Farm: Difference between revisions

From Destinypedia, the Destiny wiki

(proofreading pass, changed npc list to residents since most of the previous roster was temporary)
Tag: Mobile edit
(27 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{Title|The Farm}}
{{Location infobox
{{Location infobox
|name            = The Farm
|image            = [[File:The Farm field panorama.jpg|360px]]
|image            = [[File:The Farm field panorama.jpg|360px]]
|location        = [[European Dead Zone]], [[Earth]]
|location        = [[European Dead Zone]], [[Earth]]
|accessibility    = Complete [[Adieu]]
|accessibility    = Purchase [[Season of Defiance]]
|capacity        = 26
|capacity        = 3
}}
}}
'''The Farm''', also known as the '''Guardian Camp''', is a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]].
{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}}
The '''Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]]. It would later return as a private space during Season of Defiance. This was one of the most known and easiest place to access


==Overview==
==Overview==
Following the [[Red Legion]]'s invasion of [[the Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].
Following the [[Red Legion]]'s invasion of the [[Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].


After Ghaul is defeated and the Last City is liberated, most of The Farm's vendors relocate to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remain are the postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].
After Ghaul was defeated and [[The Last City|the Last City]] was liberated, most of the Farm's vendors relocated to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remained were a postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].


During Season of Defiance, the now destroyed Farm would play host to a holdout of civilians under the protection of [[Mara Sov]] and her [[Techeun]]s. It'd also serve as the main base of operations where [[The Coalition]] would plan and begin strikes against the [[Shadow Legion]] and their prison camps.


==Residents of The Farm==
==Residents of the Farm==
*[[Darbi 55-30]], [[Postmaster]]
*[[Darbi 55-30]], [[Postmaster]]
*[[Suraya Hawthorne]], Clan Steward
*[[Suraya Hawthorne]], Clan Steward
*[[Tyra Karn]], [[Cryptarch]]
*[[Tyra Karn]], [[Cryptarch]]
*[[Mithrax, the Forsaken]]
*[[Mithrax, Kell of Light]]
*[[Mara Sov]]
*[[Amanda Holliday]]


==Country Radio==
{{Tabcontainer
|title1=Amanda and Crow's chat
|content1=
The Crow: {{Quote|Amanda. I need to talk to you.}}
Holliday: {{Quote|What, "before it's too late"?}}
The Crow: {{Quote|Yes.}}
Holliday: {{Quote|Crow, don't...}}
The Crow: {{Quote|I thought I'd lost you.}}
Holliday: {{Quote|Don't talk to me like that. [sighs] Look, I know you're sorry. I know it wasn't really "you". I wanna forgive you. I really do. I... I tried to pull Crow and Uldren Sov apart.}}
The Crow: {{Quote|I tried too. But it wasn't right.}}
Holliday: {{Quote|I wish I could see you another way, but... I don't. I — I can't. Not yet.}}
The Crow: {{Quote|Tell me what to do, and I'll do it.}}
Holliday: {{Quote|It's not like that. [sighs] I know it ain't fair to you. And maybe I'll feel different someday. But not now.}}
The Crow: {{Quote|...I understand.}}
Holliday: {{Quote|There's tough times ahead of us — we gotta work together. It's like y'alls Ghosts always say... Eyes up, Guardian.}}
|title2=Devrim and Mithrax's discussion
|content2=
Mithrax: {{Quote|Devrim. I had heard of you before our first meeting.}}
Devrim: {{Quote|Oh? Good things, I hope.}}
Mithrax: {{Quote|There is much good. But you were feared as well.}}
Devrim: {{Quote|If my reputation is for keeping the people of the EDZ safe, then I don't regret it. But I hope we can work alongside one another now.}}
Mithrax: {{Quote|We have one life, and our lives are not for us alone. Mine is for my daughter, and my House. Yours is for your partner and your people. We share much.}}
Devrim: {{Quote|Outside the City, we can't always depend on the Guardians. And the Traveler... ehh, has been somewhat inscrutable.}}
Mithrax: {{Quote|Hmm. I once believed that the Great Machine had brought the Light to Riis and to the Guardians because they were worthy of it. Then I... I questioned this understanding. My belief became... hollow. I felt a great loss. But I have found new purpose. There is worth in our actions, and in our spirit. It is how we use our one life. We must let that be our Light.}}
Devrim: {{Quote|Our people protect one another and do what they must to ensure their safety. Now, we can do so much for each other-Human and Eliksni.}}
Mithrax: {{Quote|Yes, I do not know the Great Machine's will... but the Light provides.}}
Devrim: {{Quote|It does.}}
|title3=Eramis speaks with Mithrax
|content3=
Eramis: {{Quote|Misraakskel.}}
Mithrax: {{Quote|Eramis? I have nothing to say to you. I spared your life, and you used it to return to your hate and violence!}}
Eramis: {{Quote|I will not thank you for your mercy, or ask for your forgiveness. But I am not your enemy.}}
Mithrax: {{Quote|You spoke this way before. Eido believed your lies then. I will not do so now.}}
Eramis: {{Quote|I saved your daughter's life. I know she is the future of the Eliksni. But the Machine-spawn will never allow us that future. Again and again, they cut us down; when we seek to unify our Houses, when we seek power for ourselves. They will never see you as their equal.}}
Mithrax: {{Quote|And you believe that we are equals? You bow to the Witness, and a god of the Hive!}}
Eramis: {{Quote|We are the leaders of our people, and we must find power where we can. You did the same when you chose to live amongst those who have slaughtered us for centuries.}}
Mithrax: {{Quote|I have ended that violence.}}
Eramis: {{Quote|It has not ended. You just live behind our enemy's walls. Your House relies on hope as much as mine does. I want us to be free. To be gentle, and care for each other. I want us to be weavers and dancers again. That is why you did not kill me. Because you want this as well. But until we control our own future, the Eliksni will never be these things again.}}
|title4=Caiatl and Mara comfort Mithrax
|content4=
Mithrax: {{Quote|I have known grief. And loss. But Amanda did not have to die! If I had listened to Eramis's warning—}}
Mara Sov: {{Quote|Far more would have died. Amanda knew this, as did you. You were not her protector.}}
Mithrax: {{Quote|I know that this is true. But this loss... it is my failure.}}
Caiatl: {{Quote|No, Mistaakskel. You dishonor Holliday's memory.}}
Mithrax: {{Quote|I mean no dishonor! She sacrificed herself so that I could live. It is a great guilt.}}
Caiatl: {{Quote|Her death was no sacrifice. Holliday died for her own convictions, not ours.}}
Mara Sov: {{Quote|Amanda could not be counseled otherwise, nor would she have been. This was her choice, and we must remember it with respect.}}
Mithrax: {{Quote|Her death brings an emptiness. Commander Zavala, the Crow... they feel her loss greatly.}}
Caiatl: {{Quote|Holliday did not die for your grief.}}
Mara Sov: {{Quote|The Empress is... indelicate. That is her grief. And this is mine. As leaders, we feel loss too often. I will not tell you not to mourn. Bear your sorrow.}}
Misraaks. {{Quote|But set aside your guilt. Let her memory inspire. Let her conviction light our way.}}
Caiatl: {{Quote|Well said, Queen of the Awoken. Cabal carve our tusks with our victories, and they are recounted at our funeral rites. Holliday's victories will be remembered always.}}
|title5=Mara comforts Crow
|content5=
Mara Sov: {{Quote|Crow.}}
The Crow: {{Quote|What do you want?}}
Mara Sov: {{Quote|I wish to speak with you.}}
The Crow: {{Quote|I don't have time for this, or for you.}}
Mara Sov: {{Quote|We've all lost someone dear to us.}}
The Crow: {{Quote|If you mean me... you don't show it.}}
Mara Sov: {{Quote|I wanted to. But I held my heart so closely that I smothered it. I don't want to see you do the same!}}
The Crow: {{Quote|You don't know me. Stop talking like you do.}}
Mara Sov: {{Quote|I know how we grieve. It is raw... and violent. I know we believe that keeping others away from it will protect them. But we don't do it to protect them. We do it to protect ourselves! We do it because it is easy.}}
The Crow: {{Quote|Nothing about this is easy! [sighs] You didn't know her.}}
Mara Sov: {{Quote|Then tell me who she was.}}
The Crow: {{Quote|She was... she was a sunrise.}}
Mara Sov: {{Quote|Grieve its setting. But do not turn your grief into armor. Let us bear you through it.}}
The Crow: {{Quote|I'll try.}}
Mara Sov: {{Quote|I know you will.}}
|title6=Zavala's farewell
|content6=
{{Quote|Holliday... I know the Traveler won't bring you back. But if you did... you wouldn't remember any of us, or who you were. You wouldn't remember what you did. Tradition would dictate I not tell you... but I think I would. I would hold your hand... and tell you that you were the best of us. Fearless, kind, and joyful. Skilled, stubborn... brave and principled. Even to the end. And I would tell you how much you meant to the people who loved you. I know that if you became a Guardian, you would be all those things again. But here, now... We can only live in the better world you've made for us, and hold ourselves to the example you've set. Thank you. For what you did... and who you were. Goodbye, Amanda.}}
}}


==Trivia==
==Trivia==
*The Farm features a small field with a football and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up. For every third score in a goal, flares will launch into the air.
*The Farm used to feature a small field with a football/soccer and functioning goals. When the ball was kicked into a goal, sparklers on the goal lit up; for every third score in a goal, flares would launch into the air
*[[Chicken]]s can be seen all throughout The Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within The Farm's stable. Although the horses never appear in game as you can't access the stables.
**This field would later be destroyed.
*Guardians can temporarily unlock increased agility while at The Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activate the fire pit near the lake to begin a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Pass through all of the columns of light as they appear across The Farm to finally unlock "Scouting Commander", a blue aura that allows rapid sprinting and very high jumping; your completion time will also be noted. Scouting Commander will last until the player leaves The Farm, but can be re-obtained on subsequent visits.
*[[Chicken]]s can be seen throughout the Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
 
*Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
*The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed.
*With the release of [[Beyond Light]], the Farm was removed and placed in the Destiny Content Vault. But was later re-added with Season of Defiance.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through The Farm.
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through the Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in The Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in the Farm.
File:The Farmhouse.png|The farmhouse at night.
File:The Farmhouse.png|The farmhouse at night.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
*''[[Destiny 2]]'' {{1st}}
 
**''[[Season of the Forge]]'' {{Mo}}
**''[[Season of the Drifter]]''
**''[[Season of Defiance]]''


==References==
==References==
<references/>
<references/>


{{Social Spaces}}
{{Social spaces}}


[[Category:Earth]]
[[Category:Earth]]
[[Category:Destination]]
[[Category:Destinations]]
[[Category:Places]]
[[Category:Locations]]
[[Category:Post-Collapse settlements]]
[[Category:Social spaces]]
[[Category:Social spaces]]

Revision as of 16:28, October 24, 2023

The Farm
The Farm field panorama.jpg
Overview

Location:

European Dead Zone, Earth

Gameplay

Accessibility:

Purchase Season of Defiance

Player capacity:

3

 
A refugee camp set up during the Red War for Guardians and non Guardians alike, on the outskirts of the EDZ.

The Farm, also known as the Guardian Camp, was a social space located in the European Dead Zone on Earth. It would later return as a private space during Season of Defiance. This was one of the most known and easiest place to access

Overview

Following the Red Legion's invasion of the Last City and the destruction of the Tower, the surviving Guardians regrouped at an outpost in the European Dead Zone with the help of Suraya Hawthorne. This remote sanctuary was located within sight of a massive shard of the Traveler that was broken off during the Collapse.

After Ghaul was defeated and the Last City was liberated, most of the Farm's vendors relocated to a new headquarters. The only vendors and services that remained were a postmaster, vaults, and Cryptarch Tyra Karn.

During Season of Defiance, the now destroyed Farm would play host to a holdout of civilians under the protection of Mara Sov and her Techeuns. It'd also serve as the main base of operations where The Coalition would plan and begin strikes against the Shadow Legion and their prison camps.

Residents of the Farm

Country Radio

Amanda and Crow's chat

The Crow:

"Amanda. I need to talk to you."

Holliday:

"What, "before it's too late"?"

The Crow:

"Yes."

Holliday:

"Crow, don't..."

The Crow:

"I thought I'd lost you."

Holliday:

"Don't talk to me like that. [sighs] Look, I know you're sorry. I know it wasn't really "you". I wanna forgive you. I really do. I... I tried to pull Crow and Uldren Sov apart."

The Crow:

"I tried too. But it wasn't right."

Holliday:

"I wish I could see you another way, but... I don't. I — I can't. Not yet."

The Crow:

"Tell me what to do, and I'll do it."

Holliday:

"It's not like that. [sighs] I know it ain't fair to you. And maybe I'll feel different someday. But not now."

The Crow:

"...I understand."

Holliday:

"There's tough times ahead of us — we gotta work together. It's like y'alls Ghosts always say... Eyes up, Guardian."
Devrim and Mithrax's discussion

Mithrax:

"Devrim. I had heard of you before our first meeting."

Devrim:

"Oh? Good things, I hope."

Mithrax:

"There is much good. But you were feared as well."

Devrim:

"If my reputation is for keeping the people of the EDZ safe, then I don't regret it. But I hope we can work alongside one another now."

Mithrax:

"We have one life, and our lives are not for us alone. Mine is for my daughter, and my House. Yours is for your partner and your people. We share much."

Devrim:

"Outside the City, we can't always depend on the Guardians. And the Traveler... ehh, has been somewhat inscrutable."

Mithrax:

"Hmm. I once believed that the Great Machine had brought the Light to Riis and to the Guardians because they were worthy of it. Then I... I questioned this understanding. My belief became... hollow. I felt a great loss. But I have found new purpose. There is worth in our actions, and in our spirit. It is how we use our one life. We must let that be our Light."

Devrim:

"Our people protect one another and do what they must to ensure their safety. Now, we can do so much for each other-Human and Eliksni."

Mithrax:

"Yes, I do not know the Great Machine's will... but the Light provides."

Devrim:

"It does."
Eramis speaks with Mithrax

Eramis:

"Misraakskel."

Mithrax:

"Eramis? I have nothing to say to you. I spared your life, and you used it to return to your hate and violence!"

Eramis:

"I will not thank you for your mercy, or ask for your forgiveness. But I am not your enemy."

Mithrax:

"You spoke this way before. Eido believed your lies then. I will not do so now."

Eramis:

"I saved your daughter's life. I know she is the future of the Eliksni. But the Machine-spawn will never allow us that future. Again and again, they cut us down; when we seek to unify our Houses, when we seek power for ourselves. They will never see you as their equal."

Mithrax:

"And you believe that we are equals? You bow to the Witness, and a god of the Hive!"

Eramis:

"We are the leaders of our people, and we must find power where we can. You did the same when you chose to live amongst those who have slaughtered us for centuries."

Mithrax:

"I have ended that violence."

Eramis:

"It has not ended. You just live behind our enemy's walls. Your House relies on hope as much as mine does. I want us to be free. To be gentle, and care for each other. I want us to be weavers and dancers again. That is why you did not kill me. Because you want this as well. But until we control our own future, the Eliksni will never be these things again."
Caiatl and Mara comfort Mithrax

Mithrax:

"I have known grief. And loss. But Amanda did not have to die! If I had listened to Eramis's warning—"

Mara Sov:

"Far more would have died. Amanda knew this, as did you. You were not her protector."

Mithrax:

"I know that this is true. But this loss... it is my failure."

Caiatl:

"No, Mistaakskel. You dishonor Holliday's memory."

Mithrax:

"I mean no dishonor! She sacrificed herself so that I could live. It is a great guilt."

Caiatl:

"Her death was no sacrifice. Holliday died for her own convictions, not ours."

Mara Sov:

"Amanda could not be counseled otherwise, nor would she have been. This was her choice, and we must remember it with respect."

Mithrax:

"Her death brings an emptiness. Commander Zavala, the Crow... they feel her loss greatly."

Caiatl:

"Holliday did not die for your grief."

Mara Sov:

"The Empress is... indelicate. That is her grief. And this is mine. As leaders, we feel loss too often. I will not tell you not to mourn. Bear your sorrow."

Misraaks.

"But set aside your guilt. Let her memory inspire. Let her conviction light our way."

Caiatl:

"Well said, Queen of the Awoken. Cabal carve our tusks with our victories, and they are recounted at our funeral rites. Holliday's victories will be remembered always."
Mara comforts Crow

Mara Sov:

"Crow."

The Crow:

"What do you want?"

Mara Sov:

"I wish to speak with you."

The Crow:

"I don't have time for this, or for you."

Mara Sov:

"We've all lost someone dear to us."

The Crow:

"If you mean me... you don't show it."

Mara Sov:

"I wanted to. But I held my heart so closely that I smothered it. I don't want to see you do the same!"

The Crow:

"You don't know me. Stop talking like you do."

Mara Sov:

"I know how we grieve. It is raw... and violent. I know we believe that keeping others away from it will protect them. But we don't do it to protect them. We do it to protect ourselves! We do it because it is easy."

The Crow:

"Nothing about this is easy! [sighs] You didn't know her."

Mara Sov:

"Then tell me who she was."

The Crow:

"She was... she was a sunrise."

Mara Sov:

"Grieve its setting. But do not turn your grief into armor. Let us bear you through it."

The Crow:

"I'll try."

Mara Sov:

"I know you will."
Zavala's farewell

"Holliday... I know the Traveler won't bring you back. But if you did... you wouldn't remember any of us, or who you were. You wouldn't remember what you did. Tradition would dictate I not tell you... but I think I would. I would hold your hand... and tell you that you were the best of us. Fearless, kind, and joyful. Skilled, stubborn... brave and principled. Even to the end. And I would tell you how much you meant to the people who loved you. I know that if you became a Guardian, you would be all those things again. But here, now... We can only live in the better world you've made for us, and hold ourselves to the example you've set. Thank you. For what you did... and who you were. Goodbye, Amanda."

Trivia

  • The Farm used to feature a small field with a football/soccer and functioning goals. When the ball was kicked into a goal, sparklers on the goal lit up; for every third score in a goal, flares would launch into the air
    • This field would later be destroyed.
  • Chickens can be seen throughout the Farm. Some horses can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
  • Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
  • The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed.
  • With the release of Beyond Light, the Farm was removed and placed in the Destiny Content Vault. But was later re-added with Season of Defiance.

Gallery

List of appearances

References