Warlock
From Destinypedia, the Destiny wiki
- "What does it mean to be a Warlock? Power. Only Warlocks understand true power."
- — Ikora Rey
Warlock | |
---|---|
Overview | |
Focal world(s): |
|
Average height: |
Various |
Average weight: |
Various |
Distinctions: |
More emphasized usage of Light powers |
Average lifespan: |
Immortal |
Notable group(s): |
|
Notable individual(s): |
Ikora Rey |
Warlocks are a class of Guardian who are best described as "warrior-scholars,"[1]. They utilize their Traveler-given powers for both attack and defense. Warlocks specialize in ranged melee attacks and cast elemental spells to eliminate their enemies. They are also adept at offering support to fellow Guardians and fireteam members, by healing them and enhancing the strength of their weapons, and are just as comfortable fighting from mid-air as on the ground.
Overview
- "Warlocks may be thinkers, but most I know can hold their own."
- — Lord Shaxx
Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,[2] and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.[3] They search the frontier to find a means to defeat the Darkness once and for all.[4]
Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, Toland, the Shattered and Osiris, were exiled for studying the Hive and Vex too closely. There also exists an order of warlocks called the Thanatonauts, who take advantage of Guardians ability to resurrect themselves to receive visions every time they die.[5]
Class description
- "Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age."
- — Class description
Abilities
All Guardians have certain abilities, many of which are granted by the Traveler, others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.[6][7] All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.[8][9]
Subclasses
- Voidwalker: "From the smallest atoms bloom the greatest explosions." A heavy-damage Void subclass with an emphasis on recovering health and ability energy.
- Super:
- Nova Bomb: Channel some of the Traveler's mysterious forces and unleash them in an explosive, large area-of-effect attack. When used, the user jumps and releases a large Void Light blast from one of their hands.[7]
- Nova Warp: Teleport around the battlefield and unleash a Void explosion that causes targets to become volatile when fully charged.
- Grenades: Vortex Grenade, Scatter Grenade, Axion Bolt, Void Spike, Voidwall Grenade, Magnetic Grenade, Suppressor Grenade
- Melee:
- Energy Drain: A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
- Pocket Singularity: A melee attack that launch an unstable ball of Void energy that causes targets to become volatile.
- Jump: Glide; Blink
- Super:
- Sunsinger: "There are flames that even the Darkness cannot extinguish." A support-focused Solar subclass for buffing yourself and your fireteam. Unlocked at level 15[10].
- Super:
- Radiance: Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. This Super ability will create an aura around the player, charging their grenade and melee attacks much faster, and can be upgrade to either share the effect to allies in your aura, reduce incoming damage, or create a phoenix-like effect where it can be used whilst dead, bringing you back to life while shortening the overall usage time.
- Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade
- Melee:
- Scorch: A powerful melee that ignites enemies, causing damage over time.
- Jump: Glide
- Super:
- Stormcaller—"Harmony within, hurricane without." A crowd-control subclass fueled by Arc Light. Available in The Taken King and Destiny 2.[11]
- Super:
- Stormtrance: Chain Arc Lightning from your hands.
- Chaos Reach: Unleash a beam of Arc energy that jolts targets.
- Grenades: Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade
- Melee:
- Thunderstrike: Deliver an electrocuting Arc melee strike at extended range.
- Chain Lightning: A melee that jolts targets and chains lightning.
- Ball Lightning: A melee that launches an Arc projectile forward.
- Jump: Glide
- Super:
- Dawnblade: "Spread your wings and set the sky ablaze." A Solar-powered aerial offensive subclass with an emphasis on mobility and damage-dealing. Available exclusively in Destiny 2.
- Super:
- Daybreak: Charge a sword with Solar Light and fly into the air using wings of pure fire. The sword can be used to project blasts of flame at enemies.
- Well of Radiance: Thrust your Sword into the ground and make you and nearby allies radiant.
- Song of Flame: Make you and nearby allies radiant, reduce ability cooldowns, and grant your Solar weapons scorch.
- Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade, Tripmine Grenade, Healing Grenade, Swarm Grenade, Incendiary Grenade, Thermite Grenade
- Melee:
- Energy Palm: Deliver a scorching Solar strike to opponents.
- Celestial Fire: A melee that sends out a spiral of Solar energy.
- Incinerator Snap: A melee that sends out a wave of exploding sparks.
- Jump: Glide
- Super:
- Shadebinder: "Reality is chaotic and unruly; bind it and bring order" A Stasis subclass that focuses on freezing and shattering opponents and turning the tide of battle in your favor- Available exclusively in Destiny 2; added in the Beyond Light expansion.
- Super:
- Winter's Wrath: Summon a Stasis staff and cast out a barrage of shards that freeze enemies and cast out a wave that shatters them.
- Grenades: Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
- Melee:
- Penumbral Blast: Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent
- Jump: Glide
- Super:
- Broodweaver: "From the confines of your mind, reality bends, and fate you bind." A Strand subclass that focuses on summoning Threadlings to assist you in battle- Available exclusively in Destiny 2; added in the Lightfall expansion.
- Super:
- Needlestorm: Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
- Grenades: Grapple, Threadling Grenade, Shackle Grenade
- Melee:
- Arcane Needle: Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
- Jump: Glide
- Super:
Warlock orders
- Praxic Warlocks
- Thanatonauts
- Gensym Scribes
- Cryptochron (Disbanded)
Known Warlocks
In-game
Name | Order/faction/Group | Rank | Status | Character information | |
---|---|---|---|---|---|
Ikora Rey | Vanguard | Warlock Vanguard Representative | Alive |
| |
Osiris | Cult of Osiris | Vanguard Commander (previously) | Alive |
| |
Toland, the Shattered | Thanatonauts | Alive | |||
Asher Mir | Gensym Scribes | Member | Unknown | ||
Taeko-3 | Praxic Order | Member | Deceased |
| |
Praedyth | Kabr's Fireteam | Member | Deceased, but alive in another timeline |
| |
Tyra Karn | Cryptarch | Member | Alive |
|
Mentioned
Name | Order/faction/Group | Rank | Status | Character information |
---|---|---|---|---|
Albios | Vanguard | Guardian | Deceased |
|
Alemyr | N/A | |||
Aunor Mahal | Praxic Order | Active member | Alive |
|
Auren Velt | ||||
Colovance | Iron Wolves | Member | Deceased |
|
Druis | Vanguard | Guardian | Alive |
|
Enina | Vanguard | Guardian | Alive | |
Eremac | Cult of Osiris | Member |
| |
Eriana-3 | Praxic Order | Member | Deceased |
|
Lord Felwinter | Iron Lords | Member | Deceased |
|
Fenchurch Everis | Eververse Trading Company | Guardian | Alive |
|
Gallida Tuyet | Vanguard | Guardian | Deceased |
|
Harper | Thanatonauts | Guardian | Alive | |
Hungren-3 | ||||
Leanna | Cult of Osiris | Member |
| |
Lyssa, the Lighthearted | Holborn's Host | Guardian |
| |
Jana-14 | Vanguard | Guardian | Alive |
|
Jorin Nal | Guardian |
| ||
Kalumet Ziv | Vanguard | Guardian | Deceased |
|
Kanmu | Vanguard | Guardian | Deceased |
|
Marlenx-3 | Vanguard | Guardian | ||
Marin Oru | Vanguard | Guardian | Deceased |
|
Mendawasey | Vanguard | Guardian | Alive |
|
Moss-2 | Vanguard | Guardian | Alive | |
Nadya | Vanguard | Guardian | Alive |
|
Nayyir Gimenez | ||||
Nethe Pav | Vanguard | Guardian | Deceased |
|
Nirwen | Iron Wolves | Member | Deceased | |
Pujari | Thanatonauts |
| ||
Rana Untu | Vanguard | Guardian | ||
Rekkana | Kentarch 3 | Member | N/A |
|
Satomi | Thanatonauts |
| ||
Serrano | Vanguard | Guardian | Deceased | |
Shayura | Vanguard | Guardian | Alive |
|
Lady Skorri | Iron Lords | Member | Deceased |
|
Sola Scath | Alive |
| ||
The Stoic | Vanguard | Guardian |
| |
Lord Timur | Iron Lords | Member | Deceased |
|
Tinasha-3 | Iron Wolves | Member | Deceased | |
Trihn | Alive |
| ||
Ulan-Tan | Symmetry | Founder | Deceased |
|
Wen Jie | Vanguard | Guardian | Unknown |
|
Trivia
- The visual design for Warlocks was drawn from a range of sources, including wizards and World War I soldiers.[1]
- The behavior of Destiny's Warlocks are similar to those of Warlocks from the Dungeons and Dragons roleplaying game.
- During the E3 2013 Destiny reveal the spokesmen for Bungie's design team said that the Warlock's powers was based around The Matrix's protagonist Neo's abilities.
- Additional Warlock abilities were hinted at, both in concept art (such as shields and flame generation), and in interviews (such as team rez and buff abilities).[12]
Gallery
A Warlock (left) in The Law Of The Jungle live action trailer.
Screenshot of the Warlock's Solar Flare grenade ability.
Concept art of a Warlock using an unknown flamelike ability to incinerate a group of Hive.
A Warlock using Hunter's knife against a Fallen Dreg.
A Warlock fighting on the Moon.
List of appearances
- The Law Of The Jungle (First appearance)
- Destiny
- Destiny 2
References
- ^ a b Polygon: Bungie outlines ambitions for Destiny's extensive character customization
- ^ Destiny.bungie.org, Transcript of the official English version of the cards
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: Warlock
- ^ Destiny Planet View
- ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: Exo 2
- ^ Destructoid: Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it
- ^ a b Destiny Players: Warlock controls
- ^ MMORPG: Delving Into Bungie's Vision
- ^ Bungie.net: The Mail Sack of Your Dreams
- ^ If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started
- ^ Bungie.net: The Taken King: Stormcaller
- ^ IGN, Bungie co-founder Destiny creator on Halo's greatest tragedy
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