Forum:Bridge the Gate

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Bridge the Gate

Game:

D&Destiny: Fractures

Campaign:

Lightfall

Player(s):

6 (minimum)

Location:

Essence, Sainus Orbit

Objective(s):

Prevent The Witness's Forces from destroying the Orrery of The Wanderer while Thirhe performs the Ritual

Destinypedia has a walkthrough guide for this level; see Forum:Bridge the Gate/Walkthrough.

 

Bridge the Gate is a public event-style mission. There are 6 tiers of increasing difficulty, and teams engage 3 final Tormentor bosses as a final tier, ending the mission.

History

  • Following the heroes' successes in their previous missions from slaying Nezarec, Rhulk, and many others. They now work with Thirhe to follow The Witness into The Pale Heart as the forces of The Witness attempt to stop them.

Gameplay

The party must defeat every enemy that comes in a wave, each wave will send a Tormentor as the wave boss. Defeating all Tormentors in a Tier will progress with a small breather before the next assault begins. The last Tormentor of a Tier will announce its arrival with a Pyramid Goliath joining it.

Note

  • If a Tormentor gets inside the Ritual Chamber, Phlithut and Deimos will have to focus all attention on it, meaning they can't deal with another one or any enemies that enter risking Thirhe's safety.
  • Ad counts are relative, enemies kinda keep coming till the Tormentors go down.

Allies

Imperial Cabal
Foresworn Brood
The Curators

Enemies

Taken
Dread (summoned by Final Bosses)

Bosses

Final Boss

Trivia

  • Above the mission area is a massive space battle in favor of the Shard Coalition. The enemy forces are losing badly.
  • Only the Gatecrasher and the Tormentor Bosses will target the heroes, as all others will prioritize the Orrery of The Wanderer Core
  • Thirhe's Orrery uses a familiar Artifact from Destiny 1, Prismatic Heart as its Core.