Husk: Difference between revisions

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*[[Bound Husk]] - Husks protected by the power of the Witness
*[[Bound Husk]] - Husks protected by the power of the Witness
*[[Carnage Husk]] - [[Elite]]
*[[Carnage Husk]] - [[Elite]]
*[[Tormented Husk]] - [[Major]]
;Specific Variants
;Specific Variants
*[[Tempest's Beloved]]
*[[Tempest's Beloved]]
*[[Tormented Husk]]
*[[Soul of Malice]]
*[[Soul of Malice]]



Revision as of 23:55, October 22, 2024

Husk
HuskInfobox.jpg
Biographical information

Faction:

The Dread

Purpose:

Melee specialist

Combat information

Weapon(s):

Solar Husk Blades
Solar Vicious Dissonance

Abilities:

Rapid Movement
Release Geist

 

Husks are one of the units that make up the troops of the Dread.

Gameplay

Husks are fast-moving, melee-focused enemies that prioritize overwhelming the player with their speed, area-denying grenades and their special ability to unleash a seeking projectile, called a Geist, upon non-critical hit deaths that explode upon impact, dealing moderate amounts of damage. They often spawn in groups of three or more, rarely as a single Husk with no other enemies around, or with other enemies but as its only kind there. Husks have a large weak spot on their chest, if killed by a final blow to this area, it will die without spawning its Geist.

Variants

Common Variants
Specific Variants

Trivia

  • Husks bear a resemblance both to the Hive (e.g. both have three eyes) and to the Caretaker, an entity created by Rhulk by implanting a Worm larva within a Scorn. While it is never explicitly stated in-game, Husks may be derived from either Hive or Scorn.

Gallery

List of appearances

References