Partition: Ordnance: Difference between revisions

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(→‎Enemies: added enemies and allies (arguably))
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|image=  
|image=  
|player= 1-3
|player= 1-3
|races=[[Cabal]]<br>[[Vex]]
|factions=[[Shadow Legion]]<br>[[Sol Collective]]
|place= [[In.gress]], [[Nexus]]
|place= [[In.gress]], [[Nexus]]
|objective=  
|objective=  

Latest revision as of 10:12, October 7, 2024

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Prev:

Partition: Backdoor

Partition: Ordnance

Game:

Destiny 2

Campaign:

Lightfall

Player(s):

1-3

Location:

In.gress, Nexus

Enemy faction(s):

Shadow Legion
Sol Collective

Hostile race(s):

Cabal
Vex

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Partition: Ordnance is a story mission of the Lightfall expansion, and the last of three Partition missions made available post-Lightfall campaign.

Objectives[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Transcript[edit]

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Enemies[edit]

This section needs expansion. You can help Destinypedia by expanding it.
Vex - Sol Collective
Cabal - Shadow Legion
Boss

Allies[edit]

List of appearances[edit]

References[edit]