A Distant Pull

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A Distant Pull
A Distant Pull.jpeg
Production overview

Weapon type:

Sniper Rifle

Intrinsic frame:

Rapid-fire

Is craftable:

Yes

Patterns needed:

5

Min-max impact:

55

Min-max stability:

35

Min-max handling:

65

Min-max magazine:

5

Specifications

Ammunition type:

Special Ammo

Damage:

Stasis

Hidden stats

Aim assistance:

72

Zoom:

35

Recoil:

58

Bounce intensity:

42

Bounce direction:

Tends Right

 

"From distant hollows, a call demands attention."
— Weapon Description

A Distant Pull is a Stasis Rapid-fire frame Sniper Rifle released during Season of the Deep. It can be unlocked from Salvage and Deep Dive activities and can also be acquired from rank-up reward packages from the Sonar Station on the H.E.L.M. [1] It is based off of the Sole Survivor gun model.

Perks

Intrinsic Trait Intrinsic Frame Barrel Bowstring Blade Haft Sight Magazine Arrow Guard Perk 1 Perk 2 Stock Grip Origin Catalyst

Extended Barrel Steady Rounds Keep Away Headstone Unsated Hunger
Polygonal Rifling Alloy Magazine Ensemble Collective Action
Chambered Compensator Flared Magwell Overflow Killing Wind
Smallbore Appended Mag Tunnel Vision Opening Shot
Corkscrew Rifling Accurized Rounds Ambitious Assassin Explosive Payload
Full Bore Extended Mag Moving Target Focused Fury
Hammer-Forged Rifling Tactical Mag Triple Tap Discord
Arrowhead Brake
Fluted Barrel

Lore

Titan fell into darkness only moments before the first Tomb-craft arrived. They bore the burning sigils of War, dripping Soulfire from their branded hulls as if it gushed from an open wound.

Beneath the churning sea, a Guardian Light wrapped in metal, yet to be coiled in promise, watched the skies turn to ink, and Hive fiends disembark the invading craft.

Proclamations scattered across the methane ocean, eager words searing each wave's crest with jade flame. The Hive's intent was clear: tear asunder the claims of the Witch Sister. Raise the banners of War.

Led by a massive Knight, Acolytes descended to depths once infested by denizens of the lie, down to where the song of trickery echoed from long-dead shrieks. They marched in adorant procession, surrounded by a host of Thralls that defaced the remnant traces of Savathûn's holdings with hungering delight.

Held aloft in the claws of a central Acolyte was a Wizard's skull, recovered from the flame-licked wash before Titan's capture. The Acolyte delicately placed the skull upon a ragged sheet of conquered foe-flesh while others carved a circle of runes around it.

The Acolytes took position over the runes. They threw their heads back and howled a discordant melody that ignited the rune-circle, consuming each of them in soulfire conflagration.

The melody took hold, flooding the flesh of the accompanying Thralls with frenzy. They surged forward, kicked and clawed their kin in a mad scramble to reach the skull first. To claim it.

Each time the melody thrummed, an Acolyte turned to ash. Each time the melody thrummed, spilled Thrall viscera twisted into fetid swirls around the skull.

Blood and ash was offered until none remained; the Knight stepped forward, brandishing a blade of deathly menace.

"I call Xivu Arath. I invoke War's presence. Take this dreg, cast out by your sister. Take her claims as your own."

The churning soulflame was drawn into the Knight's deathly blade, then plunged into the Wizard's skull. The runic circle projected an ancient realm, and the Knight felt watchful eyes leering from atop a distant Black Terrace perched above that projected realm. The thunderous response pressed him to his knees.

KELGORATH, I ACCEPT THINE OFFERINGS

THROUGH WILL, LIES ARE UNEARTHED

THROUGH WILL, LIES ARE MADE TRUTH

THROUGH WILL, LIES FALL TO CONQUEST

KUDAZAD, BOUND, YOU ARE NAMED IN SERVICE

References