Heavy Shank: Difference between revisions

From Destinypedia, the Destiny wiki

mNo edit summary
 
(70 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{New content|Destiny 2}}
{{about|the general [[Fallen]] [[Shank]] enemy|the [[House of Salvation]] variant|Heavy Shank, House Salvation}}
{{stub}}
{{Fallen infobox
{{Fallen infobox
|image= [[File:Heavy-Shank.png|300px]]
|image= [[File:RHS1.jpg|300px]]
|name= Heavy Shank
|name= Heavy Shank
|species= [[Fallen]]
|species= [[Fallen]]
|type= [[Shank]]
|type= [[Shank]]
|house= [[House of Dusk]]
|house= [[Devil Splicers]] <br> [[House of Devils]] <br> [[House of Dusk]] <br> [[House of Rain]] <br> [[House of Salvation]] <br> [[Kell's Scourge]]
|gender=
|weapon(s)= {{icon|Void}} Shank Turrets
|rank= Elite Drone
|abilities= High Durability <br> Midair Levitation <br> {{icon|Solar}} [[Absorption Shield]] {{C|high difficulty}}
|mission= [[Exodus Crash]] <br> [[Carrion Pit]]
|height=
|weight=
|weapon(s)= [[Void]] Shank Turrets
|abilities= High Durability <br> Midair Levitation
}}
}}


'''Heavy Shanks''' are a unique [[Shank]] variant employed exclusively by the [[House of Dusk]]. They can also be seen accompanying [[Brandaks Prime]] in the Shard of the Traveler subclass quest.  
'''Heavy Shanks''' are a [[Shank]] variant belonging to the [[Fallen]].
 
==History==
Heavy Shanks were first created by the rising [[Archons]] of the [[House of Devils]] from Cosmodrome debris and cannibalised [[Servitor]] parts to infiltrate the vault of the [[Warmind]] [[Rasputin]] during the [[Taken War]].<ref>'''Bungie (2015/9/15)''', ''[[Destiny]], [[The Taken King]], [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#S.A.B.E.R.-2|S.A.B.E.R.-2]]''</ref>
 
A year later, amidst the [[SIVA Crisis]], the [[Devil Splicers]] created a variant called [[Voltage Eater]]s to defend [[Vosik, the Archpriest]] in their [[Wrath of the Machine|lair]].<ref>'''Bungie (2016/9/20)''', ''[[Destiny]], [[Rise of Iron]], [[Wrath of the Machine]]''</ref> By the time of the [[Red War]] the following year, the [[House of Dusk]] began mass-producing Heavy Shanks to provide fire support for scavenger crews. These Heavy Shanks use the same model as [[S.A.B.E.R.-2]], but are armed only with void turrets. Since then, Heavy Shanks have appeared across many Houses and other Fallen syndacates.


==Gameplay==
==Gameplay==
Heavy Shanks are quite possibly the most difficult Shank model to dispose of, given their bulkier chassis and upgraded firepower. Their Void turrets can lay waste to even the most resilient [[Guardian]]s, and are capable of taking more damage than any other Shank. However, Heavy Shanks are slow and cumbersome targets, making them vulnerable out in the open. Their weak spot is the purple vent on the front.
Heavy Shanks are heavyweight units on par with [[Captain]]s and [[Servitor]]s. Like their smaller counterparts, Heavy Shanks are fully capable of flight, allowing them to attack from unexpected directions. Although they have a weak spot, the vent on their front, they posses very high health. Their armament consists of a pair of heavy turrets mounted under their chassis that inflict [[Void]] damage. These turrets can fire independently of the direction the Heavy Shank is turned towards, allowing them to shoot at targers behind themselves, or fire at two foes simultaneously. On top of that, Heavy Shanks always gain [[Solar]] [[Absorption Shield]]s with the default Shielded Foes [[Modifier]], independently of the Hot Knife modifier that specifically shields Shanks.
 
On the other hand, Heavy Shanks are much slower and noisier than their smaller counterparts, allowing players to detect and evade them more easily. They also lack any sort of melee attack.
 
==Named Heavy Shanks==
===S.A.B.E.R. Units===
*[[S.A.B.E.R.-0.1, House Salvation]]
*[[S.A.B.E.R.-2]]
*[[S.A.B.E.R.-0.6]]
*[[S.A.B.E.R.-X, House Salvation]]
 
===Notable Heavy Shanks===
*[[Aye-I, Privateer]]
*[[EM-0, Spiritless Machine]]
*[[Galagos, Kell's Scourge]]
*[[Graviton Burner]]
*[[HKD-1, Instrument of Xivu Arath]]
*[[Irradiated Shank]]
*[[Nightmare of Reyiks, Actuator]]
*[[Pthasos, Kell's Scourge]]
*[[Taniks, the Abomination]]
*[[Xronos, Kell's Scourge]]
 
==Variants==
;Notable Variants
*[[Wrathborn Heavy Shank]] - A Heavy Shank turned into a [[Wrathborn]]
;Common Variants
*[[Resilient Heavy Shank]] - [[Elite]] Heavy Shank
*Resilient Heavy Shank, Kell's Scourge - [[Elite]] Heavy Shank of the [[Kell's Scourge]]
*[[Resolute Heavy Shank]] - [[Major]] Heavy Shank
;Specific Variants
*[[Befouler Heavy Shank]]
*[[Enhanced Shank, House Salvation]]
*[[Fallen Rear Guard]]
*[[Fang of the Witness]]
*[[Golden Age Looter]]
*[[Graviton Burner]]
*[[Gunnery Mate]]
*[[Heavy Shank, House Salvation]]
*[[Hemolymph Repair Shank]]
*[[Phased Heavy Shank, Kell's Scourge]]
*[[Ransack Shank]]
*[[Resonant Warder]]
*[[Uprooted Shank]]
*[[Vendetta Shank]]
*[[Voltage Eater]]
 
==Gallery==
<gallery>
Destiny-fallen-saber.jpg|The prototype Heavy Shank, S.A.B.E.R.-2.
FallenSaber1.jpg|Another view of S.A.B.E.R.–2
HouseDarknessHeavyShank.jpg|A [[House of Salvation]] Heavy Shank
HouseDarkShank.jpg|Another view of Salvation Heavy Shank in the background.
file:TracerEscortHeavy.jpg| A Heavy Shank from House of Salvation guarded by two [[Tracer Shank]]s.
SABER065.png|S.A.B.E.R.-0.6, A more durable Heavy Shank belonging to the [[House of Dusk]].
VoltageEater1.png|A Voltage Eater.
</gallery>
 
==Trivia==
*Despite S.A.B.E.R.-2 originally being the first of its kind, multiple Heavy Shanks belonging to the [[House of Rain]] appeared during the [[Corridors of Time Part 1]] [[Mission]] in ''[[Season of Dawn]]'', which takes place during the [[Dark Age]].<ref>'''Bungie (2019/12/10)''', ''[[Destiny 2]]: [[Season of Dawn]], [[Corridors of Time Part 1]]''</ref>
 
==List of appearances==
*''[[Destiny]]''
**''[[The Taken King]]'' {{1st}}
**''[[Rise of Iron]]''
*''[[Destiny 2]]''
**''[[Curse of Osiris]]''
**''[[Forsaken]]''
***''[[Season of the Forge]]''
***''[[Season of the Drifter]]''
**''[[Shadowkeep]]''
***''[[Season of Dawn]]''
**''[[Beyond Light]]''
***''[[Season of the Hunt]]''
***''[[Season of the Chosen]]''
***''[[Season of the Lost]]''
***''[[Season of Plunder]]''
***''[[Season of the Seraph]]''
**''[[The Final Shape]]''
 
==References==
<references/>
 
{{Fallen}}


[[Category:Artificial intelligence]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Fallen]]
[[Category:Fallen]]

Latest revision as of 03:10, July 4, 2024

This article is about the general Fallen Shank enemy. For the House of Salvation variant, see Heavy Shank, House Salvation.
Heavy Shank
RHS1.jpg
Biographical information

Species:

Fallen

Type:

Shank

House:

Devil Splicers
House of Devils
House of Dusk
House of Rain
House of Salvation
Kell's Scourge

Combat information

Weapon(s):

Void Shank Turrets

Abilities:

High Durability
Midair Levitation
Solar Absorption Shield (high difficulty)

 

Heavy Shanks are a Shank variant belonging to the Fallen.

History[edit]

Heavy Shanks were first created by the rising Archons of the House of Devils from Cosmodrome debris and cannibalised Servitor parts to infiltrate the vault of the Warmind Rasputin during the Taken War.[1]

A year later, amidst the SIVA Crisis, the Devil Splicers created a variant called Voltage Eaters to defend Vosik, the Archpriest in their lair.[2] By the time of the Red War the following year, the House of Dusk began mass-producing Heavy Shanks to provide fire support for scavenger crews. These Heavy Shanks use the same model as S.A.B.E.R.-2, but are armed only with void turrets. Since then, Heavy Shanks have appeared across many Houses and other Fallen syndacates.

Gameplay[edit]

Heavy Shanks are heavyweight units on par with Captains and Servitors. Like their smaller counterparts, Heavy Shanks are fully capable of flight, allowing them to attack from unexpected directions. Although they have a weak spot, the vent on their front, they posses very high health. Their armament consists of a pair of heavy turrets mounted under their chassis that inflict Void damage. These turrets can fire independently of the direction the Heavy Shank is turned towards, allowing them to shoot at targers behind themselves, or fire at two foes simultaneously. On top of that, Heavy Shanks always gain Solar Absorption Shields with the default Shielded Foes Modifier, independently of the Hot Knife modifier that specifically shields Shanks.

On the other hand, Heavy Shanks are much slower and noisier than their smaller counterparts, allowing players to detect and evade them more easily. They also lack any sort of melee attack.

Named Heavy Shanks[edit]

S.A.B.E.R. Units[edit]

Notable Heavy Shanks[edit]

Variants[edit]

Notable Variants
Common Variants
Specific Variants

Gallery[edit]

Trivia[edit]

List of appearances[edit]

References[edit]