The Imbaru Engine (activity)

Revision as of 21:13, November 9, 2023 by 71.58.37.84 (talk) (→‎The Strength Test: A bit simpler instruction)
This article is about the Season of the Witch seasonal mode. For the location in Savathûn's Throne World, see The Imbaru Engine.
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The Imbaru Engine

Game:

Destiny 2

Campaign:

Season of the Witch

Player(s):

1-3

Recommended Power Level:

1600

Location:

The Imbaru Engine, Court of Savathûn

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

The Imbaru Engine is a activity introduced in Season of the Witch.

Overview

When Ikora Rey and Eris Morn discovered the engine above Savathûn's oubliette, The Guardian would be sent to infiltrate it. They discovered it was made to generate Imbaru, the Witch Queen's method of gaining tribute through others failing to understand her schemes.

Gameplay

The Imbaru Engine is a activity, launched from the H.E.L.M. Players will have to complete different types of puzzles. If they make a mistake, they will get the Imbaru buff, killing them in 3 seconds.

The Cunning Test

When beginning the test, there will be two chests with arrow plates pointing at them. Each arrow plate has a rune symbol, one shaped like an X, the other shaped like a jellyfish. The X shaped one is the correct symbol. Do not open the chests with the incorrect symbol as this will kill you. Open the chest with the correct rune. This will begin the next encounter spawning four other chests. Open the two chests with the correct symbol. Once this is completed, the final three chests will spawn. These chests can spawn anywhere across the room. Once all the correct chests are open this will complete the test.

The Strength Test

Once you enter the gateway, you will use Hive Magic to begin the test. This will spawn Ceded Knights and Craven Thralls on arrow plates. Find the Deepsight orb and and interact with it. Once you do this footsteps will appear and will lead you to the enemy you are meant to kill first. If the enemy is a Knight, kill the enemy on the next plate. If the enemy is a Thrall, skip the next plate and kill the enemy ahead. Follow the path until you complete the test.

The Navigation Test

When you enter the room, you use Hive Magic to begin the test. Around the room are empty portal frames, upon beginning the activity Arc, Solar, and Void runes will spawn on the top, left, and right of the portal frames. On the door their will be a Arc rune on the left side of the entrance. Use a Arc Weapon to shoot the portal frame that also has a Arc Rune on the left. Once you shoot the rune this will open a portal at the mirror you shot. Enter the portal to begin the next part of the test. Once you enter the portal this will teleport you back to the entrance. At the top of the door, a Solar rune will spawn. Use a Solar weapon to shoot the portal frame that has also has a Solar rune on the top to open the portal and enter it. This will once again spawn you at the entrance. On the right side of the door will be a Void rune. Fine the portal frame that has a Void rune on the right there will another rune in front of it. Shoot it with a Void weapon and enter the portal to begin the final encounter. In the middle of the room, many Solar runes in different directions will appear. On the side of the door a Solar rune will appear on the right. Shoot the Solar rune that is pointing to the closest portal frame to the entrance on the right. Then enter the portal to complete the test.

Test of Lies & Truth

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Unique Enemies

Rewards

Weapons

List of appearances

References