Fallen: Difference between revisions

From Destinypedia, the Destiny wiki

(→‎List of appearances: If they appear in every content pack within a game, there's no need to mention them all.)
Line 681: Line 681:
*The Fallen's history with the Traveler is very much similar to Humanity's, as the Traveler arrived and brought in a Golden Age for both, only for it to be taken away by the Darkness. However, unlike with the Fallen, the Traveler stayed and defended Humanity when the Darkness arrived. The Fallen are likely a prime example of what Humanity would have become if the Traveler not stayed and created the Ghosts to find and raise the Guardians.
*The Fallen's history with the Traveler is very much similar to Humanity's, as the Traveler arrived and brought in a Golden Age for both, only for it to be taken away by the Darkness. However, unlike with the Fallen, the Traveler stayed and defended Humanity when the Darkness arrived. The Fallen are likely a prime example of what Humanity would have become if the Traveler not stayed and created the Ghosts to find and raise the Guardians.
*Over the course of the Destiny series, from the base game back in 2014 to the present day, more and more Fallen characters have speaking roles, some even speaking English.
*Over the course of the Destiny series, from the base game back in 2014 to the present day, more and more Fallen characters have speaking roles, some even speaking English.
**The first Destiny game had none.
**''[[House of Wolves (expansion)|House of Wolves]]'' was the first to have both a speaking Fallen antagonist and ally.
**''[[House of Wolves (expansion)|House of Wolves]]'' was the first to have both a speaking Fallen antagonist and ally.
**''[[Forsaken (expansion)|Forsaken]]'' has the majority of Fallen antagonists speak English and a new ally that speaks English fluently.
**''[[Forsaken (expansion)|Forsaken]]'' has the majority of Fallen antagonists speak English and a new ally that speaks English fluently.

Revision as of 08:19, October 21, 2018

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Forsaken and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Fallen
Grimoire The Fallen.jpg
Overview

Other name(s):

Eliksni

Homeworld:

Eliksni homeworld (formerly)

Focal world(s):

Earth
Venus
Moon
Reef
Mars
Titan
Nessus

Goals:

Reclaim the Traveler
Scavenge for sustenance
Bring peace and unity to the Houses at any cost
Restore their Golden Age

At war with:

The City
The Reef
Hive
Vex
Cabal
Taken
Scorn

Distinctions:

Four arms
Spider-like facial features
Insectoid-bodies

Average lifespan:

Indefinite

Notable group(s):

House of Devils
Devil Splicers
House of Dusk
House of Exile
House of Judgment
House of Kings
House of Rain
House of Scar
House of Winter
House of Wolves
Silent Fang
Scorn
Splicers (specialized engineer team of every House)
The Spider's Crime Syndicate

Notable individual(s):

Craask, Kell of Kings
Draksis, Winter Kell
Skolas, Kell of Kells
Aksor, Archon Priest
Taniks, the Scarred
Sepiks Prime/Sepiks Perfected
Aksis, Archon Prime
Vosik, the Archpriest
Fikrul, the Fanatic
Yaviks, the Rider
Elykris, the Machinist
Kaniks, the Mad Bomber
Hiraks, the Mindbender
Pirrha, the Rifleman
Araskes, the Trickster
Reksis Vahn, the Hangman
Variks, the Loyal
The Spider
Mithrax, the Forsaken

 

"Listen long enough and you will hear stories of great Eliksni heroes. When the Great Machine was still with us."
— Variks, the Loyal

The Fallen, known in their own language as the Eliksni, are an insectoid alien species that fights against the remnants of humanity, as well as the other races vying for control of the Solar System. Notorious scavengers and raiders, the Fallen seek to reclaim their glory by taking control of the Traveler at any cost.[1]

Overview

"The stories say the Fallen were once a proud people. Great, in their own way. We've only known them as pirates and butchers."
Ghost[2]

The Fallen are a nomadic race of pirates and scavengers descended from a once-great civilization. This is evidenced by their social organization into various Houses by the manner of meritocratic nobility, the banners and flags of which are still flown like heraldry.[3] The Fallen search the stars for artifacts of their lost civilization.[4] They first arrived in the Solar System after the Collapse, arriving in their massive Ketches to loot and pillage humanity's former worlds, leaving grief and wreckage in their wake.[5]

The Fallen are antagonistic toward the Cabal, Taken, Hive, and Vex, and are known to be in conflict with the latter two over territory and technology. They have ordinarily avoided the Cabal until the Taken War, when the House of Wolves attempted to make their new home on Mars using abandoned Cabal bases. They lack any type of established stronghold such as the Citadel or the Hellmouth, instead preferring to squat in ruins or inside their ketches, going from place to place in search of a potential home.[6]

A new faction of Fallen, the House of Dusk, became active during the events of Destiny 2.

A year after the Red War, Uldren Sov led a faction of reanimated Fallen pirates against the Reef, known as the Scorn.[7]

A Fallen crime syndicate under the control of The Spider operated within the Tangled Shore, and forged a working alliance with the Guardians and Awoken to end the Scorn threat.

History

Origins

"Where is the Great Machine? Where is the Great Machine?"
Chelchis, Kell of Stone.[8]

The Fallen's name for their own race is "Eliksni".[9] They were once graced by the Traveler, which they named the "Great Machine", and were presumably uplifted by its gifts in the same manner as humanity. Their ubiquitous cloaking technology was originally designed as toys for children. The Eliksni made during their Golden Age twice the advancement in space exploration than Humanity.[10] During this time, they came to control multiple star systems[11] until a event known as the Edge Wars brought infighting among the Houses and later ended by the House of Kings and House of Judgement to usher a Golden Age. Their homeworld and civilization would be destroyed by a unforeseen event or entity called the "Whirlwind" (possibly the Darkness). In the aftermath, the surviving Fallen became embroiled in a bloody civil war over their civilization's ruins, before achieving a tenuous peace and embarking on a journey into space to locate the Traveler in order to return to greatness. The Fallen eventually arrived at the Solar System shortly after humanity's Collapse, and rediscovered the Traveler on Earth.[12]

Early Wars

First Engagements

"Remember the hope that brought us here. Remember the age before the Whirlwind, when ether ran free, when we ruled ourselves and our futures as kings. We wanted more than glimmer and glints and herealways. Always remember that we came to this star in hope. And remember that we were denied!"
Skolas, Kell of Kells.[1]

When the Fallen first arrived in the Sol System, they terrorized Humanity, conducting raids and attacks against outposts. Very early into these attacks, they started to meet opposition in the form of Guardians, who fought back against them time and time again.[13] The Fallen grew to resent the Guardians, seeing them as an obstacle that prevented them from claiming the "Great Machine", and believed they were dooming them and their people.[1] Eventually, the space below the Traveler turned into The City, as more and more people gathered below the Traveler, and thus walls were built to defend them.[13] As time wore on, the Fallen began to understand that if they wanted to take back what was theirs, they would need to do it with force. This was the start of the Eliksni siege.

Six Fronts

"Let them have the Great Machine. They deserve it."
Mithrax, the Forsaken.[14]

In an attempt to take the Traveler, the House of Devils staged a coordinated attacked on The City in a battle that would later be called Six Fronts. During the battle four orders of Titans protected the newly constructed walls of The City against six enemy approaches, and not a single front faltered.[15] The Devils faced off against many Guardians who would later become legends, such as Saint-14[16], Osiris[17], Zavala and The Iron Lords.[18]

Twilight Gap

"The Devil Kell Solkis... is dead. This war is over."
Saint-14.[19]
Guardians battling the Fallen

The Kell of Kings, manipulating the other Houses, pushed for a united effort against The City.[20] Kings, Devils and Winter stood together against The City, with the House of Wolves being the only major House unable to join because of The Reef stopping them en route.[1] The three Houses fought against The City and its Guardians in what would later be known as the Battle of Twilight Gap, with the Devils leading the charge.[21] The City managed to push back the united Fallen, with Lord Shaxx leading a counter attack that defeated the Houses.[22] At the end of the war, the legendary Titan Saint-14 led a bloody assault to dislodge the remaining Fallen that directly surrounded the City. In what would become forever known as a the "Crusade of Saint-14", the brave Exo fought against Solkis, Devil Kell, killing him with a headbutt and bringing the Fallen offensive to its final end.[23]

The Reef Wars

"I am Lord of Wolves. You are an empty thing with two dead souls. This is my House. These are my terms. Surrender and I will only take your ships."
Virixas, Kell of Wolves to Queen Mara Sov.[24]

The House of Wolves intended to join the Battle of Twilight Gap alongside the other houses, but were stopped at Ceres when the Reef intervened. Their Kell, Virixas was killed in the initial clash, along with a massive portion of the house, which would later be called The Scatter. This started a period of time known as The Reef Wars. During the course of the wars, Skolas, the Rabid rose to the Wolf Kellship.[25] He then turned his full attention towards The Reef, and the two forces clashed for many years. The wars ended when Variks, a member of the House of Judgment who lived among the Wolves, betrayed Skolas to the Reef resulting in his capture along with most of his House.[12] Variks went on to crown Queen Mara Sov of The Reef as the new Kell of Wolves, with many Wolves bending the knee to her.[26]

Engagements with Guardians

Weakening of the Houses

"The House of Wolves and the Awoken tore the Reef apart trying to get a tactical advantage. All the while, we were desperately trying to hold the Walls against the Devils, Kings, and Winter. It was one of the darkest chapters in the City’s history."
Commander Zavala.[27]

In the wake of Twilight Gap, the House of Devils was ruled by Riksis, Devil Archon. Riksis met a sudden and unexpected end at the hands of a newly risen Guardian, while attempting to track down a missing warp drive.[28] With the Devils Archon dead, this opened up the way for a fireteam of Guardians to attack the The Devils' Lair and destroy their Prime Servitor Sepiks Prime. With Sepiks' destruction, the Devils were now effectively leaderless.[29]

During a mission in the Hellmouth on The Moon, Guardians were caught in the middle of a House of Exile raid against the Hive. Leading the raid was Frigoris, Exiled Baron, who became a priority target due to his station in the Exiles, and was dispatched by the Guardian.[30]

The Vanguard received word that Wintership Simiks-Fel was on the surface of Venus, and began a mission to assassinate Draksis, Winter Kell of the House of Winter. Fighting through Draksis' Kell's Guard, a Guardian made their way onto the Fallen Ketch and faced Draksis in his throne room, killing him and beheading Winter's Leadership.[31] Afterward, perhaps as an attempt to replace Draksis, Winter enlisted Taniks, the Scarred to break into the Prison of Elders and retrieve Aksor, Archon Priest. However, a fireteam of Guardians quickly ended him and the Fallen which broke him out, leaving them leaderless.[32]

Later, the Hive general Omnigul would lead a fireteam of Guardians through House of Kings Territory in an attempt to stop them from hunting her. Phyksin, King Baron personally attempted to stop the Guardians, but was killed in the resulting battle.[33]

The Wolf Rebellion

"Skolas said, "I am Kell of Kells. All Houses shall burn. All will bow before the Wolf banner."
Variks, the Loyal.[34]

Initiated by the return of Skolas, now calling himself the Kell of Kells, the House of Wolves rebelled against the Awoken.[1] The Wolf Rebellion started with an assassination attempt on The Queen and a mass prison break from the Prison of Elders where most the the former Wolf nobility was being held.[35]The Queen opened the Reef to Guardians of the City, with the intent of recruiting them to put an end to the rebellion.[36] The Guardians tracked Skolas to Venus, but were unable to capture Skolas and he was able to gain a number of the Winters allegiance.[37]

Traveling to Earth, Skolas sought to gain the allegiance of the House of Devils and House of Kings. While he set loose the Silent Fang to kill off the Devils remaining leaders[38], he sent one of his Barons, Yavek to negotiate with the Kell of Kings. However, the Guardians intervened as they killed a large number of Silent Fang assassins and killed Yavek and two King Barons, Paskin and Vekis.[39] Skolas returned to Venus once more, where the Guardian encountered him attempting to wield stolen Vex tech in order to pull the House of Wolves through time, only to be subdued and captured.[40] On the order of the Queen, Skolas was sent to the Prison of Elders, where he was pitted against the same Guardians who captured him and was executed, effectively ending the Wolf Rebellion.[41]

The Taken War

"Taken will not rest. Will claim every house. Consume every banner. You must stand, Guardian, yes? Or all shall fall."
Variks, the Loyal.[42]

Every Fallen house was devastated by Oryx's arrival, with great numbers of Eliksni being Taken and made to serve Oryx. The House of Devils and House of Kings presence in the Cosmodrome diminished as their strongholds the Devil's Spire and King's Watch became liars for Shades of Oryx. Variks at some point was in negotiations with Grayris, Winter Baroness to leave her house, however she would succumb to Oryx and become his Taken Champion alongside Lhoks, Exile Baron, Irxori, Lost to Oryx and Keksis, the Betrayed. The Wolves also suffered a loss in the form of Driviks, the Chosen, which forced the Guardians to re-enter the Traitor's Ketch and eliminate the swarm of Taken.

As the Taken War progressed, the House of Winter managed to take advantage of the Reef's disorganization to break into the Prison of Elders and retrieve another Archon Priest. However the Taken on Venus attacked and scattered their forces, Taking the Archon in the process, turning him into Nixis, Hunger of Oryx. Guardians managed to destroy Nixis, ending Winter's second raid on the Prison as easily as the first.[43]

Also during this time, the House of Devils attacked the Warmind Rasputin's bunker, attempting to take control of the Warmind and its weapons. Rasputin send out a distress signal, causing a fireteam of Guardians to come to the Warmind's aid. The Guardians followed the Devils inside, and fought against S.A.B.E.R.-2, a massive Shank re-purposed by "rising Devil Archons" to crack into Rasputin's core. S.A.B.E.R.-2 was destroyed, and the Devils were forced to retreat.[44]

Wolves on Mars

"House Wolves tactics... bad tactics. Fight Cabal? (laughs) Could not find new Kell because there is no Kell. House Wolves follows a new god, a Servitor, a Prime. This is a pilgrimage, Guardian. And for faith, they will stop at nothing."
Variks, the Loyal.[45]

The House of Wolves emerged from hiding, rallying under Keldar, an Archon that had escaped the Reef Wars and Skolas' Rebellion. Keldar offered the Wolves a new god to worship, the rebuilt Orbiks Prime, the Wolves' previous god. Orbiks Prime attempted to reassemble the House on Mars, directing its servants to seize Cabal outposts already weakened by the Taken invasion.[46] However, thanks to intel provided by Variks, the Loyal, the Guardians hunted down Keldar and Orbiks, destroying the Prime Servitor and killing their Archon, leaving the Wolves broken and leaderless; this time, for good.[47]

SIVA Crisis

"Long have we wandered in the blind prison of flesh. Those old lives now a memory, transposed by another. The gift brings pain, yes, but godhood must come at a price."
Aksis, Archon Prime.[48]
The Ascension of the Devil Splicers

Under the leadership of a new Archon, Aksis, the House of Devils and their Splicer Sect attempts to find Golden Age technology bore fruit in the form of SIVA deep in a quarantined area of the Cosmodrome called The Plaguelands. The Splicer sect used SIVA to modify themselves, transforming themselves into cybernetic beings, with Aksis becoming wholly a machine.[49] The Devils attacked the Iron Temple, attempting to steal information about SIVA to further their understanding of it. They were stopped by a Guardian and Lord Saladin, the last Iron Lord.[50] The Guardian ventured deep into Splicer territory to the SIVA replication chamber called Site 6, destroying the source of the SIVA and cutting off the Splicers from their SIVA supply.[51]

Afterwards, Sepiks Perfected, their former Prime revived with SIVA, was tracked back to its lair, and was hunted down by a fireteam of Guardians. Sepiks was cornered, and was destroyed once more.[52] Another fireteam of Guardians was dispatched to stop a Splicer priest named Kovik who was experimenting on the Hive along with SIVA. The Guardians descended into his lair and killed Kovik, along with a Hive Ogre he was vivisecting.[53] Afterward, another fireteam stopped a Splicer attempt to keep Kovik's experiments alive by invading the Hellmouth and capture more Ogres to experiment on.[54]

With the Splicers backed into a corner, a larger fireteam attacked the Splicers lair directly. There they encountered Vosik, the Archpriest, second in command of the Splicer sect. They hunted him deep into the wall the Splicers had dug into and destroyed him. The guardians continued to explore the Splicer lair and discovered the Devils had found a facility not unlike Site-6 as well as Aksis, the Archon Prime of the Devils, lurking inside. Using SIVA against him, they managed to destroy Aksis, once again rendering the Devils leaderless.[55]

Withdrawal

"Thou shalt tell the Eliksni to tear off their banners. Thou shalt tell them that we must all surrender to each other. We must give up our rivalries, or we will not survive."
Craask, Kell of Kings.[56]

Eventually the Fallen House of Devils withdrew completely from the Cosmodrome, leaving behind piles of ceremonially burnt banners and armor. The other Fallen Houses—Winter, Exile, Wolves—appear to have done the same, withdrawing en masse everywhere and abandoning their former territories.[57]

Around this time, Prince Uldren Sov arranged a meeting with Kell of Kings in order to build a personal army of Fallen for his own purposes.[58]

Reappearance and Red War

"Skolas tried to unite the Fallen Houses but failed. Who would have thought that sheer desperation would succeed where he failed."
Ghost.[59]
Fallen united under the House of Dusk banner

After Dominus Ghaul occupied The Last City, a seemingly new faction of Fallen resurfaced within the Solar System, the House of Dusk. These Fallen sport hoods, purple robes and armor, along with new equipment not seen prior to their resurgence. From Ghost scans of artifacts and tactics, it appears that the House of Dusk is a merger of all the other Houses. Apparently, so many losses and the deaths of so many leaders forced the Fallen to unite out of sheer desperation. Even so, it is unknown who currently leads the House of Dusk as the identities of its Kell, Barons and Archons is also unknown.

The emergent House of Dusk found themselves in a war with the invading Red Legion forces, later engaging in dogfights with Red Legion fleets in a dispute of the Shard of the Traveler. In addition, House of Dusk troops are battling a guerrilla war with the surviving Guardians in the European Dead Zone, battling for supplies, while also battling the Vex on Nessus. They also follow the Vanguard's surviving fleet to Titan, hoping to scavenge from the fleet and the lost Golden Age facilities on the moon. Upon arriving, however, not only are they forced to fight the Vanguard's forces but also a newly discovered Hive brood that has infested the New Pacific Arcology. A three-way battle began between the Guardians, Fallen, and Hive for control of the facilities.

No Fallen communications have been detected from their old territories on the Moon, Mars, or Venus.

Despite the Guardians being preoccupied with the Red Legion and liberating the Last City, they didn't turn a blind eye to the Fallen's activities. After defeating Ghaul and driving the Red Legion from the City, Guardian forces began missions that started disrupting Fallen operations that led to the deaths of numerous Servitors, Captains, Mining Crews, Fallen Walkers, valuable Ether supplies and even an Archon Priest. Even so, the Vanguard still don't know who truly leads this new House.

Release of the Scorn

"Oh, of course the Prison of Elders was a collaboration between the Awoken and the Eliksni. Don't look so surprised.""
The Spider[60]
Prison Break of the Scorned Barons with Uldren Sov

A year after the Red War came to a close, a new Fallen faction emerged from the Reef's Prison of Elders, the mysterious undead Scorn, apparently released and led by Uldren Sov, brother to Queen Mara Sov, who went missing following the Battle of Saturn. The Guardian and Cayde-6 traveled to the Reef to investigate the unrest but were ambushed by Uldren and the leading seven Barons of the Scorn, along with their Archon, Fikrul, the Fanatic. Cayde was then beaten, his Ghost destroyed and then killed by Uldren in cold blood.[61]

Outraged by the death of the Hunter Vanguard, The Guardians, acting upon their own accord and unsanctioned by the Vanguard, return to the Reef to start the hunt for the Scorn and the rogue Awoken prince to avenge Cayde-6.

Upon the breakout of the Scorn, the House of Dusk also began to fight the Scorn, beginning a new civil war within the Eliksni race.

A Fallen mob was sought out in the Tangled Shore by Petra Venj and the Guardian, where their leader, The Spider, agreed to work with The City and Awoken to destroy the Scorn once and for all. The Spider provides information and bounties on the Scorn for the Guardian in return for taking out the Scorn's leaders and operations, thus allowing the Fallen mob boss to reestablish control and influence over the Tangled Shore.

Ultimately, Uldren plotted to find his sister, Mara Sov, using traces of both Light and Darkness to open a gateway within the Awoken Watchtower, with the Scorn aiding him. However, the Guardian began to disrupt the Scorn's operations in spreading chaos in the Reef. One-by-one, the Scorn Barons fell to the Guardian, leaving Fikrul and Uldren himself cornered at the Watchtower. The Guardian stormed the Watchtower which was corrupted with Taken forces, and battled with Fikrul. They succeed in defeating the Archon but upon delving deeper within the Watchtower, they find a monstrous creature that is revealed to be the one of the forces behind Uldren's actions, the Voice of Riven. The creature, disguised as Mara Sov, used him to gain its freedom and soon captures him.

As it turns out Riven, the last known of the wish-granting Ahamkara, became Taken after Oryx invaded the Reef but upon his defeat, appeared to serve a new master and aspired to break free of the Dreaming City. Appearing as Mara Sov to corrupt Uldren's mind into opening the gateway, Riven has a chance to emerge and corrupt the material world. Fortunately, the Guardian arrives and battles with the twisted creature. After a long struggle and despite the creature's strange powers, the Guardian succeeds in destroying the Taken Chimera. The creatures destruction also frees Uldren but leaves him weak and defenseless in the face of the Guardian and Petra Venj.

In the end, Uldren Sov, former disgraced prince of the Reef and murderer of Cayde-6, is executed, avenging Cayde's death and all those who perished during the Scorn's rampage in the Reef. While remnants of the weakened Scorn remain in the Tangled Shore, the Guardians continue their vigilance over the region, both to keep their bargain with the Spider and to make sure the Scorn no longer pose a threat again.

Though the Scorn was nothing more than a pawn to Riven, into opening the gateway within the Dreaming City, the Scorn remain active in their efforts in spreading chaos within the Reef. Over time, the Scorn's Archon, Fikrul, returns after his supposed death, swearing vengeance for the death's of his fellow Scorn Barons. The Guardians track Fikrul back to the Scorn's lair and battle with the twisted Archon once again. Despite his Dark Ether powers, Fikrul was defeated once again but he swears that he will return to have his revenge.

While the Taken have managed to deal more damage to the Fallen through the emergence of Chimera. Taken entities that appear to be former Fallen Servitors fused with living flesh.

Sociology

"Judgment, true Judgment, required hierarchy. And Eliksni hierarchy died with the fall of the Houses."
— Job Undone Lore
The Fallen, without their armor.

Biology

The Fallen are a hardy species, and can survive in a wide range of environments without heavy armor or complex modifications to their physiology.[62] Fallen have four arms, partable mandibles[63] and typically wear a helmet with a built-in respiration apparatus.[64] Respiration is assisted by spiracles. [65] Through means either natural or artificial, the Fallen can regrow their arms if removed from their body.[66] Their blood color is reddish purple.[67]

Fallen depend on a substance called Ether to survive, which only Servitors can produce. Servitors convert scavenged matter and energy, presented to them ritualistically by the Fallen, directly into ether via unknown processes.[68] While Servitors were revered in ancient times, they have now become a symbol of the degradation of Fallen society and their lost glory. Higher-ranking Fallen get a bigger ration of ether, and more ether allows Fallen to grow in size; this is why Captains are taller than Vandals or Dregs, and why Kells and Archons tower over other Fallen; the Kell of a House controls and distributes ether flow using their own personal Cipher.[69] When a Fallen is killed, a quantity of ether escapes its body and dissipates.[70]

The Scorn are very different physically from other Fallen, being "undead" Fallen resurrected many times through unknown means. Their exoskeletons bear bulbous masses, and many of them are of a sickly, pale coloration. They also are much more savage than the typical Fallen.[71]

Alphabet

"In a world without Kells, Dreg strength will breed nothing but chaos."
House of Rain proverb

In addition to Fallen glyphs, Bungie has released a number of images with examples of Fallen writing, including a number of unique letter combinations.[72][73][74]

Houses

"Why do you think the Houses are named the way they are? House Winter. Maybe it's geographic? House Kings, some kind of global ruling sect? Strange to think about how these terms have survived, their context completely removed."
— Ghost[2]

Fallen society is divided into a number of Houses, none of which are known to maintain friendly relations with one another,[75] save for the House of Judgment, which was meant to live among the other houses and keep the peace. Each House is ruled by a Kell, who acts as the political leader of a House and commands a Ketch.[5] Prime Servitors are exalted as gods among the Fallen, inspiring fanatical devotion from the House to which they belong and providing a steady supply of vital ether and new lesser Servitors. Archons serve as both high priests and chief engineers of a House, mediating between the Kell and the Prime Servitor in addition to overseeing maintenance of the House's machines. Houses require all three to be fully stable; without a Kell a House becomes prone to infighting, without an Archon a House's Prime Servitor is vulnerable to attack, and without a Prime Servitor a House cannot produce new Servitors for ether.[6] As such, Fallen do not take the loss of their leaders lightly. If any or all of these leaders were to be killed, then members of the House would panic and scatter, weakening the House to the point of being permanently broken.[76]

Below the upper echelon of House leadership are the Barons and Captains and the individual crews they command. Captains are Fallen who have managed to gather a following of a number of Vandals and Dregs, who serve as the Captain's crew, commanding respect through brute force. Most Captains swear fealty to a certain House, but some operate independently. A step above Captains in rank are the Barons, whose authority are second only to the Kells so they command their own Skiffs as well as their crews.[6]

The majority of Fallen Houses consist of Vandals and Dregs. Vandals serve as both seasoned infantry and skilled workers. They aspire to become Captains and one day lead crews of their own. Dregs are the lowest class in Fallen society. Docked of their lower pair of arms in a ritual of humiliation and obedience, Dregs zealously fill the roles of shock troops and menial laborers in crews. The life expectancy of a Dreg is notoriously short, but those few who survive to be promoted to Vandals are permitted to regrow their arms.[6]

  • Kell—the political leaders of Fallen Houses.
  • Prime Servitor— worshipped as machine gods that provide life sustaining Ether to the Houses.
  • Archon—high priests and field commanders that complete the triumvirate leadership of a Fallen House.
  • Baron—noble captains who lead their respective flotilla of Fallen Skiffs and Ketches. Have stronger shields and more health than regular Captains.

Fallen Houses

"House Winter, attack. House Devils, plot. House Kings, plan. House Wolves, circle. House Judgement...wait."
— Variks, the Loyal

Named Individuals and Mini-bosses

Fallen Leadership

Major Characters

Minor Characters

Mentioned Only

Fallen Lost To Taken

Organizations

Command Structure

Technology

Armament

Automata

Vehicles

  • Fallen Skiff- drop shuttle that are used to deploy Fallen and can teleport
  • Ketch- large interstellar starships that act as mobile bases for high ranking Fallen
  • Pike- light hovercraft primarily utilized as patrol vehicles
  • Siege Engine- heavy demolition platform twisted with Human and Fallen military technologies

Other

Trivia

  • Their mechanized vehicle units carry overtones of Japanese mecha, and their ships appear like rusted futuristic submarines.[78]
  • According to GameInformer, The Fallen cooperate with both Cabal and Vex forces, who are in fact enemies with one another as seen on Mars.[79] This has yet to be shown in-game, as the Fallen House of Winter is at war with the Vex on Venus, and the House of Wolves later came into conflict with the Cabal.
  • A T-shirt, featuring a Fallen Glyph with various examples of Fallen script in the background, was previously available in the Bungie Store prior to the game's launch. This shirt was also made available at PAX 2013 where its creator, Bungie graphic designer Elliot Gray, gave a little insight into the story behind its creation to a fan who asked him the meaning of the symbols. He indicated that he had used the names of several of the game's developers for the background, then pointed to one name in the corner and indicated that it translated into "Ondarius", which he stated was the name by which one of the Great Houses referred to themselves, although he didn't elaborate on which House it was.
  • The Fallen's history with the Traveler is very much similar to Humanity's, as the Traveler arrived and brought in a Golden Age for both, only for it to be taken away by the Darkness. However, unlike with the Fallen, the Traveler stayed and defended Humanity when the Darkness arrived. The Fallen are likely a prime example of what Humanity would have become if the Traveler not stayed and created the Ghosts to find and raise the Guardians.
  • Over the course of the Destiny series, from the base game back in 2014 to the present day, more and more Fallen characters have speaking roles, some even speaking English.
    • House of Wolves was the first to have both a speaking Fallen antagonist and ally.
    • Forsaken has the majority of Fallen antagonists speak English and a new ally that speaks English fluently.

Gallery

List of appearances

References

Template:Reflist

  1. ^ a b c d e Bungie (2015/5/19), Destiny: House of Wolves, Activision Blizzard, Grimoire: Ghost Fragment: Fallen 3
  2. ^ a b Destiny Game Wiki: Quest: House of Wolves
  3. ^ Game Informer: The Enemies of Destiny
  4. ^ Instagram - Destiny the Game
  5. ^ a b Bungie (2014/6/12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: The Fallen
  6. ^ a b c d Bungie (2014/9/9), Destiny: Activision Blizzard
  7. ^ https://heavy.com/games/2018/06/destiny-2-forsaken-interview-uldren-the-scorn-post-game-content/amp/?__twitter_impression=true
  8. ^ https://www.ishtar-collective.net/items/doom-of-chelchis
  9. ^ YouTube - Eliksni
  10. ^ Bungie (2016/4/12), Destiny: The Taken King Playstation 4, Activision Blizzard, "Silent Fang. Trained assassins, sheathed in technology of old. Once my people were capable of many things, great things. Now we use simple optics, toys for hatchlings, as weapons of war." - Variks, Talk to Petra
  11. ^ Bungie (2016/4/12), Destiny: The Taken King Playstation 4, Activision Blizzard, "Eliksni once ruled many stars. Now we fight for one not our own." —Variks, Last Battle
  12. ^ a b Bungie (2015/5/19), Destiny: House of Wolves, Activision Blizzard, Grimoire: Variks, the Loyal
  13. ^ a b Bungie (2016/4/15), Destiny, Activision Blizzard, Grimoire: Rezyl Azzir - Before These Walls
  14. ^ https://www.ishtar-collective.net/items/tangled-web-vest
  15. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Item Description: Mark of the Six Fronts
  16. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Grimoire: Osiris
  17. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Grimoire: Osiris
  18. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Grimoire: Iron Banner
  19. ^ https://www.destinypedia.com/Grimoire:Allies/Legends_%26_Mysteries#Legend:_Saint-14
  20. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: Paskin, King Baron
  21. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: House of Devils
  22. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Crucible Handler
  23. ^ Bungie (2016/4/15), Destiny, Activision Blizzard, Grimoire: Legend: Saint-14
  24. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: Ghost Fragment: Fallen 4
  25. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Item Description, Gone to Ground 3
  26. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: Wanted: Saviks, Queenbreaker
  27. ^ https://www.ishtar-collective.net/items/kell-rising
  28. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Restoration
  29. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Restoration
  30. ^ Bungie (2014-9-9), Destiny, Playstation 4, Activision Blizzard, Shrine of Oryx
  31. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard, Scourge of Winter
  32. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard, Winter's Run
  33. ^ Bungie (2014/12/9), Destiny: The Dark Below Playstation 4, Activision Blizzard, Will of Crota
  34. ^ Bungie (2015-5-19), Destiny: House of Wolves PlayStation 4, Activision Blizzard, A Kell Rising
  35. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: The Hunt for Skolas
  36. ^ Bungie (2015-5-19), Destiny: House of Wolves Playstation 4, Activision Blizzard
  37. ^ Bungie (2015-5-19), Destiny: House of Wolves PlayStation 4, Activision Blizzard, A Kell Rising
  38. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, The Silent Fang
  39. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, The Ruling House
  40. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: Queen's Ransom
  41. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: Skolas: Defeated
  42. ^ Bungie (2015-9-15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Lost to Light
  43. ^ Bungie (2015/9/15), Destiny: The Taken King Playstation 4, Activision Blizzard, Winter's Run
  44. ^ Bungie (2015/9/15), Destiny: The Taken King Playstation 4, Activision Blizzard, Fallen S.A.B.E.R.
  45. ^ https://www.ishtar-collective.net/transcripts/primes-path
  46. ^ Bungie (2015-9-15), Destiny: The Taken King PlayStation 4, Activision Blizzard, A New Den
  47. ^ Bungie (2015-9-15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Prime's Path
  48. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, Grimoire: Dormant SIVA: Fallen 3.0
  49. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, Grimoire: Aksis, Archon Prime
  50. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, King of the Mountain
  51. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, The Iron Tomb
  52. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, Sepiks Perfected
  53. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, The Wretched Eye
  54. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, The Abomination Heist
  55. ^ Bungie (2016-9-20), Destiny: Rise of Iron PlayStation 4, Activision Blizzard, Wrath of the Machine
  56. ^ https://www.ishtar-collective.net/entries/kings
  57. ^ Cite error: Invalid <ref> tag; no text was provided for refs named GFF6
  58. ^ Bungie (2017/28/3), Destiny: Age of Triumph Playstation 4, Activision Blizzard, Grimoire: Ghost Fragment: The Reef 4
  59. ^ https://www.ishtar-collective.net/transcripts/ghost-scan-the-rig-titan
  60. ^ https://www.ishtar-collective.net/items/wanted-downpour-captain
  61. ^ https://heavy.com/games/2018/06/destiny-2-forsaken-interview-uldren-the-scorn-post-game-content/amp/?__twitter_impression=true
  62. ^ Bungie : Fallen
  63. ^ Bungie (2015-5-19), Destiny: House of Wolves, Activision Blizzard, Grimoire: The Ruling House
  64. ^ Neogaf Forums
  65. ^ https://twitter.com/RoderickWeise/status/1016009091250991104
  66. ^ Bungie (2014/6/12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: Dreg
  67. ^ Imgur - Destiny maybe m-rating?(fallen has red blood)
  68. ^ Bungie (2014/9/9), Destiny: Activision Blizzard, Grimoire: Servitor
  69. ^ Bungie (2015/5/22), Destiny, Activision Blizzard: The Elder Cipher exotic weapon bounty
  70. ^ E3 2013 Destiny Gameplay Demo
  71. ^ https://heavy.com/games/2018/06/destiny-2-forsaken-interview-uldren-the-scorn-post-game-content/amp/?__twitter_impression=true
  72. ^ Do You Speak Bungie?
  73. ^ Bungie:Destiny - Our Enemies: The Fallen
  74. ^ Bungie Store: E3 Collection - Fallen T-Shirt, Mens
  75. ^ http://www.ausgamers.com/features/read/3321493
  76. ^ Bungie (2015-9-15), Destiny: The Taken King PlayStation 4, Activision Blizzard, Prime's Path
  77. ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: Grimoire:Enemies#Shock_Dagger
  78. ^ Game Informer January 2014, page 55
  79. ^ Game Informer January 2014, page 52