Seraph Tower: Difference between revisions

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|place=[[European Dead Zone]], [[Moon]], [[Io]]
|place=[[European Dead Zone]], [[Moon]], [[Io]]
|enemies= [[Fallen]] (EDZ and Moon) <br> [[Cabal]] (EDZ and Io) <br> [[Hive]] (Moon) <br> [[Vex]] (Io)
|enemies= [[Fallen]] (EDZ and Moon) <br> [[Cabal]] (EDZ and Io) <br> [[Hive]] (Moon) <br> [[Vex]] (Io)
|objective= Use Polarity Charges to feed energy to the Seraph Tower to print ordnance satellites.
|objective= Use Polarity Charges to feed [[Arc]] energy to the Seraph Tower to print ordnance satellites.
}}
}}


{{Expand-section}}
{{Expand-section}}
'''Seraph Tower''' was a [[Public Event]] featured in ''[[Season of the Worthy]]'' as a seasonal activity, which [[Guardian]]s must aid [[Rasputin]] in rearming his orbital defense network while fending off the enemies of [[Humanity]] from stealing the towers' polarity energy.
'''Seraph Tower''' was a [[Public Event]] featured in ''[[Season of the Worthy]]'' as a seasonal activity, in which [[Guardian]]s must aid [[Rasputin]] in rearming his orbital defense network while fending off the enemies of [[Humanity]] from stealing the towers' polarity energy.<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4''</ref>


==Walkthrough==
==Walkthrough==
{{Expand-section}}
Guardians must interact with the retracted '''Seraph Tower''' to initiate the activity, which rises from the ground bringing it online while [[Ana Bray]] provides tactical  commentary over the comms. The two surrounding Support Towers will also activate which will begin pulsing with [[Arc]] energy, which Guardians must help transfer the energy from them over to the main tower to help build it; all while also protecting the area from nearby enemies.
 
===Protect the charging Support Towers===
Each Support Tower holds a massive, orange-colored Polarity Charge which slowly drifts towards the main tower.  After about 20 seconds they will periodically release six smaller charges that Guardians must collect and throw at the larger charge to guide it towards the central tower (similar to [[Lost Forge]]s), which the towers would indicate with an audible timer when they will release. Guardians who aren't handling charges should focus on eliminating as many enemy combatants as possible from the area near the active tower, because if an enemy is on the support tower plate when the chargess release, only two will spawn. Once the larger Charge is in the central Seraph Tower, the Support Tower it came from folds back into the ground and the next one rises repeating the cycle.
 
Every large Polarity Charge pushed towards the central tower will add roughly 15% to the Seraph Ordnance Satellite Construction meter. Once construction is complete and the meter reaches 100%, a final wave of enemies plus three [[Champion]]s will arrive which have to be defeated. Doing so will cause the newly constructed orbital satellite to launch and complete the activity, spawning two reward chests; one of them contains some '''Warmind Bits''' and [[Rarity#Legendary|Legendary]] or [[Rarity#Rare|Rare]] gear. The other one has to be unlocked using an '''Encrypted Warmind Bit''', and contains Legendary gear and [[Warmind]] Cell [[Mods]].
 
Players who upgrade the [[Seraph Bunker]] of their respective [[Destination]]s can unlock rank bonuses providing certain bonuses during the activity, including summoning [[Heavy Frame]]s and the [[Valkyrie]] javelin at certain percentages of the Construction meter.


==Appearance==
==Appearance==
*''[[Destiny 2]]: [[Season of the Worthy]]''
*''[[Destiny 2]]: [[Season of the Worthy]]'' {{1st}}


==References==
==References==

Revision as of 12:39, March 22, 2024

Seraph Tower
Seraph Tower.jpg

Recommended Light level:

980

Location:

European Dead Zone, Moon, Io

Enemies:

Fallen (EDZ and Moon)
Cabal (EDZ and Io)
Hive (Moon)
Vex (Io)

Objective(s):

Use Polarity Charges to feed Arc energy to the Seraph Tower to print ordnance satellites.

Destinypedia doesn't currently have a walkthrough for this public event; could you write one?

 
This section needs expansion. You can help Destinypedia by expanding it.

Seraph Tower was a Public Event featured in Season of the Worthy as a seasonal activity, in which Guardians must aid Rasputin in rearming his orbital defense network while fending off the enemies of Humanity from stealing the towers' polarity energy.[1]

Walkthrough

Guardians must interact with the retracted Seraph Tower to initiate the activity, which rises from the ground bringing it online while Ana Bray provides tactical commentary over the comms. The two surrounding Support Towers will also activate which will begin pulsing with Arc energy, which Guardians must help transfer the energy from them over to the main tower to help build it; all while also protecting the area from nearby enemies.

Protect the charging Support Towers

Each Support Tower holds a massive, orange-colored Polarity Charge which slowly drifts towards the main tower. After about 20 seconds they will periodically release six smaller charges that Guardians must collect and throw at the larger charge to guide it towards the central tower (similar to Lost Forges), which the towers would indicate with an audible timer when they will release. Guardians who aren't handling charges should focus on eliminating as many enemy combatants as possible from the area near the active tower, because if an enemy is on the support tower plate when the chargess release, only two will spawn. Once the larger Charge is in the central Seraph Tower, the Support Tower it came from folds back into the ground and the next one rises repeating the cycle.

Every large Polarity Charge pushed towards the central tower will add roughly 15% to the Seraph Ordnance Satellite Construction meter. Once construction is complete and the meter reaches 100%, a final wave of enemies plus three Champions will arrive which have to be defeated. Doing so will cause the newly constructed orbital satellite to launch and complete the activity, spawning two reward chests; one of them contains some Warmind Bits and Legendary or Rare gear. The other one has to be unlocked using an Encrypted Warmind Bit, and contains Legendary gear and Warmind Cell Mods.

Players who upgrade the Seraph Bunker of their respective Destinations can unlock rank bonuses providing certain bonuses during the activity, including summoning Heavy Frames and the Valkyrie javelin at certain percentages of the Construction meter.

Appearance

References

  1. ^ Bungie (2020/3/10), Destiny 2: Season of the Worthy, Playstation 4