Husk: Difference between revisions

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{{Dread infobox
{{Dread infobox
|image= [[File:HuskIngame.jpg|300px]]
|image= [[File:HuskInfobox.jpg|300px]]
|name= Husk
|name= Husk
|faction= [[The Dread]]
|faction= [[The Dread]]
|class=
|rank=
|purpose= Melee specialist
|purpose= Melee specialist
|gender=
|height=
|weight=
|mission=
|weapon(s)= {{icon|Solar}} [[Husk Blades]] <br> {{icon|Solar}} [[Vicious Dissonance]]
|weapon(s)= {{icon|Solar}} [[Husk Blades]] <br> {{icon|Solar}} [[Vicious Dissonance]]
|abilities= Rapid Movement <br> Release [[Geist (Dread)|Geist]]
|abilities= Rapid Movement <br> Release [[Geist (Dread)|Geist]]

Revision as of 10:33, October 2, 2024

Husk
HuskInfobox.jpg
Biographical information

Faction:

The Dread

Purpose:

Melee specialist

Combat information

Weapon(s):

Solar Husk Blades
Solar Vicious Dissonance

Abilities:

Rapid Movement
Release Geist

 

Husks are one of the units that make up the troops of the Dread.

Gameplay

Husks are fast-moving, melee-focused enemies that prioritize overwhelming the player with their speed, area-denying grenades and their special ability to unleash a seeking projectile, called a Geist, upon non-critical hit deaths that explode upon impact, dealing moderate amounts of damage. They often spawn in groups of three or more, rarely as a single Husk with no other enemies around, or with other enemies but as its only kind there. Husks have a large weak spot on their chest, if killed by a final blow to this area, it will die without spawning its Geist.

Variants

Common Variants
Specific Variants

Trivia

  • Husks bear a resemblance both to the Hive (e.g. both have three eyes) and to the Caretaker, an entity created by Rhulk by implanting a Worm larva within a Scorn. While it is never explicitly stated in-game, Husks may be derived from either Hive or Scorn.

Gallery

Appearance

References