Warlock: Difference between revisions
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|name=Warlock | |name=Warlock | ||
|othernames= | |othernames= | ||
|image=[[File: | |image=[[File:Grimoire Warlock.jpg|325px]] | ||
|variant= [[Human]] <br> [[Awoken]] <br> [[Exo]] | |variant= [[Human]] <br> [[Awoken]] <br> [[Exo]] | ||
|focalworld(s)= [[Solar System]] | |focalworld(s)= [[Solar System]] | ||
Line 17: | Line 17: | ||
==Overview== | ==Overview== | ||
{{quote|Warlocks may be thinkers, but most I know can hold their own.|[[Lord Shaxx]]}} | {{quote|Warlocks may be thinkers, but most I know can hold their own.|[[Lord Shaxx]]}} | ||
Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''', ''Transcript of the official English version of the cards'']</ref> and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha | Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''', ''Transcript of the official English version of the cards'']</ref> and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Class: Warlock|Warlock]]''</ref> They search the frontier to find a means to defeat the [[Darkness]] once and for all.<ref name="Planetview">[https://www.destinyplanetview.com/en/home '''Destiny Planet View''']</ref> | ||
Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, [[Toland, the Shattered]] and [[Osiris]], were exiled for studying the [[Hive]] and [[Vex]] too closely. There also exists an order of warlocks called the [[Thanatonaut]]s, who take advantage of [[Guardian]]s ability to resurrect themselves to receive visions every time they die.<ref>'''Bungie (2014-9-9)''', ''Destiny | Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, [[Toland, the Shattered]] and [[Osiris]], were exiled for studying the [[Hive]] and [[Vex]] too closely. There also exists an order of warlocks called the [[Thanatonaut]]s, who take advantage of [[Guardian]]s ability to resurrect themselves to receive visions every time they die.<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Guardian#Ghost Fragment: Exo 2|Ghost Fragment: Exo 2]]''</ref> | ||
==Class description== | ==Class description== | ||
Line 25: | Line 25: | ||
==Abilities== | ==Abilities== | ||
All Guardians have certain abilities, many of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it]</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref> | All Guardians have certain abilities, many of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it'']</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref> | ||
===Subclasses=== | ===Subclasses=== | ||
Line 36: | Line 36: | ||
***'''Energy Drain''': A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade. | ***'''Energy Drain''': A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade. | ||
***'''Pocket Singularity''': A melee attack that launch an unstable ball of Void energy that causes targets to become volatile. | ***'''Pocket Singularity''': A melee attack that launch an unstable ball of Void energy that causes targets to become volatile. | ||
**'''Class Abilities''': Healing Rift, Empowering Rift | |||
**'''Jump''': Glide; Blink | **'''Jump''': Glide; Blink | ||
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***'''Chain Lightning''': A melee that jolts targets and chains lightning. | ***'''Chain Lightning''': A melee that jolts targets and chains lightning. | ||
***'''Ball Lightning''': A melee that launches an Arc projectile forward. | ***'''Ball Lightning''': A melee that launches an Arc projectile forward. | ||
**'''Class Abilities''': Healing Rift, Empowering Rift | |||
**'''Jump''': Glide | **'''Jump''': Glide | ||
Line 67: | Line 69: | ||
***'''Celestial Fire''': A melee that sends out a spiral of Solar energy. | ***'''Celestial Fire''': A melee that sends out a spiral of Solar energy. | ||
***'''Incinerator Snap''': A melee that sends out a wave of exploding sparks. | ***'''Incinerator Snap''': A melee that sends out a wave of exploding sparks. | ||
**'''Class Abilities''': Healing Rift, Empowering Rift, Phoenix Dive | |||
**'''Jump''': Glide | **'''Jump''': Glide | ||
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**'''Melee''': | **'''Melee''': | ||
***'''Penumbral Blast''': Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent | ***'''Penumbral Blast''': Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent | ||
**'''Class Abilities''': Healing Rift, Empowering Rift | |||
**'''Jump''': Glide | **'''Jump''': Glide | ||
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**'''Melee''': | **'''Melee''': | ||
***'''Arcane Needle''': Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks. | ***'''Arcane Needle''': Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks. | ||
**'''Class Abilities''': Healing Rift, Empowering Rift | |||
**'''Jump''': Glide | **'''Jump''': Glide | ||
*'''[[Prismatic Warlock]]''': ''"Truth lies in the seams between Light and Darkness."'' A [[Prismatic]] subclass that mixes some of the abilities from all subclasses. First made available in [[The Final Shape]]. | |||
**'''Super''': | |||
***'''Nova Bomb: Cataclysm''' | |||
***'''Song of Flame''' | |||
***'''Stormtrance''' | |||
***'''Winter's Wrath''' | |||
***'''Needlestorm''' | |||
**'''Melee''': | |||
***'''Pocket Singularity''' | |||
***'''Incinerator Snap''' | |||
***'''Chain Lightning''' | |||
***'''Penumbral Blast''' | |||
***'''Arcane Needle''' | |||
**'''Grenades''': Vortex Grenade, Healing Grenade, Storm Grenade, Coldsnap Grenade, Threadling Grenade | |||
**'''Class Abilities''': Healing Rift, Empowering Rift, Phoenix Dive | |||
**'''Jump''': Glide, Blink | |||
==Warlock orders== | ==Warlock orders== | ||
*[[Praxic | *[[Praxic Order]] | ||
*[[Thanatonaut]]s | *[[Thanatonaut]]s | ||
*[[Gensym Scribes]] | *[[Gensym Scribes]] | ||
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==Known Warlocks== | ==Known Warlocks== | ||
===In-game=== | ===In-game=== | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- | |- | ||
!width="75"| !!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !! width="75"|Status !! width="225"|Character information | !width="75"| !!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !! width="75"|Status !! width="225"|Character information | ||
Line 115: | Line 138: | ||
*Currently explores Hive nether-realms after the destruction of his physical body. | *Currently explores Hive nether-realms after the destruction of his physical body. | ||
|- | |- | ||
| [[File:Asher Mir.jpg|150px]] || [[Asher Mir]]|| [[Gensym Scribes]] || Member || Unknown|| | | [[File:Asher Mir.jpg|150px]] || [[Asher Mir]]|| [[Gensym Scribes]] || Member || Unknown || | ||
*Friend to [[Eris Morn]]. | *Friend to [[Eris Morn]]. | ||
*Forcibly modified by the [[Vex]] during an expedition on [[Io]]. | *Forcibly modified by the [[Vex]] during an expedition on [[Io]]. | ||
* | *Intergrated himself into the [[Vex Network]] after the [[Black Fleet]] took Io. | ||
*Managed to fully simulate [[The Veil]] a week after [[The Witness]] communed with it, but at the cost of his transformation being unstoppable. | |||
|- | |- | ||
| || [[Taeko-3]]|| [[Praxic Order]] || Member || Deceased || | | || [[Taeko-3]]|| [[Praxic Order]] || Member || Deceased || | ||
Line 128: | Line 152: | ||
* Got lost in time during the earliest known raid on the [[Vault of Glass (location)|Vault of Glass]]. | * Got lost in time during the earliest known raid on the [[Vault of Glass (location)|Vault of Glass]]. | ||
|- | |- | ||
| | | [[File:Grimoire Tyra Karn.jpg|150px]] || [[Tyra Karn]] || [[Cryptarch]] || Member || Alive || | ||
*Archivist for the [[Iron Lords]] | *Archivist for the [[Iron Lords]] | ||
|- | |- | ||
Line 134: | Line 158: | ||
===Mentioned=== | ===Mentioned=== | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- | |- | ||
!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !! width="75"|Status !! width="225"|Character information | !width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !! width="75"|Status !! width="225"|Character information | ||
Line 306: | Line 330: | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
*''[[Destiny: Fall of Osiris]]'' | *''[[Destiny: Fall of Osiris]]'' | ||
*''[[Hidden Dossier]]'' {{Mo}} | *''[[The Hidden Dossier]]'' {{Mo}} | ||
*''[[Bitter]]'' {{Mo}} | |||
==References== | ==References== | ||
Line 313: | Line 338: | ||
{{Classes}} | {{Classes}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Allies]] |
Latest revision as of 08:30, November 14, 2024
- "What does it mean to be a Warlock? Power. Only Warlocks understand true power."
- — Ikora Rey
Warlock | |
---|---|
Overview | |
Focal world(s): |
|
Average height: |
Various |
Average weight: |
Various |
Distinctions: |
More emphasized usage of Light powers |
Average lifespan: |
Immortal |
Notable group(s): |
|
Notable individual(s): |
Ikora Rey |
Warlocks are a class of Guardian who are best described as "warrior-scholars,"[1]. They utilize their Traveler-given powers for both attack and defense. Warlocks specialize in ranged melee attacks and cast elemental spells to eliminate their enemies. They are also adept at offering support to fellow Guardians and fireteam members, by healing them and enhancing the strength of their weapons, and are just as comfortable fighting from mid-air as on the ground.
Overview[edit]
- "Warlocks may be thinkers, but most I know can hold their own."
- — Lord Shaxx
Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,[2] and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.[3] They search the frontier to find a means to defeat the Darkness once and for all.[4]
Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, Toland, the Shattered and Osiris, were exiled for studying the Hive and Vex too closely. There also exists an order of warlocks called the Thanatonauts, who take advantage of Guardians ability to resurrect themselves to receive visions every time they die.[5]
Class description[edit]
- "Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age."
- — Class description
Abilities[edit]
All Guardians have certain abilities, many of which are granted by the Traveler, others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.[6][7] All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.[8][9]
Subclasses[edit]
- Voidwalker: "From the smallest atoms bloom the greatest explosions." A heavy-damage Void subclass with an emphasis on recovering health and ability energy.
- Super:
- Nova Bomb: Channel some of the Traveler's mysterious forces and unleash them in an explosive, large area-of-effect attack. When used, the user jumps and releases a large Void Light blast from one of their hands.[7]
- Nova Warp: Teleport around the battlefield and unleash a Void explosion that causes targets to become volatile when fully charged.
- Grenades: Vortex Grenade, Scatter Grenade, Axion Bolt, Void Spike, Voidwall Grenade, Magnetic Grenade, Suppressor Grenade
- Melee:
- Energy Drain: A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
- Pocket Singularity: A melee attack that launch an unstable ball of Void energy that causes targets to become volatile.
- Class Abilities: Healing Rift, Empowering Rift
- Jump: Glide; Blink
- Super:
- Sunsinger: "There are flames that even the Darkness cannot extinguish." A support-focused Solar subclass for buffing yourself and your fireteam. Unlocked at level 15[10].
- Super:
- Radiance: Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. This Super ability will create an aura around the player, charging their grenade and melee attacks much faster, and can be upgrade to either share the effect to allies in your aura, reduce incoming damage, or create a phoenix-like effect where it can be used whilst dead, bringing you back to life while shortening the overall usage time.
- Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade
- Melee:
- Scorch: A powerful melee that ignites enemies, causing damage over time.
- Jump: Glide
- Super:
- Stormcaller—"Harmony within, hurricane without." A crowd-control subclass fueled by Arc Light. Available in The Taken King and Destiny 2.[11]
- Super:
- Stormtrance: Chain Arc Lightning from your hands.
- Chaos Reach: Unleash a beam of Arc energy that jolts targets.
- Grenades: Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade
- Melee:
- Thunderstrike: Deliver an electrocuting Arc melee strike at extended range.
- Chain Lightning: A melee that jolts targets and chains lightning.
- Ball Lightning: A melee that launches an Arc projectile forward.
- Class Abilities: Healing Rift, Empowering Rift
- Jump: Glide
- Super:
- Dawnblade: "Spread your wings and set the sky ablaze." A Solar-powered aerial offensive subclass with an emphasis on mobility and damage-dealing. Available exclusively in Destiny 2.
- Super:
- Daybreak: Charge a sword with Solar Light and fly into the air using wings of pure fire. The sword can be used to project blasts of flame at enemies.
- Well of Radiance: Thrust your Sword into the ground and make you and nearby allies radiant.
- Song of Flame: Make you and nearby allies radiant, reduce ability cooldowns, and grant your Solar weapons scorch.
- Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade, Tripmine Grenade, Healing Grenade, Swarm Grenade, Incendiary Grenade, Thermite Grenade
- Melee:
- Energy Palm: Deliver a scorching Solar strike to opponents.
- Celestial Fire: A melee that sends out a spiral of Solar energy.
- Incinerator Snap: A melee that sends out a wave of exploding sparks.
- Class Abilities: Healing Rift, Empowering Rift, Phoenix Dive
- Jump: Glide
- Super:
- Shadebinder: "Reality is chaotic and unruly; bind it and bring order" A Stasis subclass that focuses on freezing and shattering opponents and turning the tide of battle in your favor- Available exclusively in Destiny 2; added in the Beyond Light expansion.
- Super:
- Winter's Wrath: Summon a Stasis staff and cast out a barrage of shards that freeze enemies and cast out a wave that shatters them.
- Grenades: Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
- Melee:
- Penumbral Blast: Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent
- Class Abilities: Healing Rift, Empowering Rift
- Jump: Glide
- Super:
- Broodweaver: "From the confines of your mind, reality bends, and fate you bind." A Strand subclass that focuses on summoning Threadlings to assist you in battle- Available exclusively in Destiny 2; added in the Lightfall expansion.
- Super:
- Needlestorm: Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
- Grenades: Grapple, Threadling Grenade, Shackle Grenade
- Melee:
- Arcane Needle: Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
- Class Abilities: Healing Rift, Empowering Rift
- Jump: Glide
- Super:
- Prismatic Warlock: "Truth lies in the seams between Light and Darkness." A Prismatic subclass that mixes some of the abilities from all subclasses. First made available in The Final Shape.
- Super:
- Nova Bomb: Cataclysm
- Song of Flame
- Stormtrance
- Winter's Wrath
- Needlestorm
- Melee:
- Pocket Singularity
- Incinerator Snap
- Chain Lightning
- Penumbral Blast
- Arcane Needle
- Grenades: Vortex Grenade, Healing Grenade, Storm Grenade, Coldsnap Grenade, Threadling Grenade
- Class Abilities: Healing Rift, Empowering Rift, Phoenix Dive
- Jump: Glide, Blink
- Super:
Warlock orders[edit]
- Praxic Order
- Thanatonauts
- Gensym Scribes
- Cryptochron (Disbanded)
Known Warlocks[edit]
In-game[edit]
Name | Order/faction/Group | Rank | Status | Character information | |
---|---|---|---|---|---|
Ikora Rey | Vanguard | Warlock Vanguard Representative | Alive |
| |
Osiris | Cult of Osiris | Vanguard Commander (previously) | Alive |
| |
Toland, the Shattered | Thanatonauts | Alive | |||
Asher Mir | Gensym Scribes | Member | Unknown |
| |
Taeko-3 | Praxic Order | Member | Deceased |
| |
Praedyth | Kabr's Fireteam | Member | Deceased, but alive in another timeline |
| |
Tyra Karn | Cryptarch | Member | Alive |
|
Mentioned[edit]
Name | Order/faction/Group | Rank | Status | Character information |
---|---|---|---|---|
Albios | Vanguard | Guardian | Deceased |
|
Alemyr | N/A | |||
Aunor Mahal | Praxic Order | Active member | Alive |
|
Auren Velt | ||||
Colovance | Iron Wolves | Member | Deceased |
|
Druis | Vanguard | Guardian | Alive |
|
Enina | Vanguard | Guardian | Alive | |
Eremac | Cult of Osiris | Member |
| |
Eriana-3 | Praxic Order | Member | Deceased |
|
Lord Felwinter | Iron Lords | Member | Deceased |
|
Fenchurch Everis | Eververse Trading Company | Guardian | Alive |
|
Gallida Tuyet | Vanguard | Guardian | Deceased |
|
Harper | Thanatonauts | Guardian | Alive | |
Hungren-3 | ||||
Leanna | Cult of Osiris | Member |
| |
Lyssa, the Lighthearted | Holborn's Host | Guardian |
| |
Jana-14 | Vanguard | Guardian | Alive |
|
Jorin Nal | Guardian |
| ||
Kalumet Ziv | Vanguard | Guardian | Deceased |
|
Kanmu | Vanguard | Guardian | Deceased |
|
Marlenx-3 | Vanguard | Guardian | ||
Marin Oru | Vanguard | Guardian | Deceased |
|
Mendawasey | Vanguard | Guardian | Alive |
|
Moss-2 | Vanguard | Guardian | Alive | |
Nadya | Vanguard | Guardian | Alive |
|
Nayyir Gimenez | ||||
Nethe Pav | Vanguard | Guardian | Deceased |
|
Nirwen | Iron Wolves | Member | Deceased | |
Pujari | Thanatonauts |
| ||
Rana Untu | Vanguard | Guardian | ||
Rekkana | Kentarch 3 | Member | N/A |
|
Satomi | Thanatonauts |
| ||
Serrano | Vanguard | Guardian | Deceased | |
Shayura | Vanguard | Guardian | Alive |
|
Lady Skorri | Iron Lords | Member | Deceased |
|
Sola Scath | Alive |
| ||
The Stoic | Vanguard | Guardian |
| |
Lord Timur | Iron Lords | Member | Deceased |
|
Tinasha-3 | Iron Wolves | Member | Deceased | |
Trihn | Alive |
| ||
Ulan-Tan | Symmetry | Founder | Deceased |
|
Wen Jie | Vanguard | Guardian | Unknown |
|
Trivia[edit]
- The visual design for Warlocks was drawn from a range of sources, including wizards and World War I soldiers.[1]
- During the E3 2013 Destiny reveal the spokesmen for Bungie's design team said that the Warlock's powers was based around The Matrix's protagonist Neo's abilities.
- Additional Warlock abilities were hinted at, both in concept art (such as shields and flame generation), and in interviews (such as team rez and buff abilities).[12]
Gallery[edit]
A Warlock (left) in The Law Of The Jungle live action trailer.
Screenshot of the Warlock's Solar Flare grenade ability.
Concept art of a Warlock using an unknown flamelike ability to incinerate a group of Hive.
A Warlock using Hunter's knife against a Fallen Dreg.
A Warlock fighting on the Moon.
List of appearances[edit]
- The Law Of The Jungle (First appearance)
- Destiny
- Destiny 2
- Destiny: Fall of Osiris
- The Hidden Dossier (Mentioned only)
- Bitter (Mentioned only)
References[edit]
- ^ a b Polygon: Bungie outlines ambitions for Destiny's extensive character customization
- ^ Destiny.bungie.org, Transcript of the official English version of the cards
- ^ Bungie (2014-6-12), Destiny: Alpha, Grimoire: Warlock
- ^ Destiny Planet View
- ^ Bungie (2014-9-9), Destiny, Grimoire: Ghost Fragment: Exo 2
- ^ Destructoid: Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it
- ^ a b Destiny Players: Warlock controls
- ^ MMORPG: Delving Into Bungie's Vision
- ^ Bungie.net: The Mail Sack of Your Dreams
- ^ If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started
- ^ Bungie.net: The Taken King: Stormcaller
- ^ IGN, Bungie co-founder Destiny creator on Halo's greatest tragedy
|