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Forum:Onslaught: Difference between revisions
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*[[Hellrise Canyon]] | *[[Hellrise Canyon]] | ||
**[[House of Dusk]] | **[[House of Dusk]] | ||
***'''[[Forum:Yalvriks, Disciple of Varjis|Yalvriks, Disciple of Varjis]]''' | |||
***'''Cleverheaded Marauder''' | ***'''Cleverheaded Marauder''' | ||
***[[Forum:Barrier Heavy Shank|Barrier Heavy Shank]] | ***[[Forum:Barrier Heavy Shank|Barrier Heavy Shank]] | ||
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*[[Harbinger's Seclude]] | *[[Harbinger's Seclude]] | ||
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***[[Forum:Unstoppable Hydra|Unstoppable Hydra]] | ***[[Forum:Unstoppable Hydra|Unstoppable Hydra]] | ||
[[Category:Activity fan fiction]] |
Latest revision as of 11:45, April 8, 2023
Forums: Index → Fan Fiction → Onslaught | ![]() |
Onslaught | |
---|---|
Game: |
|
Campaign: |
|
Player(s): |
1-3 |
Recommended Power Level: |
1310+ |
Location: |
European Dead Zone, Earth |
Objective(s): |
Survive waves of desperate and dangerous enemies |
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
- "The Neon Wraiths have driven the toughest of humanity's enemies out from their strongholds. Take out their desperate leadership and prevent them from acquiring a foothold in new territories."
- — Season of Strife's description of the Onslaught Activity
Onslaughts are wave-based, matchmake activities where Guardians face off against massive waves of hostiles in hectic combat scenarios. Taking place in old, occupied territories, generally left unused since Content Vaulting, Guardians venture into once barren arenas now often filled to the brim with aggressive and powerful enemies.
Overview[edit]
Once a team is assembled, they will spawn in the respective Onslaught battlegrounds they joined, first seeing either an interactive device or a destructive asset like a fuel canister or Hive Crystal and a spot to place a Rally Banner. Once the device is interacted with or the object is destroyed, a Darkness Zone will activate and the Onslaught begins. Usually, the first few waves start off easier, with mostly Minors and a few Elites, but as the waves get higher and higher, Majors, Champions and even Boss enemies will begin spawning en-mass. When players finally reach the final round, a challenging boss will appear to finally put their enemies down. However, if players have completed a Target Bounty, players also have an opportunity to summon a Named Boss, which players will follow to get a unique spawning animation and an inevitable engagement. These named bosses retain some abilities utilized before, but are truly unique in terms of gameplay. Killing these enemies are guaranteed to drop a Curated or Masterworked Weapon or Armor piece.
Locations and Enemies[edit]
European Dead Zone[edit]
- Legion's Anchor
- Maevic Square
- Kell's Scourge
- Rhothriks-3, Scourge's Last Breath
- Seeker Prime Servitor
- Barrier Brig
- Overload Captain
- Unstoppable Vandal
- Taken
- Blatyss, Pariah's Mockery
- Furious Taken Hobgoblin
- Barrier Taken Centurion
- Overload Taken Acolyte
- Unstoppable Taken Phalanx
- Kell's Scourge
- Blackened Forest
- Red Legion
- Val Khaurus, the Unbound
- Incineration Commander
- Barrier Phalanx
- Overload Psion
- Unstoppable Incendior
- Taken
- Treseng, Champion of Discord
- Hungering Taken Abomination
- Barrier Taken Wizard
- Overload Taken Hobgoblin
- Unstoppable Taken Knight
- Red Legion
Arcadian Valley[edit]
- Sunken Cavern/Well of Giants
- Sol Collective
- Zethanon, the Forgemaster
- Orekeeper Harpy
- Barrier Hobgoblin
- Overload Minotaur
- Unstoppable Hydra
- Loyalists
- Phazz, Jeweler of Calus
- Techeater Psion Flayer
- Barrier Phalanx
- Overload Psion
- Unstoppable Incendior
- Sol Collective
- Well of Dust
Tangled Shore[edit]
- High Plains
- Scorn
- Barkhaa, the Ranger
- Devastator Walker
- Barrier Chieftain
- Overload Raider
- Unstoppable Abomination
- Cabal Deserters
- Commander Hahrn, Skyburner Veteran
- Firesupport Thresher
- Barrier Colossus
- Overload Legionary
- Unstoppable Gladiator
- Scorn
- Hall of the Exalted
- Scorn
- Shade of Hiraks
- Aspirant Chieftain
- Barrier Chieftain
- Overload Raider
- Unstoppable Wraith
- Savathûn's Brood
- The Husk of Decay
- Rift Guardian
- Barrier Knight
- Overload Wizard
- Unstoppable Ogre
- Scorn
- Hellrise Canyon
- House of Dusk
- Yalvriks, Disciple of Varjis
- Cleverheaded Marauder
- Barrier Heavy Shank
- Overload Captain
- Unstoppable Vandal
- Savathûn's Brood
- The Raging Pestilence
- Abomination Tamer
- Barrier Knight
- Overload Wizard
- Unstoppable Ogre
- House of Dusk
Dreaming City[edit]
- Harbinger's Seclude
- Scorn
- Taken
- Prakxx, Harbinger of Suffering
- Desecrator Taken Incendior
- Barrier Taken Captain
- Overload Taken Knight
- Unstoppable Taken Phalanx
- Spine of Keres
- Taken
- Maloskypos, Entropic Rampart
- Saboteur Taken Knight
- Barrier Taken Ogre
- Overload Taken Hobgoblin
- Unstoppable Taken Knight
- Savathûn's Brood
- Tor Naköd, Architect of Anguish
- Disruption Abomination
- Barrier Knight
- Overload Wizard
- Unstoppable Ogre
- Taken
Ocean of Storms[edit]
- Circle of Bones
- Hidden Swarm
- Salhatûl, the Lightrender
- Forlorn Blademaster
- Barrier Knight
- Overload Wizard
- Unstoppable Ogre
- House of Dusk
- Nokkor-2, Pilot Servitor
- Excavation Heavy Shank
- Barrier Heavy Shank
- Overload Servitor
- Unstoppable Captain
- Hidden Swarm
- Lunar Battlegrounds