Auto Rifle: Difference between revisions

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*[[The Dealbreaker]]
*[[The Dealbreaker]]
*[[Antipodal Hindsight]]
*[[Antipodal Hindsight]]
*[[Paleocontact JPK-43]] (Obtainable from [Dead Orbit]] packages in [[Year 2]])
*[[Paleocontact JPK-43]] (Obtainable from [[Dead Orbit]] packages in [[Year 2]])
*[[Righteous VII]]
*[[Righteous VII]]
*[[Doctrine of Passing]] (available from [[Trials of Osiris]])
*[[Doctrine of Passing]] (available from [[Trials of Osiris]])
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*[[Arminius-D]] (Available as a [[Gunsmith]] order)
*[[Arminius-D]] (Available as a [[Gunsmith]] order)
*[[Red Spectre]] (Available as a random [[Crucible]] drop)
*[[Red Spectre]] (Available as a random [[Crucible]] drop)
*[[Does Not Bow]] (Avaiable as a random drop after completing the [[Shadow Thief]] strike)
*[[Does Not Bow]] (Avaiable as a random drop after completing the [[The Shadow Thief]] strike)
*[[Zarinaea-D]]
*[[Zarinaea-D]]



Revision as of 12:22, February 8, 2018

Wikipedia.png
There is more information available on this subject at Auto Rifle on the English Wikipedia.
An example of an auto rifle

"A Guardian can't ask for a more reliable ally than an Auto Rifle. Keep it steady and it'll always bring you home."
Commander Zavala

An Auto Rifle is a class of primary weapons featured in Destiny. All-purpose weapons,[1] auto rifles are magazine-fed weapons that, as its name suggests, automatically removes the spent cartridge case, cocks the rifle, loads a new cartridge and fires again repeatedly, as long as the trigger is held down or until the magazine is exhausted. Auto rifles are distinguished from scout and pulse rifles in their ability to fire constantly once the trigger is pulled without the need for special perks.[2]

Year One

Common

  • Cydonia-AR2
  • Galahad-B
  • Husk of the Pit- Fast-firing auto rifle that is the base version of the Necrochasm. Leveling up this gun requires that you kill a certain amount of a certain type of Hive enemy.
  • Khvostov 7G-02- Slow-firing Auto Rifle that is the very first gun any and every Destiny player picks up when they play through the tutorial level. This gun was brought back in Year 3 as an exotic with multiple firing modes and over 100 different customization options.
  • Marshal-A
  • Marshal-A1
  • Sahara-AR2

Uncommon

Rare

Legendary

Exotic

Year Two

Common

Uncommon

Rare

Legendary

Exotic

Year Three

Common

Uncommon

Rare

Legendary

Exotic

Destiny 2

Common

Uncommon

Rare

Legendary

Exotic

  • Sweet Business- Gatling gun-style auto rifle with a 99-round magazine that gains rate of fire and range the longer the trigger is held down. Automatically loads picked up ammo into the magazine if firing.
  • Hard Light- 600 RPM auto rifle that can switch elemental damage types at will. Rounds fired from the gun have no damage falloff, bounce repeatedly off hard surfaces and can over-penetrate targets.

List of appearances

References

  1. ^ Bungie (2014-9-9), Destiny, PlayStation 3, Activision Blizzard, Grimoire: Auto Rifles
  2. ^ Bungie (2014-7-17), Destiny: Beta PlayStation 4, Activision Blizzard.

Template:Primaries Template:Primaries Y2