Forum:Shadow's Dawn
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Forums: Index → Fan Fiction → Shadow's Dawn |
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Shadow's Dawn | |
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Game: |
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Player(s): |
1-3 |
Recommended Power Level: |
1210/1240 (Season of Sorrow Legend/Master) |
Location: |
The Nephilim, Kuiper Belt |
“ | End a Hive plot to resurrect the Court of Sorrow." | ” |
Shadow's Dawn is a Dungeon that was added to Destiny 2 in the Season of Sorrow. It revolves around Eris Morn sending a fireteam into the Nephilim to stop a plot by Zâtrox to resurrect the members of the Sorrow Court. Guardians must infiltrate the depths of Shin'ra's dreadnought and put an end to Zâtrox and his Hive coven.
Walkthrough
Opening
The opening starts in a similar fashion to the Pit of Heresy, where players first start out at the entrance into Necromancer's Folly from the Court of Unmaking. There they must plunge into the depths of Necromancer's Foley by evading traps (pitfalls and rotating spikes pillars) and kill Hive that guard the region (including powerful Hive known as the Sorrow Court Guard) to make their way to the first encounter.
Disciple of Zâtrox
When players reach the end of Necromancer's Folly, they will immediately notice Necrûn, Disciple of Zâtrox kneeling with is weapon raised with a contingent of Hive doing the same with him. In order to start the encounter, players must stand inside the central runic circle that functions similarly to the wells in the Crown of Sorrow Raid, however they will give the players the Unholy Rite debuff that lasts two minutes before killing the player that acquired the debuff.
Necrûn and his forces will immediately stand up from their positions and begin to fire upon the players. Above Necrûn's head will be one of three Hive symbols (similar to the ones on Nokris's and Zâtrox’s robes) and players will need to locate one of the Deathkeeper Wizards that hold the same rune as the one above Necrûn.
Interlude
Rotted Chasm
Nephilim's Scream
Interlude
The Necromancer
Bosses
- Necrûn, Disciple of Zâtrox (First Boss)
- Denök, Nephilim's Scream (Second Boss)
- Zâtrox, the Necromancer (Final Boss)
Unique enemies
Rewards
Weapons
(TBA)
Armor
(TBA)
Other Rewards
(TBA)
Transcript
Death Toll
First Necrotic Fragment
- Zâtrox: I was but a mere Thrall, grasping for whatever tribute I could find. I was too weak. But I knew that I was not born to be a warrior to wield mighty blades to cut down my foes. So instead I chose to become a scholar, to take the tribute to enhance mind over blade.
Second Necrotic Fragment
- Zâtrox: I had learned many things through my studies in the Deep, many of them heretical to the likes to the Sword Logic. It was not like I had much of a choice to learn the arts of necromancy for myself. It was the tool that I would use to shape the existence of others.
Third Necrotic Fragment
- Zâtrox: I had come into the servitude of a high priest, unbound to any god but himself. Shin'ra, the Sorrow-Maker. A blade with a dull edge, but one to craft greater and stronger blades for him to wield. A true Maker and Shaper, unlike the one who calls himself the Lord of Shapes. Shin'ra will remake the universe into an image of unending violence. A masterpiece of death that I shall take part in.
Fourth Necrotic Fragment
- Zâtrox: And so the Court of Sorrow was established. A defined space of the Maker's greater design of what is known as Perfection Eternal, something that lesser minds would know as the Final Shape. I had made my statement to Shin'ra that it was imperfect, for it only existed within the space between the domains of the Sky and Deep. He would assure to me that we will take it with us wherever we go and that there was still much for me to learn from him.
Fifth Necrotic Fragment
- Zâtrox: I stood at the helm of Nephilim, the instrument to spread the idea of Perfection Eternal. It is a mighty beast of great potential, born from the corpses of Leviathans once hunted and slain by Shin'ra's Celebrants.
Trivia
- Shadow's Dawn is the third Dungeon to feature the Hive as the main enemy.
- This is the first Dungeon in which the main enemy addresses the players.