obtain Darkness-infused Pulse Rifle.
- Defeat Guardians in the Crucible to obtain Sated Pulse Rifle. 5000 points are required; Hunters and Titans are worth twenty-five points, while Warlocks are worth seventy-five points.
- Return the weapon to the Gunsmith to finally obtain Bad Juju.
A Voice in the Wilderness
Description: A Hunter returning from Mars claims to have heard a voice coming from a sealed cache.
Reward: Super Good Advice (Machine Gun)
Steps:
- Find a A Mournful Gun by opening loot caches on Mars.
- Buy an ammunition module from Xûr for one Strange Coin to obtain A Recalcitrant Gun.
- Bring the frame to the gunsmith to obtain A Pleased Machine Gun Frame.
- Kill five hundred enemies with Machine Guns to obtain An Enthusiastic Gun.
- Bring the frame to the gunsmith to obtain Super Good Advice.
The Elder Cipher
Objective: Take the Elder Cipher to Variks in the Reef.
Reward: Choice of Dreg's Promise (Sidearm), Lord of Wolves (Shotgun), or Queenbreakers' Bow (Fusion Rifle)
Steps:
- Obtain The Elder Cipher bounty by killing Prison of Elders challenge bosses (level 34 and 35 only).
- Take the Elder Cipher to Variks, the Loyal.
- Acquire the Queen's Cipher from the Queen's Chest in a Prison of Elders challenge (level 32, 34, and 35; requires a Treasure Key).
- Give the Queen's Cipher to Variks.
- Wait while Variks repairs the Elder Cipher (several hours of real time).
- Return to Variks to receive the Elder Cipher.
- Charge the Elder Cipher by killing bosses in the Prison of Elders. Acquire 1,000 points; level 28 bosses earn 75 points, level 32 bosses earn 250 points, level 34 bosses earn 350 points.
- Return to Variks to choose one of three weapons as a reward.
An Unknown Patron
Note: The existence and details of this bounty are currently unconfirmed.
Reward: Fate of All Fools (Scout Rifle)
Steps:
- Win five Crucible matches to obtain An Invitation.
- Bring the invitation to the Bounty Tracker to obtain The First Test.
- Perform feats of skill in the Crucible to obtain The First Test - Completed.
- Return to the Bounty Tracker to obtain The Second Test.
- Trade Motes of Light for Osiris Coins. Use the coins to compete in the Trials of Osiris. If you lose three times you will need to use another coin. Earn ten wins on a single coin, or twenty-five wins total in the Trials of Osiris to obtain The Second Test—Completed.
- Return to the Bounty Tracker to obtain The Third Test.
- Perform kills, headshots, and killing sprees with any Scout Rifle in the Crucible to obtain The Third Test—Completed.
- Return to the Bounty Tracker to finally obtain Fate of All Fools.
References
- ^ Bungie (2014/9/9), Destiny: Console, Activision Blizzard, Grimoire: Bounties Introduction
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.
- ^ Bungie (2015/9/15), Destiny: The Taken King Playstation 4, Activision Blizzard
- ^ Bungie (2016/20/9), Destiny: Rise of Iron Playstation 4, Activision Blizzard
- ^ a b Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
- ^ GameRant, Destiny: The Taken King’ Increases Bounty Slots to 16
- ^ IGN - Destiny's first patch tweaks Classes, Weapons and more