The Imbaru Engine (activity): Difference between revisions

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|light= 1600
|light= 1600
|place= [[The Imbaru Engine]], [[Court of Savathûn]]
|place= [[The Imbaru Engine]], [[Court of Savathûn]]
|factions=[[Lucent Brood]]
|races=[[Hive]]
|objective=Investigate the chamber above the [[Altars of Summoning]].
|objective=Investigate the chamber above the [[Altars of Summoning]].
|nowalk=No
|nowalk=No

Revision as of 23:45, October 6, 2024

This article is about the Season of the Witch seasonal mode. For the location in Savathûn's Throne World, see The Imbaru Engine.
The Imbaru Engine

Game:

Destiny 2

Campaign:

Season of the Witch

Player(s):

1-3

Recommended Power Level:

1600

Location:

The Imbaru Engine, Court of Savathûn

Enemy faction(s):

Lucent Brood

Hostile race(s):

Hive

Objective(s):

Investigate the chamber above the Altars of Summoning.

 

The Imbaru Engine is an activity introduced in Season of the Witch.

Overview

When Ikora Rey and Eris Morn discovered the engine above Savathûn's oubliette, The Guardian would be sent to infiltrate it. They discovered it was made to generate Imbaru, the Witch Queen's method of gaining tribute through others failing to understand her schemes.

Gameplay

The Imbaru Engine is a puzzle-focused activity, launched from the H.E.L.M. Players will have to complete different types of puzzles. If they make a mistake, they will get the Imbaru debuff, killing them in 3 seconds.

The Cunning Test

After progressing through the Season of the Witch narrative, a Minor Arcana card from the Deck of Whispers will unlock. After revealing it at the Lectern of Divination, it enables them access to the Imbaru Engine activity and subsequently the cunning test. Invoke the Hive magic at the center of the room to begin the cunning test. When beginning the test, there will be two chests with arrow plates pointing at them. Each arrow plate has a rune symbol, one shaped like an X, the other shaped like a jellyfish. The X shaped one is the correct symbol. Do not open the chests with the incorrect symbol as this will kill you. Open the chest with the correct rune. This will begin the next encounter spawning four other chests. Open the two chests with the correct symbol. Once this is completed, the final three chests will spawn. These chests can spawn anywhere across the room. Once all the correct chests are open this will complete the test.

The Strength Test

The strength test can be unlocked after collecting an Opaque Card found in Savathûn's Spire, just before proceeding to the boss encounter and then revealing it at the Lectern of Divination. Once the card is revealed, the player can either engage in the cunning test or skip it by interacting with the door. Regardless of the player's option, they must avoid the traps and ascend on the Hive lift. A Hive portal will cause the player to teleport to the previous level, so do not go through the portal. Once you enter the gateway, you will use Hive magic to begin the test. This will spawn Ceded Knights and Craven Thralls on arrow plates. Find the Deepsight orb and and interact with it. Once you do this footsteps will appear and will lead you to the enemy you are meant to kill first. If the enemy is a Knight, kill the enemy on the next plate. If the enemy is a Thrall, skip the next plate and kill the enemy ahead. Follow the path until you complete the test.

The Navigation Test

The navigation test can be unlocked after collecting an Opaque Card from the Altars of Summoning, located on the Altar of Flesh, where a statue of Sathona is holding a crystal. Destroy the crystal to collect the Opaque Card an then reveal it at the Lectern of Divination. The player can either engage with the previous 2 tesrs or skip them, but this time must interact with the door on the right, after ascending the first Hive lift. Regardless of their choice they must avoid the traps and ascend on the next Hive lift. When you enter the room, you use Hive magic to begin the test. Around the room are empty portal frames. Upon beginning the test, elemental runes will spawn on the top, left, and right of the portal frames. On the door their will be an Arc rune on the left side of the entrance. Use an Arc weapon to shoot the portal frame that also has a Arc rune on the left. Once you shoot the rune this will open a portal at the mirror you shot. Enter the portal to begin the next part of the test. Once you enter the portal this will teleport you back to the entrance. At the top of the door, a Solar rune will spawn. Use a Solar weapon to shoot the portal frame that has also has a Solar rune on the top to open the portal and enter it. This will once again spawn you at the entrance. On the right side of the door will be a Void rune. Find the portal frame that has a Void rune on the right there will another rune in front of it. Shoot it with a Void weapon and enter the portal to begin the final encounter. In the middle of the room, many Solar runes in different directions will appear. On the side of the door a Solar rune will appear on the right. Shoot the Solar rune that is pointing to the closest portal frame to the entrance on the right. Then enter the portal to complete the test.

The Test of Lies & Truth

To unlock the test, players must retrieve the final Opaque Card from the Altars of Summoning. The card is located at the Altar of Feracity on top of a large pillar on the right side. Once you acquire the card, return to the Lectern of Divination at the Atheanaeum to reveal it. Now that the card is revealed you can now enter the new portal close to where the navigation test took place. In this room you can interact with Hive magic to summon three braziers. Then, they must find the three flames located at the Altars of Summoning, Savathûn's Spire, and the Imbaru Engine. The players must have completed the cunning test, the strength test, and the navigation test at least once before they are allowed to interact with the Hive flames.

To find the flame at the Imbaru Engine, players must go to the room where the cunning test took place. Then, interact with the Deepsight orb, below the bridge, this will reveal footsteps and the flame. Players must traverse the walls then interact with the flame. When searching for the flame at the Altars of Summoning, players must go to the right side of the Altar of the Sword, where a Deepsight orb resides. Interact with the orb to reveal the platforms, traverse across the platforms to the flame and interact with it. Once the second encounter is completed at Savathûn's Spire, just before passing through the final set of pottals leading to the boss encounter, players will be able to interact with a Deepsight orb on a platform. Once you interact with the orb this will reveal platforms, traverse across to find and interact with the flame.

Once all the flames are acquired, return to the new room at the Imbaru Engine and interact with the Hive magic once more to reveal the braziers. Rekindle the flames in each brazier. This will open the door to a new room, enter it and interact with the Hive magic to begin the next puzzle. In the room, a plate with a triangle and a Hive statue with four Hive runes on each corner of the room will be revealed. Interact with the Hive symbols on opposite sides of the room and acquire the Truth and Lie x2 buffs. Once you retrieve the buffs, you will be able to interact with the Hive statues that reveal 16 runes displaying either a triangle or a circle. The rooms where the cunning test, the strength test, and the navigation tests toom place will also have Hive statues with 16 runes displaying either a triangle or a circle.

interact with the correct runes close to each statue in the room containing the plate with a triangle on it. At the top left statue, interact with the rune closer to the door, and at the top right statue, interact with the pair of runes on the right. For the bottom left statue interact with the pair of runes on the left, and at the bottom right statue interact with the rune by the entrance and the rune past the statue facing right. Once you have interacted with all the correct runes, submit your final tribute to the plate. This will open a door leading to a room with the heirloom, revealed to be a pure Ahamkara egg. After listening to some dialogue between Eris Morn and Ikora Rey, interact with the egg and the final test will be complete.

Unique Enemies

Rewards

Weapons

List of appearances

References