Partition: Backdoor: Difference between revisions
From Destinypedia, the Destiny wiki
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|image= [[File:BackdoorInfoboxSis.png|300px]] | |image= [[File:BackdoorInfoboxSis.png|300px]] | ||
|player= 1-3 | |player= 1-3 | ||
|races=[[Vex]]<br>[[Cabal]] | |||
|factions=[[Sol Collective]]<br>[[Shadow Legion]] | |||
|place= [[In.gress]], [[Nexus]] | |place= [[In.gress]], [[Nexus]] | ||
|objective= | |objective= |
Latest revision as of 10:13, October 7, 2024
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Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
Partition: Backdoor is a story mission of the Lightfall expansion, and is one of the three Partition missions made available post-Lightfall campaign.
Objectives[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Transcript[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Enemies[edit]
- Boss
Trivia[edit]
- A group of three headless, Goblins with about 60% health and armed with Torch Hammers attacks the player when they break the first wall. These Goblins use the body model of the original Destiny, but in a teal coloration, not seen in any programming thus far. They do not have a faction symbol in their kill cam.
Gallery[edit]
List of appearances[edit]
References[edit]
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