Forum:Judge (Fractures): Difference between revisions
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==Gameplay== | ==Gameplay== | ||
These Knights are large Knights that appear as rare spawns in Hive Missions. They have various abilities, these include the Darkness Barrier in which instead of summoning a single Wall of Darkness, they summon three to add better coverage from incoming fire. They also summon Clouds of Darkness, which were an ability exclusive to Hive [[Wizard]]s, and can lob [[Acolyte Grenade|Solar Mortar]] grenades. The Judges are also have an additional ability of being able to summon [[Vestige]]s on the ground, which will damage players who step on them and remain even after the Judge who created them has been killed. However unlike the [[Watcher of Crota|Watchers]] and [[Waker of Crota|Wakers]] these Vestiges will despawn after a long period of time (presumably about 10 minutes). They have variant that appears as an Ultra; this variant can also slam its fist into the ground. They otherwise act just like their basic counterpart dependant on their weapons; if they have an axe for example they will act more like a Darkblade lumbering towards you and enter Berserk mode when | These Knights are large Knights that appear as rare spawns in Hive Missions. They have various abilities, these include the Darkness Barrier in which instead of summoning a single Wall of Darkness, they summon three to add better coverage from incoming fire. They also summon Clouds of Darkness, which were an ability exclusive to Hive [[Wizard]]s, and can lob [[Acolyte Grenade|Solar Mortar]] grenades. The Judges are also have an additional ability of being able to summon [[Vestige]]s on the ground, which will damage players who step on them and remain even after the Judge who created them has been killed. However unlike the [[Watcher of Crota|Watchers]] and [[Waker of Crota|Wakers]] these Vestiges will despawn after a long period of time (presumably about 10 minutes). They have variant that appears as an Ultra; this variant can also slam its fist into the ground. They otherwise act just like their basic counterpart dependant on their weapons; if they have an axe for example they will act more like a Darkblade lumbering towards you and enter Berserk mode when helmet lost. | ||
[[Category:Enemy fan fiction]] | [[Category:Enemy fan fiction]] | ||
[[Category:Ally fan fiction]] | [[Category:Ally fan fiction]] | ||
[[Category:Hive fan fiction]] | [[Category:Hive fan fiction]] |
Latest revision as of 17:07, November 25, 2024
Forums: Index → Fan Fiction → Judge (Fractures) |
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Shrine of Oryx (HS) Will of Crota (SC) The Dreadnaught (BO) Lost to Light (HS) Regicide (BO) Dread Patrol (BO) Summoner's Circle (BO) |
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War Judge | |
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Foresworn Judge | |
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TBD |
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Lucent Judge | |
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High Durability |
Judges are a large and powerful variant of Hive Knights, are a random spawn in missions involving the Hive.
Gameplay[edit]
These Knights are large Knights that appear as rare spawns in Hive Missions. They have various abilities, these include the Darkness Barrier in which instead of summoning a single Wall of Darkness, they summon three to add better coverage from incoming fire. They also summon Clouds of Darkness, which were an ability exclusive to Hive Wizards, and can lob Solar Mortar grenades. The Judges are also have an additional ability of being able to summon Vestiges on the ground, which will damage players who step on them and remain even after the Judge who created them has been killed. However unlike the Watchers and Wakers these Vestiges will despawn after a long period of time (presumably about 10 minutes). They have variant that appears as an Ultra; this variant can also slam its fist into the ground. They otherwise act just like their basic counterpart dependant on their weapons; if they have an axe for example they will act more like a Darkblade lumbering towards you and enter Berserk mode when helmet lost.