afafafafafafafafathe Taken War.[citation needed]
Oryx's physical form was killed when the Guardian breached his altar and attacked him, but like all Hive Gods, this was only a temporary setback. His soul retreated into his throne realm, located deep within the Dreadnaught. Meanwhile, his Taken, led by his Echoes, continued to harass the system. Once the blights had been removed, the Guardians turned their attention on Oryx and his champions. By overthrowing the Court of Oryx by killing his minions, they were able to invade Oryx's throne realm. After killing his closest allies like the Warpriest and Golgoroth, including his own daughters, Oryx reappeared to fight the Guardians once more, this time willing himself into his true form, a giant version of his physical self. Here he attempted to pull the Guardians into the Darkness and possess them, but they were able to use Oryx's own captured Light against him. By slaying his light-eater Ogres and then detonating the Light they left behind, Oryx was slain for good.[citation needed]
However, Oryx's Ravenous Heart remained. Eris used his heart to construct a weapon, the Touch of Malice. According to the Books of Sorrow, Oryx intended this as his final means of maintaining his immortality.[citation needed]
SIVA Crisis
- "This is worst-case scenario. The Splicers aren't in a territorial war with the Hive; they're experimenting on them."
- — Ghost
Following a year after the Taken War and the death of their god-King, the Hive on Earth still appear to be organized but hunkered down in their nests, and have recently gone into conflict with the SIVA-augmented Fallen Devil Splicers in the Plaguelands.[1] Soon enough, the ambitions of the Splicers, led by Kovik, Splicer Priest, extend to experiment on not only themselves but the Hive as well, whether to control them as a slave army or to weaponize their mysterious biology. Furious, the Hive begin an all-out war with the Splicers. Through the efforts of the Guardians (not out of pity), the Fallen's efforts to control or weaponize the Hive were thwarted and Kovik was killed.[2]
Culture
The Hive have great hatred for the Light, and to them, the eternal struggle between light and dark is not only a war, it is a crusade; all Light must be devoured so Darkness can reclaim the universe.[3] They have even attempted to attack the Traveler directly, through a ritual in which they drained its light through a fragment that they captured in the Chamber of Night.[4]
Apart from a glyph-based writing system.[5] the Hive have a complex religious system based around profane rituals and the worship of a pantheon of dark gods. These gods exist on "a higher plane of misery" and are always hungry for the suffering of others. The Hive Gods live in the Ascendant realm, locked outside of physical reality, not unlike the Vex realms locked out of time.[6] These realms house the god's Oversoul, which protects them from permanent death should their bodies be destroyed. The Hive have sacrificial altars, which Warlocks have attempted to study to no avail.[7] Sacrifice plays an important part in the Hive religion, as after the weakening of Crota's army, the Hive attempted direct contact with Oryx by sacrificing the two Forsaken Ogres. [8] They also sacrifice lesser Hive souls in order to become Ascendant.
When the Hive first invaded the Moon, they were led by the god-knight Crota, who wielded the Sword of Crota to slay thousands of Guardians and steal their light[9]. He has since disappeared, but the Hive, particularly the Spawn of Crota, await his return.[10] But above him is Oryx, Crota's father; more than a mere deity, he is the King of the Hive and the central figure of their culture,[11] and through his shrines he maintains contact with his force spread across the universe.[4] Crota's return and conquest of Earth is crucial to Oryx's arrival, which is why the Hive are so bent on Earth's destruction.[10] Other deities include the greater Worm Gods Eir, Ur, Xol, and Yul. Like Crota, they have disciples named after them.[12]
Sword-Logic
- Main article: The Sword Logic
- "Ah, Oryx, how do we explain it to them? The world is not built on the laws they love [...] but in the cold hard self-verifying truth of that one ultimate arbiter, the only judge, the power that is its own metric and its own source—existence, at any cost. Strip away the lies and truces and delaying tactics they call ‘civilization’ and this is what remains, this beautiful shape."
- — The Darkness[13]
The Hive religion is not based on any sort of morality; in fact, they see morality and the "false hope of comfort" as an abomination of the living. Instead, Sword-Logic forms the basis of the Hive's belief system. In short, it can be described as a survival-of-the-fittest ideology taken to an incredible extreme.[14] It is not enough to merely defeat enemies, but also to consume their power. All power must be taken by force, not received as a gift.[15] That is why the Hive's swords are so deadly to Guardians; they create a bridge in which the wielder saps the power of the victim. This also extends to sacrifice, as Hive become ascendant by consuming the souls of lesser Hive. The Hive's lust for power is a direct reflection of their Worm Gods' insatiable hunger for Light, and that the Hive must always be powerful, or else they themselves will be consumed. Even if they wanted to, the Hive can't stop killing or else they will perish. The Sword-Logic determines the right to rule, as anyone who can depose the current King is rightfully the new King of the Hive. Anyone who cannot defend themselves, whether it be a person, or a civilization, does not deserve to live and is fit to be obliterated.[16][17] This is how the Hive intend to "liberate" the universe from its false hope, and the existence of the Hive themselves is proof enough in their belief.[18]
The Ascendant Realm is ruled in totality by the Sword-Logic; when Crota accidentally allowed the Vex into his father's realm,[19] they learned the Sword-Logic from him and adapted it to their own functions,[20] learning to worship and bootstrap themselves into divinity, striving to become the most powerful beings in the universe.[21] At the time however, they were unable to fully comprehend the role that the worms and the acausal Darkness played. While the Sword-Logic helped the Guardians in defeating Crota when they stole his sword and used it against him,[22] they broke the Sword-Logic when they recovered and uncorrupted the Light found in the Dreadnaught's cellar, and used it against Oryx, then refusing to take up the mantle as the new Taken King.[23]
Pantheon
Gods like Oryx and Crota are capable of being killed in physical reality without truly dying. So long as their souls are preserved in the Ascendant Realm, they can reemerge in the physical realm at a later time. If they are killed in their respective Ascendant Realm, however, their death will be permanent. However, under certain circumstances, Hive gods can be reborn even if killed in the Ascendant plane.[citation needed]
In descending order of importance, the Gods of the Hive are:
The Formless One, the power behind the Hive Gods
- The Worm Gods, who give the Hive their immortality in exchange for a tithe of Light
- Oryx, the Taken King, God-King of the Hive
- Crota, Son of Oryx, crown prince to the Osmium Throne.
- Savathûn, Witch-Queen
- Xivu Arath, God of War
- Nokris; unknown Hive God.
- Oryx, the Taken King, God-King of the Hive
Biology
Members of the Hive are pale, sinewy and vaguely humanoid, with varying levels of musculature and armor. All castes lack visible eyes, although some have been seen with glowing patterns that resemble eyes. The ancient armor many of them wear has fused with their skin, becoming part of it.[24] When they are killed, they ignite in a shower of dust and embers.[25] Exposure to Light causes Hive pain.[26]
Several varieties of Hive exist, each representing different stages of growth. Hive are born as spawn, and eventually grow into Thrall. Thralls that survive into maturity become Acolytes. Acolytes who have proven themselves can become Knights, who in turn may become Princes leading their own broods. Wizards are the reproductive females of the Hive; they become fertile by consuming mother jelly, and can reproduce with or without a mate. Ogres, meanwhile, appear to be not a stage of growth in the Hive life cycle, but a mutation brought upon Thrall by Wizard rituals.[citation needed]
Hive are born from pupae, much like colonial insects, and they feed on worms that they swallow whole.[27] Hive show traits of sequential hermaphroditism; all are born biologically female, and gain the ability to metamorphosize into male forms and back again as they reach adulthood.[citation needed]
Sects
- Hidden Swarm—main force, located on Earth
- Blood of Oryx—servants of Oryx, located on the Dreadnaught
- Spawn of Crota—servants of Crota, located on the Moon and Earth
- The Silent Brood—wardens of the Dreadnaught's dungeons and overseers of Alak-Hul, the Darkblade
- Cult of the Worm—an obscure sect that took hold in the Prison of Elders
- Venom of Oryx—a almost completely unknown sect found only during the quest mission The First Firewall, they may be a task force sent by Oryx to gain control of or destroy Rasputin[28]
- The Scarlet Brood—a sect that was revealed in the official Destiny guide but has yet to appear in game[29]
Named Individuals and Mini-bosses
Leadership
Major Characters
- Alak-Hul, the Darkblade
- Alzok Däl
- Balwûr
- Ecthar, Sword of Oryx
- Eyes of Crota
- Hand of Crota
- Heart of Crota
- Golgoroth
- Gornuk Däl
- Gulrot, Unclean
- The Infantile
- Ir Anûk, Deathsinger
- Ir Halak, Deathsinger
- Ir Yût, the Deathsinger
- Kranox, the Graven
- Krughor
- Lokaar
- Malgor, the Forsaken
- Mengoor
- Might of Crota
- Omnigul, Will of Crota
- Phogoth, the Untamed
- Sardok, Eye of Oryx
- Sardon, Fist of Crota
- Swarm Princes
- Telthor, Unborn
- Thalnok, Fanatic of Crota
- Thogar, the Forsaken
- Urzok, the Hated
- Urrox, Flame Prince
- Vorlog
- Warpriest
- Wretched Knight
- Xyor, the Unwed
- Zyrok Däl
Minor Characters
- Blade of the Monarch
- Blahgrish
- Celebrant of Oryx
- Gotra, Eir Spawn
- Hagrist, Blade's Edge
- Kandorak
- Moluk, Wormwaker
- Mormu, Xol Spawn
- Nengalish
- Nokris
- Nycor, Reborn
- Protector of the Will
- Rakta, the Mournful
- Siphon Witch
- Servile Ogre
- The Sullied Ogre
- Ultra Knight
- Umra, Xol Spawn
- Verok
- Vurok, Eir Spawn
- Warden's Knight
- Yathbor
Unreleased
Most of these individuals are not found anywhere in the game or Grimoire but were datamined from Bungie's files as possible bosses for The Dark Below Raid, which was believed to have taken place on a Hive warship at the time.[30] Although the files from which this was originally sourced is closed now, they may appear in Destiny 2 or future expansions, but there is no confirmation.
- Gnath, the Diviner—RaidHiveship0Major0[30]
- Cryth, the Siphon—RaidHiveship0Major1[30]
- Noctu, the Lightslayer—RaidHiveship0Major2[30]
- The Wall—RaidHiveship0Major3[30]
- Voldor, the Willkeeper—RaidHiveship0Major4[30]
- Divined Vision—RaidHiveship0Major5[30]
- Storgor, the Shatterer—RaidHiveship0Ultra0[30]
- The Veil—RaidHiveship0Ultra12[30]
The below are individuals who were added by The Dark Below; Omnigul was renamed as "Will of Crota".
Command Structure
- Thrall—berserker pawns that rush into battles in groups and tear their targets apart with a pair of claws.
- Ascendant Thrall
- Blind Thrall—immune to all attacks
- Chosen Thrall
- Cursed Thrall
- Dredge Exploder—Major
- Hallowed Thrall
- Servant of the Hand—only found in Old Russia
- Acolyte—commonly encountered foot soldiers that utilize cover and distance to defeat their enemies and armed with either a Shredder (common) or Boomer (very rare).
- Acolyte of Balwûr
- Anointed Acolyte
- Ascendant Acolyte
- Adept
- Eyes of Crota
- Chosen Acolyte
- Hallowed Acolyte
- Knight—elite forward heavy infantry of the Hive. Most commonly armed with a Boomer, but can also be seen with either a Cleaver or Shredder.
- Anointed Knight (Arc-shield)
- Ascendant Knight
- Blade of the Pit
- Breaker Knight
- Brood Enforcer
- Chosen Knight
- Hallowed Knight
- Blade of Crota
- Swordbearer
- Gatekeeper (Knight)
- Light-Eater Knight—King's Fall Hard mode
- Wizard—the source of all Hive birth and can support them with dark magic. Equipped with a Solar shield.
- Ascendant Wizard
- Brood Mother
- Deathsinger
- Hallowed Wizard
- Hollow Wizard
- Profane Wizard
- Rite Wizard
- Siphon Witch
- Watcher of Crota
- Ogre—mutated Thrall turned into mobile siege engines of the Hive; have devastating ranged and melee attacks.
- Anointed Ogre
- Ascendant Ogre
- Hallowed Ogre
- Marked Ogre
- Utterance Ogre
- Voracious Ogre
Technology
Weaponry
Vehicles
- Dreadnaught
- Hive warship
- Tombship
- Chosen Tombship
- Seeder Ship
Structure
- Shrieker
- Ascendant Shrieker
- Chosen Shrieker
Trivia
- Prior to their name being officially announced at the 2013 GDC, they were referred to as "evil space zombies".[31]
- The Hive and the Taken are the first races to work together within the Destiny series.[citation needed]
Gallery
- HiveKnight.jpg
Screenshot of a Hive Acolyte.
Hive Ogre.
A Hive Ogre, Phogoth, the Untamed.
Browse more images on this article's gallery page. |
List of appearances
- Destiny (First appearance)
References
|
- ^ Bungie (2016-9-15), Destiny: Playstation 4, Activision Blizzard
- ^ Bungie (2016-9-15), Destiny: Playstation 4, Activision Blizzard, Wretched Eye
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: The Hive
- ^ a b Cite error: Invalid
<ref>
tag; no text was provided for refs namedDestiny
- ^ Bungie (2014-9-9), Destiny: PlayStation 3, Activision Blizzard, Silken Codex
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Crota, Son of Oryx
- ^ Destiny Planet View
- ^ Bungie (2014-12-9), Destiny: The Dark Below, PlayStation 4, Activision Blizzard, Grimoire: The Forsaken
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Blades of Crota
- ^ a b Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Spawn of Crota
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Blood of Oryx
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: Hive 4
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XXXII: Majestic. Majestic
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: Darkness 3
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XXVIII: King of Shapes
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XVII: The Weakness Verse
- ^ reddit, The Sword Logic and its implications - General Battuta, Books of Sorrow Grimoire writer
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XLIV: strict proof eternal
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XXXVIII: The partition of death
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XXXIX: open your eye : go into it
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: XL: An Emperor For All Outcomes
- ^ Bungie (2014/12/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Ascendant Sword
- ^ Bungie (2015/9/15), Destiny: PlayStation 4, Activision Blizzard, Grimoire: King's Fall
- ^ Game Informer: The Enemies of Destiny
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedGIJ2014
- ^ Bungie (2015-1-23), Destiny: PS3, Activision Blizzard, Grimoire: Ghost Fragment: Warlock 2
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: Hive 2
- ^ Destiny Official Strategy Guide
- ^ Destiny Official Strategy Guide
- ^ a b c d e f g h i j k l Planet Destiny, The Dark Below BOSSES?
- ^ Bungie.net: Bungie at GDC 2013