Trials of the Nine: Difference between revisions

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Latest revision as of 07:41, June 18, 2024

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The Trials of the Nine icon in the Director.

Trials of the Nine was an endgame 4v4 Crucible event in Destiny 2, the replacement for Trials of Osiris. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of Forsaken, it was put on indefinite hiatus, and has now been replaced in Season of the Worthy by its predecessor.[1]

Entrance[edit]

Access to Trials of the Nine was unlocked by finishing the Destiny 2 campaign, completing Lord Shaxx's Call to Arms milestone at least once, and having a Power level of 260 or higher.[2] From there, players must assemble a team of four in order to enter the Trials; like the Trials of Osiris, there is no automatic matchmaking.

Gameplay[edit]

In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted Trials of the Nine Tokens and only a single win was needed to enter The Third Spire social space and meet The Emissary, the goal was to win seven matches with zero defeats to acquire the best possible rewards.

In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match.

Flawless Victory[edit]

A flawless victory required a record of 7 wins and 0 losses. Achieving this opened the highest point of The Third Spire, which contained a portal to a celestial dimension where The Emissary presented exclusive rewards, including a choice of gear, the "You Are Worthy" Emblem, and an Aura.

Trials Loot[edit]

Trials of the Nine had its own exclusive set of loot. Most weapons earned from this activity have been integrated into the Prophecy loot pool in the launch of Season of the Lost and Update v7.3.5 in Season of the Wish

Weapons[edit]

Armor[edit]

List of appearances[edit]

References[edit]