Editing Sepiks Prime
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|rank= [[Prime Servitor]] | |rank= [[Prime Servitor]] | ||
|class= [[Splicer Servitor]] | |class= [[Splicer Servitor]] | ||
|mission= [[King of the Mountain]] <br> [[The Devils' Lair (strike) | |mission= [[King of the Mountain]] <br> [[The Devils' Lair (strike)|Sepiks Perfected]] | ||
|weapon= {{icon|Solar}} [[SIVA]] Servitor Eye | |weapon= {{icon|Solar}} [[SIVA]] Servitor Eye | ||
|ability= Initial Immunity <br> {{icon|Kinetic}} Servitor Melee <br> High Durability <br> SIVA Teleport <br> Midair Levitation <br> Elemental Shields <br> Summon [[SIVA Node]]s <br> Guard SIVA Nodes <br> Summon Splicers <br> Summon [[Splicer Skiff|Skiffs]] | |ability= Initial Immunity <br> {{icon|Kinetic}} Servitor Melee <br> High Durability <br> SIVA Teleport <br> Midair Levitation <br> Elemental Shields <br> Summon [[SIVA Node]]s <br> Guard SIVA Nodes <br> Summon Splicers <br> Summon [[Splicer Skiff|Skiffs]] | ||
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|rank= [[Prime Servitor]] | |rank= [[Prime Servitor]] | ||
|class= [[Servitor]] | |class= [[Servitor]] | ||
|mission= [[The Devils' Lair ( | |mission= [[The Devils' Lair (Destiny 2)|The Devils' Lair]] {{c|non-canon}}<br> [[The Desperation]] | ||
|weapon= {{icon|Void}} Servitor Eye | |weapon= {{icon|Void}} Servitor Eye | ||
|ability= Initial Immunity <br> Immunity Shield <br> {{icon|Kinetic}} Servitor Melee <br> Midair Levitation <br> Teleportation <br> High Durability <br> Summon Fallen <br> Summon [[Servitor]]s | |ability= Initial Immunity <br> Immunity Shield <br> {{icon|Kinetic}} Servitor Melee <br> Midair Levitation <br> Teleportation <br> High Durability <br> Summon Fallen <br> Summon [[Servitor]]s | ||
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It is worshipped by the Devils as their "Machine God" and most notably appears in the [[Devils' Lair]] [[Strike]] in [[Old Russia]].<ref name="Lair">[https://www.bungie.net/7_The-Devils-Lair/en/News/News?aid=11496 '''Bungie.net''': ''The Devils' Lair'']</ref> | It is worshipped by the Devils as their "Machine God" and most notably appears in the [[Devils' Lair]] [[Strike]] in [[Old Russia]].<ref name="Lair">[https://www.bungie.net/7_The-Devils-Lair/en/News/News?aid=11496 '''Bungie.net''': ''The Devils' Lair'']</ref> | ||
In the [[Rise of Iron]] expansion, Sepiks returns as '''Sepiks Perfected''' enhanced by [[SIVA]] technology by the [[Devil Splicers]]. It serves as the main boss of | In the [[Rise of Iron]] expansion, Sepiks returns as '''Sepiks Perfected''' enhanced by [[SIVA]] technology by the [[Devil Splicers]]. It serves as the main boss of remastered version of the Devils Lair strike. | ||
In the [[The Final Shape]] expansion, Sepiks Prime returns as an exact copy created by the [[House of Dusk]]. It serves as the main boss of [[The Desperation]] mission. | |||
==Biography== | ==Biography== | ||
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At some point, Sepiks's authority was challenged when a group of revered scientists, the [[Devil Splicers]], splintered away from their House as they sought freedom from subsistence on [[Ether]] and evolution by augmenting themselves with technology.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen#Devil_Splicers|Devil Splicers]]''</ref> Among them was the former disgraced [[Archon Priest]], [[Aksis]] who led the Splicers.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Aksis,_Archon_Prime|Aksis, Archon Prime]]''</ref> | At some point, Sepiks's authority was challenged when a group of revered scientists, the [[Devil Splicers]], splintered away from their House as they sought freedom from subsistence on [[Ether]] and evolution by augmenting themselves with technology.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen#Devil_Splicers|Devil Splicers]]''</ref> Among them was the former disgraced [[Archon Priest]], [[Aksis]] who led the Splicers.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Aksis,_Archon_Prime|Aksis, Archon Prime]]''</ref> | ||
The majority of the Devils took residence near an old colony ship, named the [[Devil's Spire]], and established [[The Devils' Lair]] as a mecca for the zealous worshippers to offer tribute to their machine god in the form of skulls from dead [[Guardian]]s.<ref name="Riksis"/><ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-devils-bones Ceremonial Ritual]''</ref> Like many other [[Servitor]]s, Sepiks Prime was born in the image of the [[Traveler]] and the Devils went to great lengths to protect their main source of life | The majority of the Devils took residence near an old colony ship, named the [[Devil's Spire]], and established [[The Devils' Lair]] as a mecca for the zealous worshippers to offer tribute to their machine god in the form of skulls from dead [[Guardian]]s.<ref name="Riksis"/><ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-devils-bones Ceremonial Ritual]''</ref> Like many other [[Servitor]]s, Sepiks Prime was born in the image of the [[Traveler]] and the Devils went to great lengths to protect their main source of life sustaining [[Ether]].<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen Leadership#Sepiks Prime|Sepiks Prime]]''</ref><ref>'''Gameinformer (2018/7/5)''', [https://www.gameinformer.com/2018/07/05/these-are-the-eight-barons-who-helped-kill-cayde-6-in-destiny-2-forsaken The Eight Barons who killed Cayde-6]</ref> The Prime Servitor also spawned its own line of Sepiks High Servitors, most notably [[Sepiks-23]]. | ||
===Attack on Devils=== | ===Attack on Devils=== | ||
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{{quote|Beneath the ruins of the Cosmodrome... we've located the House of Devils' Lair and the High Servitor feeding them their strength. We must destroy this machine god and send their souls screaming back to hell.|Commander Zavala}} | {{quote|Beneath the ruins of the Cosmodrome... we've located the House of Devils' Lair and the High Servitor feeding them their strength. We must destroy this machine god and send their souls screaming back to hell.|Commander Zavala}} | ||
For years the whereabouts of Sepiks remained elusive, but rumors hinted | For years the whereabouts of Sepiks remained elusive, but rumors hinted its presence within the [[Cosmodrome]]. The Devils dominance was uncontested for centuries until a newly risen [[Guardian]] slew their [[Archon]], Riksis. This was celebrated as the first major victory against the Devils since [[Battle of Twilight Gap]] and Sepiks would become vulnerable, causing the Devils to heightened their security for Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Restoration]]''</ref><ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Grimoire:Activities/Story: Earth, Old Russia#Restoration|Grimoire Restoration]]''</ref> Rallying their Fallen nobility such as [[Naksis, Devil Baron]] and deployed a [[Devil Walker]] to deter anyone from attacking Sepiks. | ||
The Vanguard Commander [[Zavala]] located the Servitor's position beneath a [[colony ship]] and coordinated a [[Strike]] against Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[The Devils' Lair (strike)#Transcript|Devil's Lair Strike]]''</ref> Upon arrival, the Guardians entered a crossfire between the [[Hive]] and crews of Devils protecting the entrance to their lair, they then disable the Devils' security mesh layers and disposed their [[Baron]] and [[Walker]] to reach the Devils' Lair. | The Vanguard Commander [[Zavala]] located the Servitor's position beneath a [[colony ship]] and coordinated a [[Strike]] against Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[The Devils' Lair (strike)#Transcript|Devil's Lair Strike]]''</ref> Upon arrival, the Guardians entered a crossfire between the [[Hive]] and crews of Devils protecting the entrance to their lair, they then disable the Devils' security mesh layers and disposed their [[Baron]] and [[Walker]] to reach the Devils' Lair. | ||
As they entered the lair, the team would discover Sepiks being protected by a personal immunity shield along with its worshippers within its domain, after taking out the Fallen within the site, the Prime would deactivate its shield to personally attack the Fireteam, resulting | As they entered into the lair, the team would discover Sepiks being protected by a personal immunity shield along with its worshippers within its domain, after taking out the Fallen within the site, the Prime would deactivate its shield to personally attack the Fireteam, resulting a battle between the Guardians and Sepiks. During the fight, Sepiks would continuously blasts them with its Servitor Eye and summoned more reinforcements to help it fend off the Guardians, as well as teleports around the lair to evade gunfire. But despite its tactical abilities, Sepiks would be destroyed by the Guardians, which would cripple the Devils' leadership and ends the biggest threat to the [[Last City]]. | ||
In the aftermath, the Devils attempted to replace Riksis with a Rising Archon named [[Karrhis, Archon Rising|Karrhis]] in hopes of reviving Sepiks, but was also slain. Later, the Guardian sought to acquire a stealth drive hidden in the Devil's Spire and stumble upon the destroyed haul of Sepiks in the Devils' lair.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-sepiks-prime Sepiks Ghost Scan]''</ref> | In the aftermath, the Devils attempted to replace Riksis with a Rising Archon named [[Karrhis, Archon Rising|Karrhis]] in hopes of reviving Sepiks, but was also slain. Later, the Guardian sought to acquire a stealth drive hidden in the Devil's Spire and stumble upon the destroyed haul of Sepiks in the Devils' lair.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-sepiks-prime Sepiks Ghost Scan]''</ref> | ||
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{{quote|Why would the Splicers rebuild Sepiks? They already have SIVA." <br> "I can make a guess. Maybe an offer to the other Devils. You know — "In SIVA we trust" and "In SIVA, all things are possible."|[[Ghost]] and [[Shiro-4]].}} | {{quote|Why would the Splicers rebuild Sepiks? They already have SIVA." <br> "I can make a guess. Maybe an offer to the other Devils. You know — "In SIVA we trust" and "In SIVA, all things are possible."|[[Ghost]] and [[Shiro-4]].}} | ||
Following the demise of the Devils' leadership, the outcast [[Devil Splicers]] would | Following the demise of the Devils' leadership, the outcast [[Devil Splicers]] would returned to reorganise their House and shifted massive resources to the [[Plaguelands]] after they discovered the [[Golden Age]] technology of [[SIVA]].<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/mcywb8QTl5I Rise of Iron Opening]''</ref> A disgraced Archon Priest by the name of [[Aksis, Archon Prime|Aksis]], ordered his group of bio-engineers to rebuild their old Prime and augment it with SIVA. The Splicers' leadership sought to use Sepiks's revival as a power play to recruit other Devils to join their movement by bringing SIVA offerings and gain complete influence over the House by controlling the flow of [[Ether]]. Sepiks was reborn and christened '''Sepiks Perfected'''.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Sepiks Perfected|Sepiks Perfected]]''</ref> | ||
Later, a group of Devils captured [[Felwinter Peak]] to learn more about SIVA, causing [[Lord Saladin]] to send the Guardians to investigate the observatory and secure the [[Iron Temple]] back in the Iron Lord's hands, and keep its contained secrets about SIVA away from the Fallen. To the great shock of [[The Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain, emitting a strange energy signature and began regenerating its health, Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren't strong enough to hold the Prime back.<ref name="Mountain">'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/king-of-the-mountain King of the Mountain]''</ref> | Later, a group of Devils captured [[Felwinter Peak]] to learn more about SIVA, causing [[Lord Saladin]] to send the Guardians to investigate the observatory and secure the [[Iron Temple]] back in the Iron Lord's hands, and keep its contained secrets about SIVA away from the Fallen. To the great shock of [[The Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain, emitting a strange energy signature and began regenerating its health, Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren't strong enough to hold the Prime back.<ref name="Mountain">'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/king-of-the-mountain King of the Mountain]''</ref> | ||
Sepiks is later found assaulting the Temple's entrance with SIVA | Sepiks is later found assaulting the Temple's entrance with SIVA enhanced blasts and protected by a SIVA immunity shield. After spotting the Guardians, it drops its shielding and teleports to engage them and summons the rest of the normal Devil reinforcements to defend it. The Guardians used the high ground against Sepiks and destroy the [[Servitor]], however, due to its regenerative abilities, Sepiks would restore itself and retreats back to the [[Cosmodrome]]. [[Shiro-4]] then detects multiple impacts to the Sector 17 section of the Cosmodrome wall and Saladin orders the Guardians to stop Sepiks from escaping as the Devils now know the location of SIVA.<ref name="Mountain"/> | ||
With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wonders if they could use the sensor grid to see how far their operations stretched, but Saladin replies that the [[Fallen]] are irrelevant and finding Sepiks was the main priority to understanding the SIVA corruption.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/the-walls-come-down The Walls Come Down]''</ref> | With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wonders if they could use the sensor grid to see how far their operations stretched, but Saladin replies that the [[Fallen]] are irrelevant and finding Sepiks was the main priority to understanding the SIVA corruption.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/the-walls-come-down The Walls Come Down]''</ref> | ||
A [[The Devils' Lair (strike)|Strike]] is coordinated by Shiro to breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employ a laser grid with added encryption and deploy [[Dresiks, Splicer Baron]] and [[Splicer Walker]] against the Guardians. | A [[The Devils' Lair (strike)|Strike]] is coordinated by Shiro to the breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employ a laser grid with added encryption and deploy [[Dresiks, Splicer Baron]] and [[Splicer Walker]] against the Guardians. | ||
They then reach the lair and find Sepiks protected by a SIVA immunity shield which can only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks enters battle with Splicer reinforcements and blasts them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleports to generate different elemental Shields that require the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage it. Despite its new tactical abilities, Sepiks was unable to fend off the assault and | They then reach the lair and find Sepiks protected by a SIVA immunity shield which can only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks enters battle with Splicer reinforcements and blasts them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleports to generate different elemental Shields that require the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage it. Despite its new tactical abilities, Sepiks was unable to fend off the assault and finally destroyed for good.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/Xrqy4xPbqt0 Sepiks Perfected Strike]''</ref> | ||
===Cosmodrome Arms Deal=== | ===Cosmodrome Arms Deal=== | ||
During the [[Operation Ahamkara|operation]] to stop the [[The Witness|Witness]] and prevent them from completing the Final Shape, the Guardian would help [[Micah-10]] to do what they could to heal the [[The Traveler|Traveler]] and helping to locate several lost [[Ghost]]s. One of these [[ | During the [[Operation Ahamkara|operation]] to stop the [[The Witness|Witness]] and prevent them from completing the Final Shape, the Guardian would help [[Micah-10]] to do what they could to heal the [[The Traveler|Traveler]] and helping to locate several lost [[Ghost]]s. One of these [[The Desperation|missions]] involved finding and saving Hecate, a Ghost that was investigating a rumor that members of House Dusk were moving back into the old [[House of Devils]] territory in the [[Cosmodrome]], despite the Devils having been gone for a long time. Once they got close to the location, Micah, Cayde and the Guardian would intercept Eliksni communications bristling with talks about a new [[Prime Servitor]] and the fact that remnants of House of Dusk were indeed gathering in the area. | ||
When the team overcame the House of Dusk's defenses and infiltrated their new fortress they would encounter a new copy of [[Sepiks Prime]] and once again destroy it. After the battle, Micah would detect a House Salvation [[Ketch]] launch, | When the team overcame the House of Dusk's defenses and infiltrated their new fortress they would encounter a new copy of [[Sepiks Prime]] and once again destroy it. After the battle, Micah would detect a House Salvation [[Ketch]] launch, despite the fact that the Vanguard thought their forces had rallied at the Pale Heart to serve the Witness. Additionally, Cayde recognized some of the defeated Fallen as renegades from [[House of Wolves]], leading him to deduce that they had interrupted an arms deal and that the House Dusk was offering Eramis a Prime Servitor in exchange for weapons. This track not only implied that [[Eramis, Kell of Darkness|Eramis]] was more [[Ether]]-starved than the House of Dusk refugees and that she was not working under the Witness anymore but also that House of Dusk had a spare Prime Servitor to give her, meaning that they must have had another one or an alternative supply of Ether. | ||
==Gameplay== | ==Gameplay== | ||
===Sepiks Prime=== | ===Sepiks Prime=== | ||
Sepiks Prime is at first invulnerable but immobile; it will drop its shield and start attacking once all Fallen in the area have been killed. It then attacks | Sepiks Prime is at first invulnerable but immobile; it will drop its shield and start attacking once all Fallen in the area have been killed. It then attacks in a manner similar to a normal [[Servitor]], firing Void Blasts periodically while teleporting to fixed positions around the area. It may prove to be a hard-to-reach target when at high elevations. If a [[Guardian]] is in close enough proximity, Sepiks will continuously wield a deadly health-draining ability called "Servitor Attack" until the Guardian is dead or moves out of range. Sepiks Prime's weak spot is its eye.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> Killing Sepiks is a [[Vanguard]] [[bounty]].<ref name = "Companion">[https://www.youtube.com/watch?v=QJsIY7RrVuY '''Youtube''': ''Destiny Companion App Walkthrough'']</ref> | ||
===Sepiks Perfected=== | ===Sepiks Perfected=== | ||
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===Destiny 2=== | ===Destiny 2=== | ||
Sepiks Prime returns in its original form in the revamped version of The Devil's Lair Strike in ''[[Destiny 2]]''. It will once again start the fight after the Fallen it is nourishing are slain. Sepiks's tactics are not much different from before, keeping to the distance | Sepiks Prime returns in its original form in the revamped version of [[The Devils' Lair (Destiny 2)|The Devil's Lair]] [[Strike]] in ''[[Destiny 2]]''. It will once again start the fight after the Fallen it is nourishing are slain. Sepiks's tactics are not much different from before, keeping to the distance initally, firing Void blasts, and letting its considerably increased reinforcements do the heavy lifting. After it is near two thirds of its health, Sepiks Prime will teleport to the center of the arena and summon four [[Unyielding Servitor]]s, which will shield it from all harm. These servitors must be slain to continue the battle. Sepiks will repeat this tactic once more after it is close to a third of its health remaining, and will then remain vulnerable until slain. | ||
==Gallery== | ==Gallery== |