Better Devils: Difference between revisions
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|manufacturer=[[Nadir]] | |manufacturer=[[Nadir]] | ||
|style=City | |style=City | ||
|class=[[ | |class=[[Legendary]] | ||
|type=[[Hand Cannon]] | |type=[[Hand Cannon]] | ||
|frame=Adaptive | |frame=Adaptive | ||
|level= | |level= | ||
|accuracy= | |accuracy= | ||
|impact= | |impact=84 | ||
|stability= | |stability=42 | ||
|handling= | |handling=40 | ||
|reload=40 | |||
|aim=75 | |||
|inventory=50 | |||
|zoom=14 | |||
|magazine= 12 | |magazine= 12 | ||
|magazine=10 | |||
|airborne=10 | |||
|recoil=88 | |||
|feed=Clip | |feed=Clip | ||
|ammo=Primary | |ammo=Primary | ||
|mode= Semi-Automatic | |mode= Semi-Automatic | ||
|rate= 140 RPM | |rate= 140 RPM | ||
|damage= {{Icon|Strand}} [[Strand]] <Br> {{icon|Kinetic}} Kinetic | |damage= {{Icon|Strand}} [[Strand]] {{C|Echoes}}<Br> {{icon|Kinetic}} Kinetic | ||
|range= | |range=40 | ||
|service= [[Guardian]]s | |service= [[Guardian]]s | ||
|affiliation= [[Crucible]] | |affiliation= [[Crucible]] |
Revision as of 08:14, August 12, 2024
Better Devils | |
---|---|
Production overview | |
Manufacturer: |
|
Style: |
City |
Rarity class: |
|
Weapon type: |
|
Intrinsic frame: |
Adaptive |
Min-max impact: |
84 |
Min-max stability: |
42 |
Min-max handling: |
40 |
Min-max reload speed: |
40 |
Min-max magazine: |
10 |
Specifications | |
Feed system: |
Clip |
Ammunition type: |
Primary |
Fire mode: |
Semi-Automatic |
140 RPM | |
Damage: |
Strand (Echoes) |
Effective range: |
40 |
Hidden stats | |
Aim assistance: |
75 |
Inventory size: |
50 |
Zoom: |
14 |
Recoil: |
88 |
Airborne effectiveness: |
10 |
Service history | |
In service: |
|
Affiliation: |
|
- "Angels can't help you here."
- — In-game description
Better Devils is a Legendary Hand Cannon that can be dropped when completing a match in the Crucible. It could also be obtained from Lord Shaxx when turning in Crucible Tokens.
Gameplay
This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns.
Year 1 weapon perks
Intrinsic
- Adaptive Frame: A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Extended Mag: This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 2 weapon perks
Intrinsic
- Adaptive Frame A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Trueshot HCS: Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed.
- Hitmark HCS: Accurate Hand Cannon sight. Slightly increases range.
- Crossfire HCS: Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Accurized Rounds: This weapon can fire longer distances. Increases range.
- Drop Mag: Magazine drops on reload, wasting ammunition but greatly increasing reload speed.
- Appended Mag: This weapon's magazine is built for higher capacity. Increases magazine size.
- Tactical Mag: This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size.
- Extended Mag: This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Steady Rounds: This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range.
- Alloy Mag: Faster reload when the magazine is empty.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
- Outlaw: Precision kills greatly decrease reload time.
- Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
- Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
- Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.
- Triple Tap: Rapidly landing precision hits will return one round to the magazine.
- Snapshot: Faster time to aim down sights.
Column Four:
- Timed Payload: Projectiles attached to enemies explode after a short delay.
- Kill Clip: Reloading after a kill grants increased damage.
- Field Prep: Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
- Hip-Fire Grip: Ergonomic grips that increase accuracy and stability when firing from the hip.
- Zen Moment: Causing damage with this weapon increases stability.
- Opening shot: Improved accuracy and range on the opening shot of an attack.
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 7 weapon perks
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smallbore | Flared Magwell | Pugilist | Deconstruct | One Quiet Moment | |||||||||||
Polygonal Rifling | Alloy Magazine | Demolitionist | Adrenaline Junkie | Nadir Focus | |||||||||||
Hammer-Forged Rifling | Steady Rounds | Air Trigger | Swashbuckler | ||||||||||||
Full Bore | Extended Mag | Reconstruction | One for All | ||||||||||||
Fluted Barrel | Tactical Mag | Rapid Hit | Opening Shot | ||||||||||||
Extended Barrel | Appended Mag | Rangefinder | Kill Clip | ||||||||||||
Corkscrew Rifling | Accurized Rounds | Moving Target | Explosive Payload | ||||||||||||
Chambered Compensator | Perpetual Motion | Zen Moment | |||||||||||||
Arrowhead Brake | Slice | Hatchling | |||||||||||||
Perfect Float | Frenzy | ||||||||||||||
Slickdraw | Gutshot Straight | ||||||||||||||
Enlightened Action | Elemental Capacitor |
List of appearances
- Destiny 2 (First appearance)